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Vyz Ejstu

Alpha Team Vanguard
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Posts posted by Vyz Ejstu

  1. We haven't been able to resolve the issues surrounding the Dual Universe Access Codes. So, we're doing the sensible thing and giving them for free. These codes will be activated on a first-come, first served basis - don't be late! 
     

    Access Code 1: http://xli6r.mjt.lu/lnk/CAAAAPSL0O8AAAAAAAAAALHz23MAAAAABlUAAAAAAA6z7QBfIzZfSxfKIiE1TmSEhcRfP_gALgAOh1o/1/fL68P3_lBPqG99hnTcZURA/aHR0cHM6Ly9yZWdpc3Rlci5kdWFsdGhlZ2FtZS5jb20vP2NvZGU9YzE3ODljODItMzE0Yy00MDBmLWExZjYtYjA4MDVjMmM2NTRk

    Access Code 2: https://register.dualthegame.com/?code=0486733b-24d9-49d9-8d1b-13633a161f72

    Access Code 3: https://register.dualthegame.com/?code=df6bbc90-9125-4cd1-ac97-888ebbee067c

    NOTE: Each access code can be used a maximum of five times: one attempt for five people! Enjoy the giveaway! 


    We'll update this thread if and when generous Noveans add to the pool! 

     

    Cheers!

  2. Thanks for all the replies to our earlier tweet. We tried sending you the codes repeatedly via the Dual Universe Forum. However, it seems most of you either didn't create or verify your accounts. 

     

    Until both conditions are fulfilled, there's nothing we can do. We'll try sending you your codes again on the 1st of August. If we get no luck then, we'll change plans and post the codes on our Forum page here and our Twitter account. Cheers.

  3. ? 

    ? ?
    Giveaway! Thanks to the generosity of several Noveans, Dual Universe Historical Society, New Merovia Chronicles and Outpost Zebra are giving away Dual Universe access codes for the Load Test!
    Fill out this Form here. Only the first 100 entries will be considered. Be sure not to wait too long! We'll send the winners the access codes via a DU Forum message.

    Create an account here: 
    https://board.dualthegame.com/.

    To access the game, simply click the link we send you. 

    Best of Luck! 

     

     

     

  4. Dual Universe announced Warp Mechanics last month. Along with @le_souriceau of the New Merovia Chronicles and @KurockNotabi of the Dual Universe Historical Society, Outpost Zebra, we talked to prominent members of the Dual Universe Community. These include: 

    @majesstic, @Virtual, @Duckimus Maximus, @TheBlacklist and @[BOO] Sylva.

     

    You can read 'A Montage of Perspectives' here: https://bit.ly/D-U-Warp  

     

     

     

    That's not all, though. le-souriceau went above and beyond. On his website, you'll find the detailed version of the article, including the full questions and replies by all five interviewees. It's definitely a must read if you want to know exactly what the participants think about the warp mechanics. 

    'Opinions: Warp Drives' is online and available here: https://bit.ly/Warp-2-NMC 

     

     

    Want your content featured on Outpost Zebra? Drop a word here, on Twitter or in our Discord server

     

    Cheers.

  5. 'Read to the End' by @Klorox is a work of literary fiction - and it's online on our website! Click the link here to read it. Don't forget to follow us on Twitter! 

     

     

     

    P.S: Both advert spots on our website are currently occupied by the Heimera Trade Xchange. That's one too many (or two if you want). Let us know if you want a spot. It's Quanta free from now until the start of Beta. From Beta onwards, in-game proceeds will go to paying staff and giving incentives. Interested? Let us know right here or on Discord here

     

    Cheers.

     

     

  6. in-plain-sight.png 

     

    Outpost Zebra is back online! Check out our new website and let's talk. With the new formatting and outlay of the platform, we're also introducing some changes. Going forward, individual authors will be allowed and encouraged to post content themselves. Naturally, the staff will offer editing and proof reading services as requested.

     

    There are open positions for reporters, contributors and fact-checkers, too. Send us a message via Discord or through the contact form on the website if you're interested in filling any of these roles. 

    From now until Beta, advertising on our website is also free. Once Beta starts, the proceeds in Quanta will go to paying the reporters and fact checkers of Outpost Zebra in-game. Talk to us if you want an advertising spot.

     

    If you want to share content that's not in English, we're open to the idea. Dual Universe is a diverse place: limiting the platform to one language alone is not our goal. 

     

    As always, we're on Twitter, Discord and the Forums. Whether it's stories, news, articles, a friendly conversation or anything Dual Universe related, chat with us sometime. 

     

    Website: https://www.outpostzebra.com/

    Discord: https://discord.gg/KbKvKfD

     

  7. 13 hours ago, ParagonExploiter said:

    Hehe. 

    This new design ad recalls this old story of ours:

    ...

    "I felt like I’d been slammed with a planet. A timely alarm warned me that I was about to be."

     

    You know, I completely forgot this existed. Funny how these things happen, but it's too bad the story isn't canon anymore. 

    Many thanks, Paragon. I'm glad you like it. 

    Cheers.

  8. Hello, le_souriceau. Congratulations on taking the initiative with this venture. With credits to the Dual Universe Historical Society, Outpost Zebra has retweeted the first of your announcements on Twitter. 

    Our new website is almost done and the Oz team has a section dedicated to interviews such as yours. 

    If you are amenable to the idea, we'd like to see your content on the Oz platform too. Naturally, we'll offer to help with editing whenever and wherever we can.

    We look forward to hearing from you.

    Cheers.

  9. 16 hours ago, blazemonger said:

    Star Citizen has implemented a prison mechanic now which really is not bad.. Depending on your crime stat you will be in prison for X amount of time. You can choose to sit it out, work in the mines to shorten your time or find a way to escape..

     

    While a first iteration it actually works fairly well..

    In the OP's view, a cool-down timer is not ideal. He'd rather the incarcerated found a way out or were freed only by the detainer. Glitching out of prison is a bug. I doubt it will make it to full release. Unlike Star Citizen, Dual Universe does not have NPCs who enforce security standings at ports, cities and stations. The captive player will have to rely on the good graces of his jailer or weaknesses in the jail's layout. 

    As to how such a thing will be implemented in the first place: I'm lost. Will a new 'hand-cuff' tool or asset be introduced? I find it hard to believe many people will submissively follow another player to prison. Does he intend for a 'jail-resurrection node' to interfere with the functions of the resurrection nodes?

  10. 13 hours ago, Lexant said:

    As great as that may seem what would stop people from just logging off or waiting it out. that would make the whole prisoner aspect useless.

    That depends on what you're trying to achieve with the prisoner mechanic. Are you trying to inconvenience the player, or attempting to deter them from exhibiting a behaviour? For the former, I think the suggestions work fine, ergo:

    Quote

    'whichever comes last.'

     

    Anything more than a mild to moderate inconvenience to the player would deter all but the most determined. In this case: stop the players from engaging in PvP to avoid the harsh consequences. A captor could log out for days or months. The captive would require developer intervention. What happens when nefarious tendencies are displayed? There's something missing here. What do you want the proposed mechanic to achieve?

  11. Prisoner mechanics could have a cooldown timer. A player could be imprisoned until he logs out or after thirty minutes; whichever comes last. One has to agree with Lethys: incarceration without the respawn mechanics is akin to kidnapping. That's not ideal for the game.

    Were the developers to implement such a tool, I wouldn't expect to see it until after release.

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