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KurockNotabi

A reason to claim all territories

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Let players decide...

Dual Universe is about having mechanics that gives players the say on how they want to have the universe to work (at least their small part of it). This player agency is what makes is sandbox game so appealing.

 

The idea

If a single organization (including subsidiaries) can claim percentage of a planet or moon (say 75+% as example) that organization is marked as owning the planet on the planetary map AND that organization gets special rights to create some game changing laws for the planets surrounding space (an example could be switching direct PvP on or off for others or everyone)


Taking it one step further, if a majority of the planets in a system are claimed by the same organization (or subsidiaries), the same can be done for the system as a whole: the system is marked as belonging to that organization and the organization can set system-wide rules.

 

Which rules can can be created are left to NQ to decide, though switching on/off PvP in controlled space could be a big one.

 

Summary

Allow players to choose what “settings” they want on a planet/system they have a majority claim on. It gives a concrete mechanical goal that players could work towards to really make the game their own and territory warfare is meaningful.

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mhm... 
1. get control over territory.

2. turn pvp off , that nobody could ever take it from you.
3.  profit.

 

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How would you suggest ownership be established? Territorial Units?

And would first contact count for anything, especially among exploratory orgs?

Moreover, would holding a system grant increasing advantages over time like EVE's Sovereignty system on starbases?

It would most likely make it's way to the more prized or reviled features of the game if it's done well or not, so...

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On 5/8/2020 at 2:17 PM, zyziux said:

mhm... 
1. get control over territory.

2. turn pvp off , that nobody could ever take it from you.
3.  profit.

 

Only until you have exhausted that system's resources? Then you must go elsewhere for raws or import them. ? Or is there a benefit I haven't seen?

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On 5/21/2020 at 12:06 PM, Oldbilluk said:

Only until you have exhausted that system's resources? Then you must go elsewhere for raws or import them. ? Or is there a benefit I haven't seen?

You have got your self cheap eternal safe zone. Is that not enough to be super duper OP? :D

If thats near market - profit quadruples

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