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PvE Missions: We've Got MORE Numbers!


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Brave Noveans!

 

By popular demand and along with all of the awesome battles that the PvE missions brought to Helios, we now have some extra data to share with all of you. It is pretty clear from the numbers, that y'all kicked some alien booty. Congratulations everyone and well fought! (Remember, it is not just about the final battle, but all the steps it takes to get there.)

PVE Mission Statistics From June 20th to September 6th, 2023:

Total number of missions attempted (failed or successful): 3,786
 

Overall Failure vs. Success Rate: 

Failure: 41.82%

Success: 58.18%

Total Quanta Earned (all successful missions): 3,306,613,000

Total Quanta Earned Per Mission type:


Very Easy: 134.245.000
Easy: 1.644.600.000
Medium: 1.408.750.000
Hard: 119.000.000
Very Hard: 18.000.000

Number of Successfully Completed Missions:

Very Easy: 377
Easy: 1363
Medium: 442
Hard: 19
Very Hard: 2

Number of Failed Missions:

Very Easy: 464
Easy: 720
Medium: 342
Hard: 46
Very Hard: 11

Players Who Successfully Completed a Very Hard Mission:

Porkchop
Kitpoe
 

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Top Shield Types Used:
Extra Small: 23%
Small: 55%

Medium: 20%

Large : 2%

 

Top Weapon Types Used:
Cannon XS: 36%

Cannon S: 53%

Missile XS: 11%



congratskoffye.jpg

 

Top Five Players for Damage Dealt on the Alien Boss:

Debrin
Walter
Treach
Koffye
MrShady


Top 20 players who contributed the most PvE Mission points:

Hellica
Tialoc
JohnnyBravo
Tional
Kitpoe
Tonvor
Krengus
EternalDreamer
CptMarlin
W1zard
SpinCaTx
VelaDeAche
ElusiveMrD
UntalkativeBob
Dronko
Canuckl3head
Nicholiae
Zeiffer
Suunto
goldman541



Thank you to all Noveans for the dedication and hard work! In the next few days, we will have a complete list of everyone who will be receiving a reward, so please keep watch for it! Well done everyone!

We would love to hear your feedback about the PvE Missions, the lore, the Alien Boss fight, please share them with us in your comments below. :)

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PVE mission Feedback :

1)People are able to sit still and overwhelm enemies with firepower while skipping piloting aspect. Needs fixing

2) Ammo types need to be more balanced. Enemies should shoot more types/random ammo.

3) Random factor is a bit to big. Example VH mission can feel easier then H mission because you rolled easy instance.

4) Reward system is....not okay. Proper reward systems are crucial. This is IMPORTANT.
5) Boost rewards for VH to encourage people to do more than spam solos (s/m). Group game play should be rewarded to encourage it.

6) Leader boards. By player and by org (may get confusing if ppl are in multiple orgs but i'm sure this can be figured out) Ranking/goals is very important.

7) Announced rewards. Players need to be told directly at the end of the phases an event will happen to encourage participation.

8 ) New mode. Survival with leader board. Waves of enemies that get harder over time. Rewards to highest placed players.

 

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17 minutes ago, JayleBreak said:
Number of Successfully Completed Missions: Very Easy: 377
Number of Failed Missions: Very Easy: 464

i don't think that "Very Easy" means what you think it means.

How many of those failures were caused by the aliens being invisible to radar?

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