Warlander Posted September 29, 2020 Share Posted September 29, 2020 Hey all! I was building a ship and decided to check to see if since voxels have weight that potentially they might be different between the different tiers or potentially even between the different voxel types in each type within the tier to try and shed some weight off my ship. Is this a thing or has anyone tested this out or perhaps could post here or dm some kind of link or list? I did a couple of searches but found nothing. Link to comment Share on other sites More sharing options...
GraXXoR Posted September 29, 2020 Share Posted September 29, 2020 Voxel Wights: https://the-betweenlands.fandom.com/wiki/Wight Link to comment Share on other sites More sharing options...
Warlander Posted September 29, 2020 Author Share Posted September 29, 2020 Lol you know what I meant, weight. Do you know if trimming down the veritces also counts towards cutting weight as well? Or is it just counted for each block? Link to comment Share on other sites More sharing options...
Moosegun Posted September 29, 2020 Share Posted September 29, 2020 https://hq.hyperion-corporation.de/ Full voxel details can be found here, alongside a lot of other stuff No trimming voxels does not cut weight, they count as full voxels I believe Link to comment Share on other sites More sharing options...
GraXXoR Posted September 30, 2020 Share Posted September 30, 2020 Triangles with cross section that covers 1x2 area count as a single voxel, though. Link to comment Share on other sites More sharing options...
Fra119 Posted September 30, 2020 Share Posted September 30, 2020 8 hours ago, GraXXoR said: Triangles with cross section that covers 1x2 area count as a single voxel, though. Because, as long as you make it with the n°2 tool and the slope shape, it still is 1 voxel with its vertices rearranged to resemble a triangle. Link to comment Share on other sites More sharing options...
GraXXoR Posted October 1, 2020 Share Posted October 1, 2020 11 hours ago, Fra119 said: Because, as long as you make it with the n°2 tool and the slope shape, it still is 1 voxel with its vertices rearranged to resemble a triangle. yes. you only need a voxel every two rows to cover anything. Link to comment Share on other sites More sharing options...
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