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Knight-Sevy

Alpha Tester
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Everything posted by Knight-Sevy

  1. Only removing the cross section in PvP will suffice at first. To bring the game to a diversity of ship visuals this will suffice. This is requested since the addition of shields. It would take a few seconds for NQ devs. It has never been done.
  2. Oh yes NQ, Move the spawn area back as requested here. Or maybe surprise us with another game mechanic. Maybe like being able to shoot XS weapons at a player who is not in a ship. Bring us some comfort. Also think of PvE players who bothered to scan, claim, buy exotic MU and who want to sell this ore. They are in unfair competition.
  3. I don't play a star citizen. But I wish all those players who regularly buy ships for 400 euros that their games will eventually be released. But I do not really know if SC has an interest in release, it will be contrary to its economic model.
  4. I believe that depending on their overlap they will be more or less deactivated. The fact that I couldn't find posting this information seems to be a bug. This has been put together. All we have to do is wait for a fix.
  5. We catch Riwal's cargo ships with items stacked in the PvP area. Nothing prevents you from doing it as well.
  6. This is not the subject of the nerf of the airbrakes. I'm talking about the stacked items. Normally we should have an indication that warns us that this is cheating. But I can't get it to display in-game. I'm talking to NQ about this. But if anyone has an answer beforehand I remain curious.
  7. I'm talking about items stacked like 10 XL Engines IN of each other. This is not normal, it is cheating and it should be punished accordingly. After the flight system in general needs to be reviewed, that's another topic. And I'm not against the changes on this. Just that the game has rules right now and you have to follow them. => To complete my position on the construction building, I will be doing a capacity cost (exactly like for weapons in PvP). Even if that means making up for the maximum item limit by adding a more powerful Rare / Exotic variant. See the more powerful basics. Limit an M ship to have M engines and only 8 maximum. But these M engines will have the power of an old L engine, for example. It will only make the game more interesting. But that's another subject.
  8. You will still be able to warp between Alioth / Madis / Thades. Eventually the planets on the outer rim will be fully PvP. Si NQ leaves the warp possible on the planets. We'll just wait for the players to come out of warp. If you don't want to participate in PvP, you don't have to warp on the outer rims planetes indeed.
  9. I will only react on the warp side. It does not kill the game, it is a necessary mechanism moreover to avoid the 3 or 4 hours of AFK journey that you will spend playing on another game. On the other hand, it is poorly executed. My list of things to do to make things more interesting: - Added PvP on all planets from the outer rim to the safe zone - Removed the ability of warps to execute on a planet - Force players to warp on warp beacons - Reduce the cost of warp cell - Add a game mechanism to catch ships that warp on position. => Why this series of measurements? This will bring about a universe controlled by the players. The warp will be fast and economical, but much more dangerous. But it will also require access to Beacons which must be defended in the PvP zone. You could still go conventionally on a planet choosing a long non-pipe ride or you are unlikely to get caught. This will bring the fun back into the game and give the whole thing a lot of dynamism. An organization that opens a trade route will have to defend its warp beacon but could generate a lot of profit with all players paying a right of way. But this organization will also have to protect their warp channel from pirates who can position themselves in the middle. You can also allow you to reduce the maximum speed of large ships without impacting / annoying players too much.
  10. Currently in play I am in front of XL engines which overlap in an undeniable way. And there is no window indicating that these are problem engines. So still my question: if this feature is postponed / not implemented. When will it be effective ?
  11. NQ sai that " in the update after Ares (Demeter) " We are in the update after Ares. This topic is here to find out why it is still not up in game to date. NQ is of course not obligated to answer this. So just NQ tell us if it's canceled or just postpone. And if possible communicate a date.
  12. Too bad for you but we will campaign for things to be done as it should be: An engine IN another engine must cause the 2 engines to be 100% obstructed. Now ask yourself the real question, why don't you want this to happen ? Either you are one of the cheaters moving Kt's of cargo in atmo while not paying the cost in time / fuel. Or even worse you are one of the unscrupulous ship builders who sell these glitched ships.
  13. Juste read pls : " Ultimately, in the update after Ares (Demeter), constructs will be negatively impacted if they contain stacked elements, we don’t currently have specifics yet but see this as an advanced notice. " We are in Demeter and construct with stacked do not are negatively impacted.
  14. If we report a ship with element stacked that we have killed. What will NQ be able to do? Take the ship away from the cheater? We have done this before. I don't think they would have a warning or anything. And even if they did, the chances of them being reported again are very low.
  15. Element stacked ships should no longer be able to fly on the Demeter update (element obstruction). Except that is not the case for the moment. In the worst case I would like to know why and when it will be effective. And in PvP we kill and dismantle the ship. We are not going to lose the ship with a report after catching it.
  16. Avoid commenting if you don't add anything constructive. Thank you So, It really is a problem. Some may not realize it, but players still use (and buy) element stacked ships. You can start to fight for the sale of ore and the payment of your taxes. But be aware that players have a time and fuel advantage over you.
  17. PvP players want real PvP so they can honestly declare war on another player to take their tile on a PvP planet after a good fight. PvE players want to be able to effortlessly loot the belongings of their neighbor safe zone which stops play. But don't want PvP players to have a PvP play zone ...
  18. I was told to say when I like or I don't like a certain thing. So here is a different feedback from any that may have been given to Demeter. What I like : NQ said : " Ultimately, in the update after Ares (Demeter), constructs will be negatively impacted if they contain stacked elements, we don’t currently have specifics yet but see this as an advanced notice. Elements Stacking is a bug, there’s no way around it. As a bug, especially one generating a lot of gameplay imbalance, it has to disappear at some point. So here’s a heads up for all builders who made Constructs with stacked Elements. " What I do not like : We are on the Demeter patch and ships contain stacked elements can still be used. ===> So, what are we supposed to do ?
  19. And this is not fix, People may cry that Demeter is malfunctioning but you still have people who don't play fair at the game and do mission or ore transports with full stacked element ships (and other selling this ships).
  20. Aphelia missions are generated by the game and are only visible to you. The fact that NQ removed the Alts does not change the principle of the missions. All players have the same number of mission choices going to the same destinations Maybe NQ has added some extra missions but there hasn't been any real change on it.
  21. We always come back to notions of balancing that do not exist in the vocabulary of NQ. Some examples of things that could have been tried during 1 year of beta : - Prevent L weapons from shooting XS and S because it will be too small. - Vmax limiting according to core sizes - removal of the cross section for the calculations of the chances of hitting - Give a utility to the voxel in PvP - Assign a capactiy cost to the ships so that the pirate has no or hardly 15G of acceleration + armor / shield + weapons and ammunition (force players to make choices). - Prohibit the use of XL motor on cores lower than L or shield L on cores lower than L.
  22. Si tu avait du mal à voler avec ton navire il y a des chances que tu ai eu des éléments superposé les uns dans les autres. (enfin c'est une possibilitée). Ou peut être que tu utilise un script grand public qui a besoin d'une mise z jour. Attention également dans quelques mises à jour il va y avoir une modification des freins également. => si tu aime le minage il y a toujours quelques astéroïdes à récolter un zone safe dans l'espace
  23. if ever you have the possibility to claim a tile with a giant elevator in voxel and static core: - claim the tile - pass the tile in HQ - place an ad and get paid to dismantle it (or sell the territory)
  24. What prevents you from doing missions before Demeter?
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