Jump to content

Ashford

Member
  • Posts

    11
  • Joined

  • Last visited

Posts posted by Ashford

  1. A few comments from someone who has always been very involved with Astros since they were on the PTS, and of course with PvP as well:

    THE TACTICAL MAP:
    It looks really nice, but whether it is really helpful in battle? I don't know yet, furthermore it could be possible to triangulate the posioition again via the additional information.  However, if the red/green friend/enemy identifier should also exist in the 3rd person view, I would be more than happy.


    ASTEROID REWORK
    Currently it is already so that everyone flies with a one-way ship on the PvP astro and makes more profit than if a large Org with a whole fleet moves out. I do not understand how you have to support that. However, I also see much more critical that the tiers are no longer displayed. There are large groups that fly out with 20-30 players including PvP ships, etc. The changes make this even more unattractive and for the individual player the question is raised, whether a large Org is even worth joining? Astros are one of the last mechanics you could do as a group event. If that is also gone and the Alien-Cors on itself let be, I see the gameplay for larger groups no longer (except you want to build a large city, etc.).

     

     

    SALVAGE OPERATIONS

     

    We have to see how this is implemented, but probably there are either too few places, so that at every place a PvP fleet is present, or it is simply not worth flying there. Currently, there were only a handful of wrecks that were worth finding and bringing back safely. However, if there are significantly more, the market will be flooded with them very quickly and countermeasures must be taken.

     

  2. @TobiwanKenobi

    I really like your idea, but for me there should be the following basic classes of ships:

    • small and light fighters that are agile and hard to hit, and big and
    • heavy battleships that can take a lot of hits.
       

    In this sense, your approach goes into the right direction. However, in my opinion, the battleships are also ships that should be crewed by a whole team and not just one person.  Unfortunately, I don't see in your suggestion how the multi-crew factor is taken into account properly. So for me it's going in the right direction, but it can't be the final approach.

×
×
  • Create New...