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Maxim Kammerer

Alpha Tester
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Everything posted by Maxim Kammerer

  1. Industry (which schematics are required for) and missions are completely different gameplay. Forcing players who are interested in the one to do the other makes no sense. It will reather force them out of the game. The last time I used the market I got something in return for my quanta. It seems you do not see the full picture. Low prices are good for players who prefer gameplay that involves quanta injection (e.g. missions) but they are bad for everybody else. With high prices it is the other way around. A healthy market should find the balance in the middle. Major changes like 0.23 and Demeter push the market out of the balance and there are always winners and losers. It sounds like you belong to the winners. Claiming it would help us all might make you feel better but it's simply not true - especially for new players.
  2. Not in general. IIRC Demeter just changed obstruction for atmospheric brakes.
  3. The economy can't produce schematics and taxes won't get cheap either.
  4. Some may not realize it, but element stacked ships are allowed outside PvP. When you see them in PvP than don't make threads in the forum but report them to Customer Support. That's what Creator tried to tell you.
  5. The last mail I got was Project Update #53. All it says is "In the coming months, we plan to roll out a big mining update (including automated mining units), new challenges and missions, abandoned construct salvaging, and lots of improvements to existing features that our community has requested." together with a reference to the roadmap. That doesn't suggest that you might lose your stuff if you don't come back. Isn't the territory already lost when you get this mail? Than all you can do is salvaging your own static constructs.
  6. Why didn't it happen 3 days after Demeter, when the first tax bills have been issued?
  7. Maybe they just need time to assign the HQ tiles for inactive players.
  8. Well, that makes no sense at all - unless NQ already decided to wipe with release.
  9. If that would have been the plan than they would have included a glaring warning into the last Project Update mail. All NQ did before and after Demeter reather looks like they have no plan at all.
  10. That depends on the definition of "players". If it is limited to active subs only than it is actually the best solution. It is the very purpose of HQ tiles to protect property of inactive players. But it would be fools play to include canceled subs.
  11. That's the worst idea I ever heard of. The current tax system already is an insult for builders but this would finally brake their neck. While you are at it - why just taxing TUs and cores? An empty L core has less part in the terrible performance than an XS core filled with complex content. Thus, if you really worry about performance you would also need to tax elements and even voxels. It should be obvious how rediculous that is.
  12. Who wants to pay 1 Mℏ per week for the "fun" to remove them completely? Most players will just grab the most valuable elements and materials and leave everything else where it is. That could make the situation even worse. At least not for the planets in the safe zone. Valuable tiles are so rare that they will remain claimed forever. Same as above. That's indeed a valid point. However, that would have been possible without tax. That's why (1) will fail. People will loot as long as it is fun and worth the tax. Than it gets old and the garbage remains.
  13. Thats just because all the other people are playing the game. So many mining units to calibrate. No time left for the forum. Well ... no, it doesn't get better. Nevermind.
  14. The whole thing is too much gambling for my taste.
  15. I would thak NQ if I could mine the new amounts. Example: Before the patch I had 70 L/h quartz. Now the scan shows 115 L/h but the base rate is still 70 L/h.
  16. That was my thinking as well. But maybe that's just another part of the game that we do not understand.
  17. There already was another thread about this problem. Support response: "The ore shouldn't respawn in the first place, and this is intended." That means according to NQ respawning was a bug and now it is fixed.
  18. Too late to the party: "Please note that you will need to fill out and submit the request form mentioned in that article before Demeter launches."
  19. ... and what "partial" means. Resetting everything but talent points and BPs would make sense. But NQ isn't known for reasonable decisions. They might even find a way to render BPs useless in the last minute (e.g. by removing or replacing commonly used elements from the game).
  20. If hope you are wrong because it would mean that the game is doomed. The reduction of operational costs will be scotched by the reduction of subscriptions. That would force NQ to reduce operational costs even further. At the end of this donward spiral there will be no game left.
  21. Nobody knows. But all they say and do feels like "Be an org slave!" Maybe they don't know that the same "features" that are meant to force players into orgs also promotes alt'ing or they don't care.
  22. Is that a rhetorical question? I mean... it's NQ after all. JC left his position but his spirit remains. As long as DU exists they can persuade themselves that they know what is best for the game. It is not even sure that they will learn their lesson when it fails. They could still think that they were right and the game would have been a success if only the players would learn how to play it correctly.
  23. That means you admit that your claim above (5.726.000 Quanta for a "Beginner" in the first week) is wrong. And if you extend it beyond the first week you will realize that the previous claim (develop much further than before the patch) is wrong as well. New players will be trapped on the Sanctuary tile with just a single halfway valuable T1 resource for a very long time. I guess most of them will never leave it because they will leave the game first.
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