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ZeroPainZeroGain

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  1. No this is untrue, We were interested in T2/T3/T4, what was listed was the flowers we didnt need. The best ones we kept and the rest we sold to the open market. We only have t1 flowers on alioth as we used calibration tiles like everyone else for our ore : ) T3/T4/T5 on Jago was the same, we kept what we needed sold what we didnt. I know some orgs kept everything preventing access to those fields from the majority of players but I can confirm on Jago we sold many flowers. TRIs to players and orgs of all sizes. We will do the same on the next planets, we arent hoarders, we just love scanning : ) its like the rush you get from scratching a scratch card : )
  2. I wont go into the fine detail of our patterns etc but we have scanned enough to know when you find X, Y isnt going to be 1 hex away so we adjust. We located everything of value in 66% of the planet, of course some people did beat us to things we would have eventually found as we moved across the planet. The moon is a whole other ball game as it revolves around 1-2 massive blobs as seen on the moons at launch and requires a totally different tactic. As I say our doors are open, we are always recruiting. The more players who do this with us the more we get, but in turn this will cause debate within the community. I have seen organised mission teams do insane quanta per day, we dont do it as I find mission running boring and too afk for me. Scanning at least gives me 7mins in between scans to shop on the market or work on the factory : )
  3. Hi Since we (The Prospectors) are being discussed on the Talemai claiming I felt it necessary to give a little insight into what actually happened. This is our game loop and has been since the start of Beta. We specialise in scanning and run an Auction House off the back of scan results allowing players to buy/sell hex data We have been prepping for a new planet since launch and are prepping for the next planets. Our team was 10-12 Players with 18 Scanners each and scanned majority of the planet in around 12 hours. In beta we had ~100k scans and had mapped most of ION (every single hex) The ore distribution from single megas in a hex to blobs of ore for mining units changed scanning forever. You no long need to scan every hex. There is no cheating, there is just super organised players working together for a common goal. We opened our doors in Beta and had over 120 players mining for us. Those doors remain open and you are all more than welcome to come and join then fun of scanning, calibrating and hex management. Get in touch with me on discord (ZeroPainZeroGain) if you want to play with us on the next planet Thanks ZeroPainZeroPain
  4. The main questions I can see and come from our large mining organisation: Is ground ore being removed to improve servers and the user experience, replaced with asteroid and passive mining? Is Passive mining coming before asteroid mining? Will Passive mining use the same locations as the previous data accidently released? Will asteroid mining require new skills or are some skills being removed? With the addition of shields will this also include the need for power at a core level and will this be reflected in industry cores? So far the pace has been better in recent months and the content has been much less buggy. I am seeing new players joining and there is alot more to do that even 3-4 months ago in game. So keep up the good work. Zero
  5. Very interested in the mining changes, running the largest meganode supply chain in DU we would like to know what the future holds for our 100+ members who scan, mine and provide ore to the market. Are meganodes being removed, and below surface mining as well. The passive mining is great and for a group with a large volume of claimed hexes we are deighted to gain ore passively but this sounds like it will come at a cost of our miners and miners from all around the DU universe. More info would be much appreciated before you alter/remove one of the things that makes DU unique.
  6. Great Read, I am hopeful if the performance of the game can be improved then more content can be added, I dont want new content that is unplayable due to the server issues. We have waited a long time for new content worth playing, a little while longer while making the rest of the game better is a small price to pay. Lets hope tomorrows update fills us with joy and excitement of things to come.
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