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Firestorm

Alpha Tester
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Everything posted by Firestorm

  1. If anyone is new to DU as it seems like there are starting to be more newcomers of late or you are an existing player looking for an org to play with. Our org still has a presence in DU, message me over discord for an invite to our server and apply to the org in game. - Firestorm
  2. Also remember that player count is only factoring in steam, the player count is indeed low but its probably more or less triple that estimate as most players don't even use steam thanks to poor marketing by NQ and the review bomb on launch by a large number of people over pvp issues and post indy overhal update “the great exodus” from beta that left a sour taste for a lot of people. But yeah majority of the statements are fairly accurate otherwise. Though its def still active, i play every day still with a handful from my org DSI and theres still people in game chat, help channel and the market is still functioning. As for pvp i personally have fought in on average 1-2 fleet battles a week. (Im counting fleet battles as anything more than 3 multi-crewed ships). for me it’s fun still in my own opinion, I’ll likely play until the servers bill isn't paid. I still wish NQ had created the ability to host your own private servers. Would have been neat imo. if you do decide to get back into the game definably more fun with a group.
  3. I Completely agree with this posting and also to Starstellars response above. Some of these changes need to be tweaked with the above points in consideration. To add some context my Org Dark Star Imperium's member base is majority active and prior military, those of us that haven't left after .23 have been around since the games initial pre-alpha launch and are pretty much exclusively now on the fence about even staying if no consideration it taken on this. We lost hundreds of players with the .23 changes. .23 is something everyone has experienced, nor can deny that this has the potential to be on par with the previous update armageddon. DSI would be able to survive these changes as an established org of our size and knowledge, Yet we can't say we would enjoy a game that is simply just a grind that will get in the way of any actual enjoyment of the game. NQ, we at DSI implore you to take into consideration the points outlined above by Blinding bright and Starstellar. Thank you.
  4. This dude needs more upvotes!!! This right here needs to get noticed!! I completely agree!
  5. As someone who was in the gaming development business i can tell you its not done that way. The people working on the fixes for the game are not going to be the same individuals creating the 3d models and and other assets most if the time. Lets be specific because everyone is using a broad term to label anyone working on games. In this situation you are referring to the the game designers / programmers who would be involved in that process. For this Topic however, The various artists from the art department would be the ones working on said new assets and the only time the designers or “devs” would need to get involved would be if they introduce items that use new mechanics that change the dynamic if the game. Rn the topic is creating more variety of engines which is an easy thing to accomplish as the mechanics are all in place its just a model swap with different tier version of engines like military vs industrial so they are not all the same model and so on. No need for any coding and changes to the core game. At most maybe some stat values may be changed and thats simply just changing some numbers. id say yeah i think its a good idea, lets get some variety of engines so we dont have the same model for countless engine types. Makes no sense and limits creativity. Do i think it needs to be done now? Eh no im sure they are working on a lot of assets for planetary combat come next phase of the games development. But if they find the time to squeeze a model in here or there yes please!
  6. Leader of DSI here, hes right about DSI tbh and even the AC is complaining a lot which remind you is compromised of the majority of the most active and largest orgs in the game aside from BOO. Ill point out that JC himself made it clear the driving factor for the stance NQ has taken was to encourage players (basically force them) to have to play with mega corporations or (large orgs) and create thriving player driven universe. Well sure i saw that working initially but what i also saw was most of the new players turning away and a lot of the veteran and solo players ive known since pre-alpha as well. Now even entire organizations and communities are! which left unchecked will end up killing off the very thing you wanted to build. How will this be a player driven universe if there are no players?
  7. Hello Everyone, just a reminder that DSI is openly recruiting for Beta. Anyone looking for an organization with a focus on teamwotk, competative PvP, Unique Design, Industry and more then shoot me a message on Discord or join our server via the link above!
  8. last one was an old concept before i even knew DU existed, yeah you are right though and that can be added in game however considering recent changes to how flight mechanics especially thrust values im gonna wait until they are done changing these things. But the hull and design work will continue.
  9. I've always been the Media/Art guy and plus primarch isn't around anymore so Id rather post something myself and have it be more uniform and up to my standards "Thematically accurate for the RP/Lore and Artistic feel" of the Org.
  10. So lets see this bread? you gonna take me up on that challenge?
  11. Veteran owned and operated, politically incorrect and pro free speech, memelords extraordinaire, The Dark Star Imperium is a meritocratic empire. Meritocratic means is that if you put in the effort, you WILL advance in the ranks as we are a community built on teamwork. Strength that is defined by each member’s ability to work for the common goal as a group whilst also maintaining independence, autonomy, resourcefulness and honing their individual skill. Those who would take the time and effort to help others no matter the cause, that is what it is to be a part of a community / a family and not just some "Org". We specialize in faction PvP, engineering, and tech with all sections having countless veteran players across many similar games and Sci-Fi themed clans. However, we employ players of all playstyles such as Industrialists, Designers, Engineers, Merchants, Economists and even those who are more casual or love meta gaming. Our philosophy on all aspects is going above and beyond the competition by overwhelming levels. Strength not just in numbers, but in skill. Engineering feats not just in usefulness but with complexity. Since our arrival in Dual Universe we've strived to set the bar high in many aspects of the community. In doing so we've gained friends, made enemies and even achieved the emulation of those mimicking practices we've begun. We've faced skepticism, drama and even attacks on our community yet here we are despite it all proving our endurance and resolve. We always put our members and community first, we expect the best, and we give the best. Service guarantees citizenship! Please feel free to contact myself "Firestorm#2981" on Discord or check out any of the following links. Keep in mind if you do intend on joining our community we do require every new member to go through a one on one voice interview with one of our recruiters or community heads. Anyways have a good day and best of luck! Opportunity Awaits Discord Dual Universe: Org Page Recruitment Questionnaire Achievements & Awards DU - Imperium Lore Wiki
  12. If I wasn’t in DSI leadership I’d totally apply for Design Academy. I hope the best ODY!!
  13. The following are custom Dual Universe Wallpapers I made a few months back, I posted in the discord a few times but here they are in the forums to add to this collection.
  14. Id like to also submit one for "Nova Tech" They are a new group whom I recently did banners for. But the DU website won't let me upload any more images
  15. Oh wow amazing work Geo, lol Gravetender showed me your work and I was in awe then I happened to see you again on Twitter, now I'm curious to see what you can do with this. Love your craft so far, I hope you wouldn't mind me picking your brain for some pointers maybe?
  16. Update on this Project: Due to many irl issues popping up I apologize for not uploading chapter 2-4 but please bare with me here as this will be delayed. Good news however this project is now going to be taken to a grander scale. With the help of a team of voice actors, a musical artist, and a few others we plan on expanding this to an animated short similar to the HALO animated graphic novel shorts. See example attached: In the meantime please feel free to ask any questions and or offer any help if you have any of the above talents and would like to contribute. Thanks, Firestorm
  17. i know this is an old thread but im curious about what your take would be on one from a DSI member such as myself?
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