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nietoperek

Alpha Team Vanguard
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  1. Like
    nietoperek got a reaction from Vyz Ejstu in E-Book based in the Dual Universe setting.   
    This is wonderful idea! Maybe @CharlesAugustus will rather compile such storybook from other players novels, and with player-made illustrations rather than write whole book by himself? We can do it as mini-comptetion, maybe with help of @NQ-Nyzaltar.
     
    Eve Community did something similiar, with good result.
  2. Like
    nietoperek got a reaction from Ghoster in So what Style of ships would you build or buy?   
    Post-Impressionism.
  3. Like
    nietoperek got a reaction from PhunkeyMonkey in Graphical programming - easier scripting for newbies?   
    Oh my gosh...
     

  4. Like
    nietoperek got a reaction from Tanuki in Graphical programming - easier scripting for newbies?   
    Oh my gosh...
     

  5. Like
    nietoperek reacted to Bella_Astrum in Graphical programming - easier scripting for newbies?   
    My initial feeling is that every aspect of the game should have challenge, but shouldn't be intimidating to the point only real-life coders want to jump in.
     
    Just like I've said at some point that building shouldn't be so complex as to be intimidating to newbie builders. There will always be people who excel at something, even if the entry level is set low, and no one should feel like their sense of expertise is threatened if there is a little helping hand to coding-newbies, because if you're good at it, what you can do will set the bar to high, and those with some help to learn the basics, but not particularly talented at it, won't hit that bar anyway.
  6. Like
    nietoperek got a reaction from Megaddd in Community portal feedback   
    Hi,
     
    This is rather question to our community manager (I summon @NQ-Nyzaltar !), but you can respond too
     
    Community portal is fun and very interesting in terms of community growth, but it lacks some purely technical features - for me two main concerns are: impossibility to edit replies in topic, lack of customize titles for corp members (who is director, who is legate, who is line member and so on...) and "flat" structure of organisations - we already have have powerful coalitions, but they function like "normal" corporations, being different type.
     
    I can point few more requests, but I rather would to know where I can address them? To special topic (like this one , PM Nyzaltar, or some other way? If someone can point me to right direction, I will be grateful.
     
    PS: In absence of such topic about community website feedback, I think that we can temporally post our propositions here
  7. Like
    nietoperek got a reaction from Bella_Astrum in Community portal feedback   
    Hi,
     
    This is rather question to our community manager (I summon @NQ-Nyzaltar !), but you can respond too
     
    Community portal is fun and very interesting in terms of community growth, but it lacks some purely technical features - for me two main concerns are: impossibility to edit replies in topic, lack of customize titles for corp members (who is director, who is legate, who is line member and so on...) and "flat" structure of organisations - we already have have powerful coalitions, but they function like "normal" corporations, being different type.
     
    I can point few more requests, but I rather would to know where I can address them? To special topic (like this one , PM Nyzaltar, or some other way? If someone can point me to right direction, I will be grateful.
     
    PS: In absence of such topic about community website feedback, I think that we can temporally post our propositions here
  8. Like
    nietoperek reacted to Kiklix in Graphical programming - easier scripting for newbies?   
    Well said Wardion2000. You might be right...well and if this is the case I admit defeat.
     
    I was under the impression that Novaquark was creating a single shard sandbox where hundreds of thousands of people can build cool stuff, explore,  create worlds, governments and factions... and to possibly make some money on the side with a healthy fan base existing of people who adore many aspects of game play. I must have missed the Dev Blog about how the game is designed to solely cater to people who code and that the other aspects of game play take second stage to coders and that Novaquark is ok with a 20 year plan to recoup the investment cost of making Dual Universe due to their infinitesimal player base of coders.
     
    I am sorry for misunderstanding that Novaquark was trying to appeal to as large as player base as possible. The...the only I can't figure out is why they would need all this server tech designed to hold thousands of players in a small space. I don't understand why they felt the burning desire to change game engines to a game engine that handled a larger player load. I don't understand why some of us were invited into alpha to test the building tools as the prolific builders we are.
     
    I am confused...all of a sudden so many things are not adding up.
  9. Like
    nietoperek got a reaction from Kiklix in What do you think will happen when the game drops?   
    I hope for this
  10. Like
    nietoperek got a reaction from Atmosph3rik in Graphical programming - easier scripting for newbies?   
    I fully second Kiklix statement. And I can even add that only real soldiers should have permission to do PvP. And only real-life pilots will be allowed to operate starships, because random player can do lot of damage by flying without proper training.
     
    Maybe even devs should create some sort of authentication/license system to be sure that any filthy casual do not do any unregulated stuff IN GAME?!!
     
    Think of the children!
     
    PS: Maybe even posting on forum should be allowed only after extensive psychological screening and series of oral/writing exams? It will drastically rise quality of forum content, I am sure
  11. Like
    nietoperek got a reaction from Kiklix in Graphical programming - easier scripting for newbies?   
    You are more intelligent than us, 'cos you know math and we don't. We got the memo already (about 1000 times now).
     
     
    But it CAN be done like this, by simplifying input methods, giving players pre-made "blocks" and so on. Again: you and rest of IT guys will have all possibilities to code whatever you want. Why you try to restrict others to have fun in some basic programming?
     
    PS: I already know answer, but I remain silent, cause it is somewhat embarrassing for so called "programmers elite" XD
  12. Like
    nietoperek got a reaction from Dhara in Over mining causing ugly planets?   
    Yeah, and this is whole point of "persistent world". If you deplete planet, you must either rob other players to obtain resources or colonize other planet. boyh things generate conflict and move economy - and both are generators of content. If planets will "respawn" we will get some kind of theme park, not a emergent game-play.
  13. Like
    nietoperek reacted to Megaddd in What do you think will happen when the game drops?   
    My pants will follow.
     
    Because I tend to overheat when I'm excited.
  14. Like
    nietoperek reacted to Anaximander in Subscription should not be its pay model   
    With this kind of sentence structure I doubt even if you are over 20, let alone involved in any sort of business or industry. The servers you play minecraft take donations, or as I call them, Paytowinions. From that revenue, they pay royalty checks to Minecraft's parent company. You are an economically and monetisingly oblivious individual. Please stop argueing. I get puberty hit you with a shovel, but the devs won't change their mind. Especially not with arguements that are bovine excrement.
  15. Like
    nietoperek reacted to Anaximander in Over mining causing ugly planets?   
    That's the point of colonialism sir. As Agent Smith said it :
     

  16. Like
    nietoperek reacted to Cornflakes in mod support   
    @wickedcody123
     
    how on earth should mod support work in an MMO environment?
     
    who should guarantee that the billion and one mods that will be tried to be pushed onto their servers arent game balance breaking in any form or combination?
     
    how would you prevent uber cheat mods getting into there?
    (trolololo i modded an uberlaser into the game with 0 mass and no energy or ammunition needs and a single rock as build cost! i own the universe now!)
    (trolololo i modded in an uber refinery that makes indestructible construction material from rocks!)
     
    who would be responsible if the mod you submitted causes a server crash with player data loss?
     
    the list goes on and on and on and on.
  17. Like
    nietoperek got a reaction from Atmosph3rik in mod support   
    It is perfectly clear. We are visited by some kind of extraterrestrial alien lifeform, and it try to communicate with us. But due to heavy pollution of Earth atmosphere, signals come somewhat distorted and obfuscate.
  18. Like
    nietoperek reacted to Cybrex in What do you think will happen when the game drops?   
    A lot of death, a lot of salt, and a lot of mining. I imagine everyone will be scrambling to be the first to build a star ship and go out for a big land rush. 
  19. Like
    nietoperek got a reaction from SquidGun in Over mining causing ugly planets?   
    But such locations have uniqe look, very "climatic"... and it will be good system to drive players to exploration - you deplete one planet, and you must move to another to expand. And abandoned mining colonies are perfect places for secret military/pirate bases, magazines of illegal goods and areas for any kind of shadowy operations...
     
    Look at this... and tell me that you do not want such map in game (and it will be 100% made by players!)

  20. Like
    nietoperek got a reaction from Anaximander in Graphical programming - easier scripting for newbies?   
    Proficient coders will have upper hand, there is no doubt in that  - and I do not want fight with it. But point of this topic is quite different - to lower "entry point" for non-programmers as much, as possible. And "quality" of code have nothing to do with it. No worries, you, as a pr0 haxxor, will be impregnable on your coder's high horse.
     
    It is like riding a bicycle - normal people don't stand a chance with trained sportsman, but I does not mean that we must make all bicycles impossible to use by rest of population.
     
    PS: There is special place in digital Hell for "git gud" type of player, I assure you
  21. Like
    nietoperek got a reaction from Kiklix in Graphical programming - easier scripting for newbies?   
    Proficient coders will have upper hand, there is no doubt in that  - and I do not want fight with it. But point of this topic is quite different - to lower "entry point" for non-programmers as much, as possible. And "quality" of code have nothing to do with it. No worries, you, as a pr0 haxxor, will be impregnable on your coder's high horse.
     
    It is like riding a bicycle - normal people don't stand a chance with trained sportsman, but I does not mean that we must make all bicycles impossible to use by rest of population.
     
    PS: There is special place in digital Hell for "git gud" type of player, I assure you
  22. Like
    nietoperek got a reaction from Xorkil in Graphical programming - easier scripting for newbies?   
    Proficient coders will have upper hand, there is no doubt in that  - and I do not want fight with it. But point of this topic is quite different - to lower "entry point" for non-programmers as much, as possible. And "quality" of code have nothing to do with it. No worries, you, as a pr0 haxxor, will be impregnable on your coder's high horse.
     
    It is like riding a bicycle - normal people don't stand a chance with trained sportsman, but I does not mean that we must make all bicycles impossible to use by rest of population.
     
    PS: There is special place in digital Hell for "git gud" type of player, I assure you
  23. Like
    nietoperek reacted to Kiklix in Graphical programming - easier scripting for newbies?   
    Well, I think that if coders are going to be given special treatment, then so should every other player in game. Allow me to port meshes of spaceships vs working with voxels. Just like the scripting will be basic and can only get you so far, so should voxels. Coders want to the ability to outshine their competition, allow designers to do the same. Let me port in meshes of ships I make in maya or cinema 4D. Seems fair to me, I am all for it!

  24. Like
    nietoperek got a reaction from Anaximander in Graphical programming - easier scripting for newbies?   
    I fully second Kiklix statement. And I can even add that only real soldiers should have permission to do PvP. And only real-life pilots will be allowed to operate starships, because random player can do lot of damage by flying without proper training.
     
    Maybe even devs should create some sort of authentication/license system to be sure that any filthy casual do not do any unregulated stuff IN GAME?!!
     
    Think of the children!
     
    PS: Maybe even posting on forum should be allowed only after extensive psychological screening and series of oral/writing exams? It will drastically rise quality of forum content, I am sure
  25. Like
    nietoperek got a reaction from Kiklix in Graphical programming - easier scripting for newbies?   
    I fully second Kiklix statement. And I can even add that only real soldiers should have permission to do PvP. And only real-life pilots will be allowed to operate starships, because random player can do lot of damage by flying without proper training.
     
    Maybe even devs should create some sort of authentication/license system to be sure that any filthy casual do not do any unregulated stuff IN GAME?!!
     
    Think of the children!
     
    PS: Maybe even posting on forum should be allowed only after extensive psychological screening and series of oral/writing exams? It will drastically rise quality of forum content, I am sure
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