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UnderVerse

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  1. Like
    UnderVerse got a reaction from rothbardian in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  2. Like
    UnderVerse got a reaction from CptLoRes in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  3. Like
    UnderVerse got a reaction from huschhusch in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  4. Like
    UnderVerse got a reaction from Duragon in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  5. Like
    UnderVerse got a reaction from hdparm in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  6. Like
    UnderVerse got a reaction from Shaman in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  7. Like
    UnderVerse got a reaction from Haunty in Why the hate on Solo Builders?   
    I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  8. Like
    UnderVerse reacted to JoeKing in Addictive to tedious in one move....   
    I’m a new player, I started about 2 months ago as a way to escape the drudgery of the current endless Covid lockdowns.
    When I signed up for Dual Universe, I was inspired by the idea that I could take the game at my own pace and build a world for me, in the way that I wanted, that I could explore space and build amazing things.  I don’t class myself as a gamer, I’m not interested in PvP or combat, but I I love sci-fi, enjoy escapism and being able to create.
    Your game seemed to have everything I wanted, and although some elements were a bit tedious – mining, unrelenting crashes whilst learning to fly and the subsequent repairs to name a couple, I persevered because I was progressing. It felt that possibility was always within my reach, I just needed to do a little bit more, work a little harder, and that’s what kept me reaching and growing.
    This new patch has, in one stroke, removed all the joy, possibility, fun and scope for new players like me.  I don’t want to be part of an Organisation – I was sold the idea that ‘I could be anything I wanted to be’.  But that’s simply not true anymore.
    I implore you NQ – PLEASE think about the experience for new players, this game had such possibily and was truly inspiring. I have absolutely loved playing it and even though I couldn’t compete, or wanted to, with the big orgs it was truly great to immerse myself in this world.
    You’ve created a perfect storm for new players:
    Building your first ship is now out of reach. Even if you manage to build one, core & component damage now means learning to fly a ship will be impossible. Travelling to and from markets is long and dull with your free speeder as there are no territories near any markets on Sanctuary with a shuttle. Even if you do want to spend ages trailing backwards and forwards, you cant carry much. Blueprints are ridiculously expensive, so now you cannot invest your money in industry to convert your ore into usable money, as all the lower price blueprints will produce products that will no doubt flood the market, have little value, and therefore have no profit. Assuming you can get off planet, you have hours of flying to reach anywhere with ore of any significance, assuming you make it there and back in one piece now warp drives are so utterly unreachable. I didn’t sign up to a space-mining, economics simulator game -  I wanted to engage with what was sold to me through all the marketing; and that’s certainly not hours of doing nothing interesting to get nowhere.
    Unfortunately, you’ve made it utterly dull, with the potential for fun so far out of reach that its honestly not worth the time or money for me.
    I really hope you fix this – it had huge potential, and I honestly cant remember a game I enjoyed as much as this, but I think you’ve just shut the doors on new players and shot yourselves in the foot.
    I genuinely, genuinely hope you listen to everyone and you make a success of Dual Universe, it is (was) special, I’m just gutted its been ruined for me.
     


  9. Like
    UnderVerse reacted to Captain Hills in We now know why...   
    I can not even craft a simple screw right now - YEAH  !!
     
    I'm thinking of the time on Sanctuary when I've build my first dynamic MCore for the Moon-Mining-exploration - LOL -> any new Player needs to farm rocks for 2 Months before even thinking about an MCore excitement
     
    ¿ did anyone think about new Players when implementing the, lets call it, BIGORG:HAPPY-Patch ?
     
    the pricing for that Schematic Shit is INSANE !
    eg. MCore = 36000000
     
     
    the game was supercool - I really loved it 
    I'm totally pissed now
  10. Like
    UnderVerse reacted to Aaron Cain in We now know why...   
    Seeing all these remarks i think we are missing the most important part.
    Apparently there are players, as seen before, that are tipped by interns at NQ about stuff ingame, updates and glitches so they can get profit from it.
    If this is the case it is serious and well, this could end a game even before it starts. Even rumours about it are damaging to a company and a game.
    Who will play a game where some players are informed about how to work around updates and glitches by someone in the company while all others must struggle?
    Since there will be no wipe, any advancement now will be enormous in a few years, but some seem to forget that.
    Remember the enourmous Quanta some got, nooo no issue that will fade away, now we need to buy schematics with quanta......
    Not to go to the conspiracy corner, its simple there should not even be the thought that some players are treated different then others. But then again, we will see
     
  11. Like
    UnderVerse reacted to Nilgun in Continue playing or quit the game (after 0.23)   
    i started around a month ago , i just claim a piece of territory in sanctuary and start building from nothing , i enjoyed the game , it was complex but still fun . Now eveything must be redone x10 , i do not possess enough time to do that .I guess only big orgs will be able to make something out of that mess (may be) .
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