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Endstar

Alpha Tester
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Posts posted by Endstar

  1.  

    6 hours ago, Walter said:

    No you misunderstood. It is not possible for a captured ship to take a bp from. So the graveyards can not be saved.

     

    Nor can any ship you grinded your way to buying as most all ships are DRM protected. 

  2. So what happens when there is a new bug that creates DAC duplication? 

    A lot of the chatter and reasoning I see from NQ is around a wipe being a cure all to sins/bugs/exploits of the past...

     

    Problem is these are not sins of the past they are the realities of running a live service based game and all I see so far is that if something happens post release the answer is to just wipe the game as that has been the answer in the past.

  3. 2 hours ago, BlindingBright said:

    Problem: Built up universe with a single solar system that is fairly built out without fresh real-estate for new players on release. Filled by players with built up resources.

    Problem: Kickstarter promise of multiple solar systems.

    Solution: Single shard universe with two+ solar systems that require a gate to travel between (or takes weeks/months of real world travel time) allowing for a "fresh" player experince. We were promised a universe, not a solar system. 


    Don't do us dirty like this NQ.

     

     

    NQ can sort out the details of how but this approach that I have advocated for before seems to address most of the points of view on both sides of this matter. Make the gate take 180 days. This gives new player 6 months or more all by themselves. 

  4. I think having a dispenser GUI for personal and org owned dispenser management would rock. Let me mange all personal or org owned dispensers from one screen. Let me do everything outside stocking them from here. 

     

    Maybe this could be the player market and part of the market UI we have today. 

     

  5. Still see the basic pro wipe comments as:

     

    I feel like I would be behind in a game that has no win condition.

    I feel like people before me took advantage of the state of the game before this current version and I feel like I would be behind.

     

     

    Both of these reasons will not and cannot be addressed via a wipe. Maybe short term but give it a year and both matters are back. 

     

    I guess anyone that agrees to this pro wipe reasoning should just support a wipe every X days and stop asking for a one time event that changes nothing. 

  6. 40 minutes ago, Gottchar said:

    "the Market station provides a new dynamic in the transport of cargo, in that merchandise can be bought and sold without the need to make planetfall."

    so like any of the already existing moon markets, without the moons. 

     

    Market 1 Alioth moon 1 is:

    -closer to most players

    -also in space

    -more landing space

    -easier landing, because a tiny bit of gravity is nice to have

    -you can already warp to a moon, no public warp beacon needed

     

    I have no idea how the new space market adds anything in any way for anybody except the Utopia guys, that was not already provided by any of the moon markets. Unless the fact that there is a moon below the moon markets is an issue, which I doubt, the new market is not going to see a lot of action, it is yet another waste of time.

     

    Next time players ask for something that would actually be nice and make the game more fun and the devs say "we would love to, but it isn’t priority, maybe later we find the time" just remember there was time enough for this thing.

     

    Made a post a bit back about how NQ needs to really make a process to best gage how much fun they are adding or subtracting with game elements. This is game, we play for fun, why the devs would ever work on stuff that subtracts our fun is beyond me.  You make a great point here this time and effort could have been placed on other things. I bet you would have much much more wanted a core to core transfer unit or a update to transfer units where we can make sorting systems. 

  7. Where is the right place to put feature requests these days? 

     

    We had the up vote before, that seemed like a great idea. Maybe it is still around. 

     

    Copy only RDMS

    Warp Beacon RDMS

    A core-to-core linkable transfer unit

    A "All" option on a transfer unit

     

     

     

  8. On 4/5/2022 at 5:35 PM, Nayropux said:

    Completely agree, with the caveat that if missions are appropriately nerfed the game 100% needs wiped.

     

    Not sure being jelly of others is any reason to wipe.

     

    Today it is missions, yesterday it was schematics, last year it was mega nodes, in the NDA days it was REDACTED... In two years from now there will be another long list of things people did to push an advantage to the max.

     

    I hope people stop trying to think they can win at game that has no win condition and just play and have fun. 
     

  9. It would be super fun if we could get mega nodes on asteroids. Make them rare but possible. The game loop of exploring for a mega was a super fun loop. Players really want the possibility to hit a huge score it keeps them engaged longer. Mega nodes where that in DU and some fun went with them. Mining a mega node over the week the asteroids is in game would bring this lost fun back. 

  10. Please do not wipe. Release with a new star system. Give existing players Helios access as we have today with no immediate way to get to the new system. Start new players on the new system (maybe let them pick in case they have friends in Helios). Provide a star gate type tech with a 90-180 day total craft time. Connect the systems months after release. 
     

  11. 9 minutes ago, blazemonger said:

    It's somewhat sad NQ is throwing newtonian physics out the window in favor of an easy way to maek PVP "easier" ..

     

     

    They did that the moment they released PvP... They made if lock and fire. Totally understand and support why. I just love I mean love the ability to make voxel weapons like torpedo's or missiles. That was my favorite part of Space Engineers. They did a recent warfare update so good to see NQ giving the PvP pillar more love. 

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