Emptiness
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Posts
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Joined
Posts posted by Emptiness
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7 hours ago, Xarius said:
Changes to mining to save money on storage space and CPU Processing.
Do you have any proof of those claims?
I've basically given up on DU and haven't played since early this year, but I'm still curious.
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On 7/9/2021 at 10:25 PM, Mjrlun said:
Especially with a maxed out jetpack-sprint talent, you move at 81km/h, which is literally faster than a hovercraft that's trying to stay safe.
What kind of lame hovercrafts are you building? Mine go considerably faster.
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I basically quit playing the game back in January; seeing stuff like this just makes me glad I haven't come back.
I'd love to have a reason to come back; I (mostly) loved the experience I'd had, but the future just didn't seem good.
by the way, in case anyone's wondering "WHY DID YOU EVEN POST", it's because I care.
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56 minutes ago, IvanGrozniy said:
They literally refresh the dom on every frame / tick.
NQ's incompetence truly knows no bounds.
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It's a shame; Dual Universe had such potential. Potential squandered by heavy handed moderation and lack of engagement with the community, especially with regard to suggestions.
I wouldn't be surprised if the game shuts down shortly.
#JusticeForScoopy
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20 hours ago, Aaron Cain said:
I will be banned if i give my honest opinion and an actual solution for the current state of DU.
PM me the opinion and actual solution and I'll post it for you.
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1 hour ago, Noddles said:
Join BOO today and you too can join in the shitposting.
Shitposters should be banned.
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On 1/6/2021 at 8:45 AM, Fra119 said:
Btw his math is wrong, a 116cell/day factory is something around 35mil worth of schematics, not as dramatic as he thinks.
Cool. Based on a 550k profit per day, that's only ~2 months to recoup the investment.
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45 minutes ago, Arctic_fox said:
Nahh i would rather keep annoying people like you. Besides blueprint is used regionally where i live instead of schematic for anything built in 3d and im not going to change how i refer to them to please YOU.
Your comment seems unnecessarily hostile.
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2 hours ago, Warlander said:
It was a solid surface as of two weeks ago
It's never been a solid surface.
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Warp cells just need to be removed. Make warp drives have a cooldown after use or something instead. Or make it like Space Engineers and each warp drive can only haul so much mass so far. A heavy hauler would need a dozen or two.
- Kurosawa, sHuRuLuNi, OrionSteed and 1 other
- 4
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On 12/27/2020 at 6:30 PM, XKentX said:
2-3 orgs dominating happens in almost every single-shard big MMO. That's normal, it's the same even in RL (there is always just a couple of "big" empires/countries that dominate)
Could make penalties for orgs over a certain member limit. Let's suppose that for up to x members, upkeep on org owned territory is free. For every member over that limit, each org owned hex incurs a certain daily upkeep in quanta. 10 players? Fine. 20 players? Still fine. Cap is 25. At 30 players, each hex costs 1 million quanta per day fee. At 50, each hex costs 5 million quanta per day.
Would make life very interesting.
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8 minutes ago, Sabretooth said:
@emptiness
You are pure evil!
hahahahaha
To add insult to injury, I tried repairing one of the large stabs. Restoring it consumed one of its lives. And I did not realize large stabs have 55k hp... I do not envy whoever owned it and now has to repair it. RIP that ship.
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The other day, I warped to Madis and saw a ship parked next to the warp point. I landed on the ship and activated its physics. Went back to my ship and followed it down to Madis over the course of ~10 minutes and watched it crash and burn. Fun stuff.
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2 hours ago, Sabretooth said:
So how about the option to obtain schematics through talent points also? Like a T2 schematic for 150000tp or something...
Best of both worlds?
That would enable a 1-way conversion of talent points to quanta. The people with 10+ beta key accounts would love it. 150k tp is basically what one gets in a day.
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When I first started playing Dual Universe, I thought that the Anti Gravity Generator would make its construct completely ignore gravity. Fly down to a planet surface in a straight line from orbit at 1000km/h. Start on a planet surface and go vertical to orbit even with a single atmo engine XS and a single space engine XS, albeit with really slow acceleration.
The reality was exceedingly disappointing, and the nerfs even more so.
Let's make AGGs actually fun to use.
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A good idea, but what if a trusted uploader account is compromised? The repercussions could be severe...
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A better way to implement the schematics would be to make them optional at first (to give players time to switch over and not kill all factories dead instantly) and tweak based on player feedback and only then make the schematics mandatory.
Instead, they made them mandatory, full stop, and chaos reigned.
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2 hours ago, WhiteZeus said:
Bullshit, you ruined your own image and reputation by screwing up and not having quality assurance and quality control and good tools. Your response is childish, and my stomach churns over this pretentious behavior given the sad state of your game currently masquerading as a beta which is really an alpha. How dare I support such a goofy group of greenhorn game devs who act like this.
Agreed 100%.
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4 hours ago, CptLoRes said:
to bring the ore down to markets
Why are there no space based markets? Really should be at least a few...
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8 hours ago, Bobbie said:
Pagan, actually.
Pagan is a religion.
Atmospheric Airbrakes being Obstructed
in General Discussions
Posted
Still no XL atmo engines or L wings? Sad. I've been waiting over a year for them; if they were added, I'd probably start playing again.