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Vyz Ejstu

Alpha Team Vanguard
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Everything posted by Vyz Ejstu

  1. " The new Aether logo and description is out. Find it here. Yes, indeed. Surprise, surprise. "
  2. " The contest's been open since the 15th of November and it's due to end on the 15th of December. You still have 18 more days to come up with something. "
  3. " Not bad, but there should be more space between the cockpit and the engines. If that can't be done, a simple element should be placed in between the engine and the cockpit. I doubt engine noise and vibrations will be issues in Dual Universe, but certain components could be placed there. Stylised reinforcement to anchor the cockpit, perhaps? "
  4. " Just wait. There is still a lot of work to be done. It is that awkward time of the year: presents are too late for Thanksgiving and too early for Christmas. The scares of halloween are past and the glowing embers of Bonfire Night are long cold. Autumn's all but gone and the chilling tales of winter empty the agoras. Days are colder and shorter; nights are freezing, deterring even the bold. It's that time of the year, authors find more peace to work on their lore. Even children talk less, as the stress of exams take their toll. Few walk the streets and smiling in the wind is a chore. But, surprises still fly and are penned down by the hearth on a scroll. "
  5. " “How dreadful...to be caught up in a game and have no idea of the rules.” ― Caroline Stevermer, Sorcery & Cecelia: or The Enchanted Chocolate Pot "
  6. " Don't go. We're not enemies. If you run too far, the Owl will snatch you up an bring you back into the nest. "
  7. " Nothing much, alt-Overseer. The logo's the old and the changes warrant new ones. Is that okay? I need your opinion...I'm just an alt. "
  8. Hoot! Almost there.

  9. " Hoot! We've been silent, but not dead. There's a lot of changes just behind the corner--changes you may or may not like. A teaser? You want a spoiler? Hm... Let's just say we took a step back with playing all nice. Hoot! Hoot! You'll see the difference soon. Here's one: the Aether logo's got to go! "
  10. Vyz Ejstu

    Job Boards

    " Haulers and transporters with large ships will be hardly concerned with the small reward of the job board. To the new player, 22,000 U2 might seem like a lot. Haulers might make 220,000 everyday. If the job board involves taking and item from point A to point B, I don't see how multiple people could do that--bearing in mind that removing an item from an inventory does not leave it there. For jobs that require things like construction, or assassination or getting an item from point X in a different place, simply accepting the job could invoke a timer. Until the timer elapses, no other player can apply for the same job. That will leave sufficient time for people to get started on the job, without giving one player the ability to hoard jobs. "
  11. " Hoot, hoot! Welcome to the Forums. There are quite a number of French speaking organisations around. Swiss Starships (here) , the French Space Industry (here), Deimos Corp (here) and FrogSwarm (here) are at the forefront. Feel free to check them out. We have one or two French players in the Aether, nonetheless, they are mostly inactive, as such, this team might not be the best for you. Check the two above. With some help, you will find plenty more. "
  12. " “Stars, hide your fires; Let not light see my black and deep desires.” ― William Shakespeare, Macbeth "
  13. " bool liedetector; liedetector = false; String CSYN; CSYN = " the Cinderfall Syndicate"; String alli; alli = "alliance"; try { Cinderfall = alliance; System.out.println(CSYN + " " + "=" + " " + alli); } catch(Exception ex) { System.out.println(liedetector); System.out.prinln("Neo will kill you with chocolate if you refer to" + CSYN + "as an" + alli + "!"); } "
  14. " Hey, you have someone else's account. An Aether member's even. That can only be good news. Just make sure you take a good look around. I'll try to contact the moderators in the meanwhile. Stick around a bit longer, alright? "
  15. " And in a world without heroes, as the movie trailer voice-over guy might say, the slightly awkward can be slightly cool. -- Adam Brody. "
  16. " The good difference between Eve and Dual Universe is that there is no highsec or null sec area -- apart from the Arkzone. All other areas are just different shades of grey. Just like in Eve's null sec, the players create the rules. I'd refer to the NBSI (Not Blue, Shoot It) and the NRDS (Not Red Don't Shoot) in Eve -- Twerk mentioned it earlier in the topic of RDMS- Invisible Tags. The two examples above really do sum up everything that's going to happen in Dual Universe. Just like in nullsec, entering a corporation's or alliance's territory without being allied to them, will get you killed on sight in most cases. On the other hand, in lowsec space, you can afford to be on the neutral side, although, I don't trust Eve players and prefer to jump 23 times manually, travelling through low sec is and always has been dangerous. There will always be the belligerents and the pacifists in every sandbox. And the rules for both will be defined in held territory and un held territory. As in the real world, nations seek to extend their sphere of influence in many ways: whether it's forcing you to be allied with them to protect yourself; forcing you to obey their rules or moving to another system to live the life you love. Some nations love to fight and if you enter their territory or zone of influence, you have yourself to blame. Being purely good, does no one any good. There are times when you have to show your foe that you can make him bleed too. "
  17. " Be wary of god-modding and automatic hits. That said, I get up and leave for a short pilgrimage to discover the secrets of medium range weaponry. With luck, I will be back with at least a sniper rifle. Peace, you will be still. "
  18. " It's creative fun, Atmosp3rik and this kind of idea is quite common in Forums with a suitable number of creative people. We write awkward or interesting things and pass the ball. You are not required to write or participate in here, but a sentence or two will certainly not hurt anyone. The thread and the King of the Hill might get more complex, interesting or it might just fade out into obscurity. However, despite all you have noted, I would still like to see you add in here, whether or not you will, is up to you. "
  19. " Indeed, I agree. Something a bit subtle. Perhaps a faint and soft radial light of a complementary colour at the centre of the background? "
  20. " Welcome to the Forums, Torusect. "
  21. "Sadly, I am out of likes. Thank you, Deckard. "
  22. " Splendid. The developers hope to make a bounty system if we reach the 725,000 Euro stretch goal. But to put it on the player without the concerned person knowing...I both like and dislike the idea. I like it because it would make it easier for mercenaries and neutral groups to take out unsuspecting targets, and I dislike for the same reason. It someone places a bounty on you, you should know at least, no? Except of course you want to start every Dual Universe gaming session with: "Hey, mate. Check display tag. Is there a bounty on my head?" "
  23. " Ah, cats. Quite the contrary, I am not allergic to cats, but love them. I watch you both with a knowing smile. Every rose has its thorns. "
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