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Aaron Cain

Alpha Tester
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Everything posted by Aaron Cain

  1. You Made me see the light!!!! Although there is a tunnel but i can see it, it gets closer and closer and closer and closer and there are others already there waving at me, players i thought were long gone. And the complaining shouts get weaker and weaker the farther i enter the tunnel and I am almost th Pending
  2. learned it from NQ. Well in short, if newcomers need help just ask for it ingame, most veteran or new players are very willing to give it. Just dont ask for cash or mats, ask for how to get it. better?
  3. Well, To be honest NQ cannot upset me as there is the need of hope to be upset and well hope is delayed disappointment and i already passed that point at 0.23 0.23 made about 80% of my friends quit and those who did not yet have beta acces just decided to go somewhere else and they not even bothered to join DU after release. What NQ misses to understandf about schematics is that with production of large numbers of cheaper goods people take more risks with their crafts and thus more get shot down, more stuff is needed and you get a positive circkle of life, but also mega factories, massive ore transports and loads of players as there is stuff to do. so what did 0.23 actually do? Not only did it kill most megafactories but it also stopt casual players, kiled small orgs, stopped massive ore transports, flow of elements to market, building of actual fleets, community being there. What did it gain: reduction of server load, less players dying game. Who listened to the people testing it befoer it reached beta? who listened to the people playing beta? Well not NQ but loads of possible new players or kickstarters did and none of those came play after release. Conclusion: NQ does not know when to listen or does not work with the information coming from the community Why not? No idea
  4. I can maybe help you, just need to know where you are and would prefer if you join CATS Tranquility first to make it interorganizational help
  5. You are correct, the person starting the industry changes the outcome due to the talents in crafting. there are points there under crafting by schematic and thus if said player crafts something with that talent or another does it without the outcome is different. I just maxed all the talents in crafting and industry that reduce materials or gain extra items and it does make a real difference, wood honeycomb on industry now cost me about half from when i use my nanocrafter
  6. "Previous text deleted" If anyone new needs help in gaining knowledge feel free to contact me, best by joining cats tranquility but feel free to poke me on discord too and ill help with knowledge where i can. I will also be building a large HQ building near port district one soon with about 30 places for people to crash and sleep if anyone is in need of a home
  7. How did you get this data as this is under privecy law. Well blaming players and giving al sorts of bullshit reasons is just like we by now know NQ. This feels like bad industrial practice all over and if this is the way you run a business or the main investor that actually calls the shots i must say its a wonder the business is still running because as a person working close with all kinds of industries and seeing firsthand how businesses need to be run under ISO and many others like it, this is just not professional. Blaming a wipe that you perform for reducing server load on players while the whole concept of the game is to use your imagination and be limitless in it is a contradiction in itself. I am one of the people glad to see any NPC element GO as you proclaimed DU would have none and all should be player driven. But the removal of a single part in the whole closckwork makes the clock stop and my reason of being against npc elements is much larger as stopping bots. Your whole economic system is build on bots and quanta sinks but now you only remove the generation part and not the counterpart of the quanta sink and by that you just added another limitation and nothing is fixed. By reducing all t2 and up surface ores/minable ores you deliberately made sure only a handfull of people could get them and by god i hope the people that found them are not the same as those who knew by forehand in beta about upcoming changes but frankly i would not be surprised if maps with deployed ores would have gone missing. And by doing that, the reduction of ores without a single moment of testing that system in beta you made a full known risk on release of DU knowingly that the game is advertised as you can build your dreams and be anyone, do anything. As the terms white knight and black knights come around more often these days, well i was your regular white jedi but by now the color grey is getting darker with every patch with "improvements" I know listening is not your best point but would it hurt to try? Or are we getting pink voxels next because that is the communities largest wish?
  8. well, waiting on mission scrappings next as that is the last npc element in a game that advertises it has No NPC. And only then we have the full player experiance, and with no renewable surface ores and all other kinds of quanta sinks and time sinks a dead game within a month, scrap that at the moment the quanta sinks are already killing it. Building lights is already not possible when you try to not use any NPC mission
  9. I can even see a service that grands you on a specific hex an added t2/5 ore that you pay for per month but thats not pay to win kuchkuck
  10. well the setup of the new ore deposits is all a good setuip for planetary warfare, but guess what we are missing?
  11. Never as they already should have been delivered and we got NO reaction on the delay. In general no reaction is the first step on closure
  12. Best part is that after that they implement npc missions.......npc market bots.......alien cores...... just making more apparent its all just BS that there are no npc
  13. No it is correct in this genderconfusioninclusion pinkfluffyunicorn world!
  14. I'll Join you in this aswell, The community has ideas and passion, old players will probably return when the possibilities af the bright start are becoming possibilities again, you just need to ask the community, incorporate us.
  15. Good PVP questions but while this game dies and an ovely abundant number of changes were pushed without thinking for PvP during beta Maybe NQ has bigger issues on their mind like: How to make DU fun again and why are all the players leaving? Why did we messup mining and industry so much as they were 2 of the 5 pillars, where are the othr 3 pillars going? and Can this game really run on PvP alone while we forgot that it would be a good thing some people actually build stuff and industry so there is something to actually do ingame... We have seem scrapped PvE features months after months for server load up to the point even the positive new players leave faster then we get a 1.x patch. Maybe i am woried for no reason but I am going to voxel a drain as thats where this is going to if we keep following this direction. If npc missions are the only way people get into pvp space, that says enough.
  16. Well when NQ tries to fix a non-issue that works perfect and is acknoledged By NQ that it is intended use and thus a feature: You get this. Just one word. Schematics. Another tip, dont waste cash here till the planets are back or planetary warfare
  17. dont pay, just queue talents and wait till the patch and the planets are there.
  18. Never understood those but now the lore makes more sense!
  19. Cant find a reason to play except you have free dac and the chance you get a refund from NQ is zero, even though the european law dictates that also electronic purchases are under law when malpractice or undeliverables are there.
  20. Sorry but discussing NQ motives and stuff is not usefull, they dont listen nor change. But doing this well after release after first telling it is a feature, thats just running a bad business
  21. the rest of the players are probably in the same decline, seeing activity, yellow dots and meaningfull discussion less per day now. also scavenging has been bad for almost a week now
  22. Since i saw this post missing: Fixed that. Main Question I have, Since the new planets duedate is past due. When can we expect them?
  23. They Did give timelines on the missing planets and those are already overdue
  24. Yep and thus these broken missions abused are Not looked at, the missions have been broken and exploided since day 1, and NQ was pointed at it for a billion times but probably its loss of honour to acknowledge there is something so f.ing wrong with npc missions. Well, we are already setup for the next wipe and well the end of all
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