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Aaron Cain

Alpha Tester
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Everything posted by Aaron Cain

  1. Indeed, It could be sort of Specific EMP pulse kinda thingy, not real emp as that doesnt specify what to take out, but a more syfy solution of a pulse lets call it FIP, Frequenty inhibitor Pulse that only allows electronics of people given rights to be active. Giving it a certain tech also includes the possibility to hack it, here the frequency used in the pulse could be hacked to match yours
  2. Frankly i rather have something like satellites then, or deep space probes with a special UI tab so you can open the report page or something. That way people on the planet also have the possibility to take out that satellite if its not so defended. So as alternative suggestion i would propose satellites destroy-able with a ui interface
  3. Probably any city build will resemble the starwars idea, small blobs around a trading and mercenary post resembling a bar where you can post work/bounties with a big slab to land and some safety towers and alot of debris of failed landings. But nothing wrong with that, it needs to start somewhere. We must not focus on what will be build in the first month, think about what will still be there after a year and that shows what will be effective in DU so any presumptions now are useless. Probably the city we will see first will have no incentive but only lets see what we can really build here. And that depends on the ease of building and gathering. If concrete is easely made with some basic mining, and simple doors and windows too then we will see large concrete buildings with landing slaps on them or something. But if the requirements are to high only small borgcube like pvpdefence hubs will spawn so atleast you can keep your stuff somewhat safe without grinding for basic materials. So what will the first city look like? We can only tell that after we know more about mining and crafting basics for home building.
  4. Sure your human? I still think we are all living in a gigantic supercomputermatrix system with daily maintenance for about 4 to 6 hours. But i may be mistaken. But i may be mistaken. But i maymaymaymaymaymaymay.............Rebooth Live2.0 implementing new patch.........be mistaken. There is just something going on that i cant really put a finger on. Welcome in DU!!!! Have fun!! Greetz Aaron
  5. Sorry to say, But in this internet time, Cities in real life are also Not needed for social interaction, or shopping. Thats also why somany shops are going down right now, well in the netherlands that is, smaller towns already have dead centers and the larger ones follow. So there is no reason for alot of people to build and live in a city in DU or in Real life. Maybe the only reason is: I have to live somewhere And this feels safe? That would mean that in the end safety is the best incentive. But the other points you name are good points! I just was looking how to add more things that a city might hold if it was done properly. With us saying No we dont need this or that anyone that is thinking about making a city will be discouraged. Lets try to avoid that.
  6. This, i do not agree with. Any MMO i have played, even with voice chat has a need for social intereaction, people want to show their skins and emotes, and some more things in that field. Simply because being alone on the chat without seeing another avatar can get boring, feels more lonely then when you goof around between more players, and thats where the social factor will be present in any MMO. Build it And they will come. Why else is there already a few topics of people that want to be able to wave in game
  7. Yess, thats what i mean. For me, even if i get nothing i will still go subscription for multiple reasons. The costs are not that high, bringing lunch instead of buying lunch in a canteen everyday already saves a conscription a week.
  8. Cheaper compared to? If you mean DAC, Ofc they are more expensive, buying a newspaper or having a subscription on it is also different in pricing, but its normal in any MMO to have a sort of veteran reward, or add friends reward and it would certainly fit with DU And make it interesting to have it, What is wrong with rewarding people who show commitment? Buying a DAC to trade it ingame so someone can play for free isnt commitment, its trade. Having a subscription for a longer term commits you to DU by regular payments. Why would anyone have a problem with free gifts based on commitment?
  9. exactly that. I do think that for the people that take a subscription in stead of DAC a "veteran reward" Would be a nice feature. Nothing overly fancy just a token of appreciation. Maybe every month something small like a health and food pack and on intervals like, 1,3,6,12,18,24, etc something bigger, skins, pet, fireworks, special "stamps/logos" for constructs. Somethingsomething
  10. We can always try to incorporate many. Just not the need to go to the bathroom and stuff, not looking for a Sims in space But social interaction is possibly a good thing to start, add a pub or club to the city where they really sell food and drinks and that can act as social platform, maybe linked to a discord channel so the people in that bar are all on the same discord channel, stuff like that will help to make the game more fun. I hope crafting involves cosmetics/clothes then there is a possibility too to make a sort of shop for those, and so on. The more is added as craftable, the more will be in a city, An ikea kinda shop for decorative/usable design items. A media shop for electronics, A construct shop for materials and craft components, stuff like that. privat hover shop, privat flyer shop, etc. Why not
  11. >< Once upon a time there was a forum filled with Trolls. They used to live in a mountain range in sephirox prime but that planet got Nuked by Empy. The EMP that followed digitized the trolls that went into slumbernation until the reached a hub and entered a forum. Many adventures and firewals passed before they could express their live but then it happened on March 27. That was the day The bird got shot.......
  12. I think it would be perfect suitable to make a defence grid build on lag, just place enough screens to transfer this tv show and nobody will be able to get close to the base due to lag
  13. Welcome!!! Have alot of fun and cya soon in the testing days!
  14. I would, not full time, but with the suggestions made here i would surely build a plot or two and add a pharmacuetical lab in one of my buildings too. Farming wont be a fulltime job, specially if it bares any resemblance to real life. Pharmaceutics will be a different story, but the research and devel;opment combined with a pharma plant are just too interesting to forget about it.
  15. I know you have a point, comments were more into what i think would make this idea fair to all players and to eliminate the class idea. But to think about it, If the Arc ship sent out people to go and be creative they probably would give them starter packs or provisions, like in the real world. No Government/ Company would sent off their personal without any provisions into the wild. So Considering Lore it would be logical if small packages would be delivered at start something like a small craft unit, tent portable light, small firearm, some medical supply. Just enough to make it through day one.
  16. Whatever the bonus/malus will be, food will be great to have from a design and trade point of vieuw and as an extre part to the emergent nature of DU. For pharmaceutics its the same. Adding those would really make the design of research labs a need and open a whole new creative angle in DU. Please Add both, and while doing that add drinks and maybe domesticable wildlife too. Not joking, anything to add to the diversity of DU. Let me give you a thought: SpaceWhales
  17. Welcome!!!!! Dream big or dont dream at all, Lets have fun!! Greetz
  18. you mean snowflakes? Well the idea is not bad but might need some adjustments and be there for all, including day one people. It would not be bad if the tutorials give a small reward for watching, not enough to lets say build a ship and fly off into space. But maybe enough to be able to build sort of provisionary atmos transport, or a general simple full crafted blueprint so All users could use that after doing the tutorials. This would make the start area less crowded as everyone can, if they want to, spread out abit easier around the planet. Nothing fancy or forever durable but just a small dynamic construct to get everyone on the move. Thoughts about that?
  19. Fully agree on this. I hope NQ keeps all these things in the game, there should be no limitation on what people can build. If others want to take it down/conquer it it is their problem how to overcome all defences and if it is too hard, too deep, to well armored, too fast, too well thought off in design, Hooray to the designer/defender. Any attacker in DU will need alot more creativity then the defender does if they want to attack any and all available targets. And thats great, nothing better to inspire creativity then pending failure.
  20. Sounds like you need a programmable Shout function. In almost all MMO there is a sort of shout function, but if you use that in a single shart, probably the whole univers gets the message, so then what you need is more like an automated radar that screens incoming vessels, finds the player, uses comm , sent message to specific player, event done. No clue if thats possible. But since its lua, you need to be around, so it will only work if you stay at that spot 100% of your time
  21. Think donuts can also be baked in the ship or cookies in general, Lets ask Charlie Well, gonne put up some coffee for those cookies, anyone interested?
  22. Welcome Anna, Hope we have alot of fun together ingame!! And i hope you can find your home here again, I know i already did, even while DU isnt even out yet. The road some of us have traveled to a new home can be long and rocky but in the end its the destination that will define you again! Greetzz Aaron And a wish from the heart from one carebear to another that you will find your home here
  23. Welcome Jack!!! Have a lot of fun here!!
  24. Aaron Cain

    Gates

    Yes, that is the mayor reason for my proposal. I dont mind to travel, but to meaninglessly travel the same route every time is a waste of time you could use creatively or anyway you want in DU. Without fast travel we already know that some distances will be for a long time, so technically that is afk time at max speed that is spend without any possibility to intervene that maxspeed traveling player. So why not skip the max speed part and only have the possibly dangerous parts to and from a gate, whether its in space or on the ground, not in but on the ground. Good point!
  25. Aaron Cain

    Gates

    Agree on your points, And indeed the one in space should be really big, like i hope we will see 10 km ships in the future, and they need to fit. But for the smaller ones, i do agree it should be no simple thing to build and to use and it should not limit emergent gameplay, but to use the epic large ones for the smallest vessels would be overkill and i would suggest to have a smaller variant for that. Reading the comments here shows that most problems with it are possible escapes from danger, to easy, to easy to defend, and some more in that list. Taking these in account, Would it work to make the original stargate idea that was proposed by NQ scalable? So you can build a massive one Or a small one, or something in between, with scaled energy use, distance, mass it can sent, operational and building costs in general? That way you will still have the same security lvl for the stargates But there will be a difference in use And you will really need to think about what the use is for when you build it. Massive gates have massive operational costs but also massive reach while small ones operate at lower costs but also have limited use. Would that work for you and add to the emergent nature? It would make the use of gates in general easier, however the different gates will work differently, so in the end it will generate differentiation and will add to total gameplay experience by adding more choises. Anything that could improve it further?
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