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Foregotten

Industry Progress HUD

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On 9/15/2020 at 11:12 PM, LordVelho said:

Hey man i did the DB version. 

Did this.

1º - Connected Screen to PB
2º - Connected databank to PB
3º - Connected 9 machines
4º - Pasted the code and runned. 

i got this error. 
71389887.jpg

you need 8 machines and a connection to the db on teh slave

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5 hours ago, Greviouss said:

This is not your screen or a coding error, this is a DU LOD effect caused by too much screen activity in a relatively close area 

I am working on a version where the DB system is integrated with the touch screen system to reduce the number of monitors needed. You may also use zone detectors or pressure pads to use at or near your screens if they are positioned in such a way that they aren't all visible at the same time. This way you don't get the graphic glitch.

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This is the same LOD effect occurring because we have too many screens located too close to each other in this area...
This is on our custom box monitor scripts and the second shows it occuring on the other side of the wall from these on a management screen

this is not the developers fault, can he compensate for the lod effect, no i dont think so cause afaik theres no lua trigger when it starts occurringunknown.png

 

 

 

unknown.png

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14 hours ago, Foregotten said:

I am working on a version where the DB system is integrated with the touch screen system to reduce the number of monitors needed. You may also use zone detectors or pressure pads to use at or near your screens if they are positioned in such a way that they aren't all visible at the same time. This way you don't get the graphic glitch.

it does not seem to matter if you can directly see them, as the ones i posted being LOD affected are being affected by screens in another nearby room

however the reduction in grouped screens will definately ease the issue

NQ should have screen LOD effects as an option we can opt out of imo

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Seems to be that when I load up Script 1 that my display screen starts flickering and all of the text momentarily goes away upon movement.  If I log out and back into the game, the monitor shows just fine.  However, if I turn the programming board off and on again, I get the same flickering.  Haven't tracked own what's causing the issue, yet.

 

Edit:  I've now tried it on both clear and normal screens.

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13 hours ago, Seether said:

Seems to be that when I load up Script 1 that my display screen starts flickering and all of the text momentarily goes away upon movement.  If I log out and back into the game, the monitor shows just fine.  However, if I turn the programming board off and on again, I get the same flickering.  Haven't tracked own what's causing the issue, yet.

 

Edit:  I've now tried it on both clear and normal screens.

This is happening to everyone. Please make a bug report to DU. Thankfully it is not code related and hopefully the devs will fix this soon.

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