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Emptiness

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Everything posted by Emptiness

  1. You do realize that a large core ship can be up to 128m on a side, yes? How does a flat 50m total make sense, given that info? Make it 250m total, instead. Yet another change made by devs who don't play their own game.
  2. Same. As long as talent points don't get wiped, I really don't care what else happens. I still advocate for wipes if necessary.
  3. Just gonna quote this gem from Discord from ~1.5 months ago: Womble said: "Their materials science and geology is %&$#ed. Eff You Bee Ay Arrr. Quartz as the source for silicon, when there are oceans and oceans of sand. You can get Calcium out of Limestone, but not Carbon. Coal existing as discrete pockets all over the place on every planet. Viciously reactive metals and gases being used as structural materials, and Gold being the toughest armour. Hope they change much of this because it's just %$&#in' ridiculous when they're aiming at "plausibility" with their Newtonian physics and "complex" manufacturing chains, and adds nothing at all to gameplay." True. It's possible to surface mine up to 24k liters of T1 ore per hour, or 14k liters of T2 ore per hour. Tedious and boring, as well.
  4. You do realize this will result in legions of disposable suicide vessels composed of a grid of voxels with some engines using autopilot scripts to do perfect collisions with innocent space stations at 29,999km/h.
  5. I apologize in advance, but I was forced to remove my 'like' of your second post here so that I could give it to someone else. I assume that this was put in place to prevent people from endlessly posting and liking each other's posts to inflate their reputation rapidly. What if there was instead a limit of reactions per unique profile per day, with a larger or uncapped limit for how many different unique profiles one reacted to?
  6. I suppose my mistake is assuming all buyers will choose the most efficient product when they may often choose to pay a premium to get everything at one stop.
  7. Reading that invoked a response in me of existential terror. Thanks for that. Nice way to cut to the heart of the primal question: Why? Agreed 100%.
  8. @NQ-Naunet If it's not too much trouble, could I get a CM response to this? And if I was wrong to ping you about this, who should I ping? I just ran into the reaction limit again and I try to pick and choose who I think deserves a reaction but even then, it's far too easy to reach the limit.
  9. Not really. Did you watch the industry and container markets in early October? For a while, container Ls were at or slightly below bot buy order prices (so that one could buy from market and flip to a bot order and make a small profit). Some other T1 elements were in the same situation. It's only steel voxels driving ore prices up that have driven other element prices back up, as well, beyond the "sell to bot order, make more profit than selling to players" threshold.
  10. Uh, no? Did you forget about this thread I created? You even posted in it. Bot prices have never changed, and by never changing them, NQ is forcing T1 ore prices (and the prices of everything else) to rise to a certain level.
  11. That is confusing cause and effect. Ore prices are so high BECAUSE of the bot prices causing ore prices to slowly increase to the maximum profitable, not the other way around.
  12. The better solution is to make bot orders be what I had originally thought they were, a last resort, and make them scale based on a moving average of player orders. If no player orders for a t1 item for a week, the bot prices for that item reset to original prices. Otherwise, they keep dropping until an equilibrium is reached.
  13. Bot orders are guaranteed instant sales, and create money from nothing. Selling to players can be risky, and redistributes wealth. I am not arguing for or against either, but bot orders are very appealing. Steel voxels, anyone?
  14. Or just get a couple M or L dynamic core ramps (8 voxel wide strip the length of the core) and maneuver tool them to get above the market. Maneuver tooled ships ignore physics until one enters a seat.
  15. The Factorio devs read and participate in their forums. So do the Oxygen Not Included, Empyrion, and Terraria devs. The DU devs don't seem to rely on or want to see direct feedback, though.
  16. Please take that elitist attitude elsewhere. You don't know what their RL situation is like, and it may be a significant amount of money to them.
  17. Do remember that we're playing an Alpha masquerading as a Beta, not a game in truly Beta state or released. Paying for alpha access is rare, especially monthly.
  18. Talemai IS bugged. There are no meganodes at all, and I heard that an NQ rep confirmed that was not intended.
  19. Yep. The nonsense I describe in this post is still going on nearly 2 months later, injecting quanta into the economy without purpose or end. Bot orders should scale to a weekly average of player orders, not be a static price floor/ceiling... Bot buy orders for steel honeycombs are still at ~360q apiece, driving hematite prices to 34q/l and the other t1s to 24q/l+ thanks to the t1 component bot buy orders. They said it was to save face. They only shamed themselves with their reaction. QFT. I'd try my hand at building ships but the building system is still woefully inadequate. I'm not spending dozens of hours learning 'voxelmancy' when a decent editor or even importing models from Blender would be lightyears better. The game sorely needs ship based mining solutions. Sitting and staring at a meganode auto mining / clicking every 2s for hours on end is not good gameplay and was starting to cause Repetitive Stress Injuries before I quit.
  20. Oh, really? Cool. Certainly wasn't even hinted at in the reply I received, though.
  21. Made a post in General. Let's see if NQ reply.
  22. Roughly two months ago, NQ said that anyone who had started their sub up to Sept 26th would get a free month of game time as compensation for the server issues and other problems. Checking my account, my sub still ends on Dec 12th (and started Sept 12th, so would definitely qualify). It seems quite a few other people have not received this free month, either. NQ, what is the status of this promise? Do you intend to follow through? I have seen staff posts that one should 'file a support request regarding this' but that should NOT be necessary nor should you expect us to do so.
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