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Everything posted by CptLoRes
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NQ already owns me a pet from the kickstarter, two in fact (lv1 & lv2) and a shiny Alpha Team outfit. But on a more serious side. The definition and solution for inactive tiles in DU is dead simple really. As long as the player pays the subscription, then he and by extension his tiles should be considered active. So if someone get a month sub, claims some tiles and never returns. Then NQ simply has to wait 1 month + some margin before releasing the tiles again. And once the game is out of balpha and "released", this means that inactive kickstarter accounts will also eventually time out, after the DAC's (that we payed real money for) are spent.
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PREPPING FOR THE GEO RESET - Discussion Thread
CptLoRes replied to NQ-Deckard's topic in General Discussions
Yeah.. And NQ knows this is a bad solution, to the point that they even admitted in the VLOG that they are surprised there is so little noise about the issue. But that is mostly because players are so worried about the tax issue, that having to dig out your construct seems trivial in comparison. You know. Hide the bad with something worse.. -
Explanation of severe performance issue. Attention Devs
CptLoRes replied to Underhook's topic in General Discussions
Once the voxels/meshes has been streamed to the local cache on the player computers, there is no longer any potential server bottleneck that could limit client fps. So it is almost certain that low fps on a space station that is far from any other players, is an performance issue with the DU client software. -
PREPPING FOR THE GEO RESET - Discussion Thread
CptLoRes replied to NQ-Deckard's topic in General Discussions
Of course nobody knows. Because NQ has neither said what will happen or given people enough time to find out on PTS. So most likely NQ don't even know themself, and whatever happens will be some happenstance when old and new game features collide on the servers. And if NQ do know what will happen, where is the post/video explaining the details so that players can prepare ahead of time? -
Not to mention that demeter is effectively a death sentence to many players. So there is nothing to gain any more by staying quiet and civil.
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And the alternative would be? Just smile and pretend everything is fine? I am sure that would work out just fine, yes sire. Just fine... The only times NQ has actually listen and made changes, has been after outright riots from players. So the mood on forums etc, is 100% cause and effect by NQ actions, or should we say lack of such.
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Faucets, sinks, taxes and balancing an unbalanced Economy
CptLoRes replied to Pascal_Mage's topic in General Discussions
The main issue with tax is that it is in direct conflict with one of the foundations of this game. Player created persistent content.. -
Explanation of severe performance issue. Attention Devs
CptLoRes replied to Underhook's topic in General Discussions
There are two problems here. 1. That lattice design is close to a worst case scenario for voxels and the mesh server conversion of voxels into static 3D meshes. 2. The 3D performance in this game is still terrible, like WTF levels of bad. In the screenshot you are alone on a space station, and even with the lattice I see nothing in that picture that should results in a 4fps performance on any modern computer. Not even close.. -
PREPPING FOR THE GEO RESET - Discussion Thread
CptLoRes replied to NQ-Deckard's topic in General Discussions
The compensation would be fair because this time it is a drastic game altering change forced by NQ, while players having released tiles themself is voluntary. -
PREPPING FOR THE GEO RESET - Discussion Thread
CptLoRes replied to NQ-Deckard's topic in General Discussions
The construct cube removal tool NQ showed in the video is pretty much worthless for anyone who has spent some time doing proper terraforming and use the landscape as a part of their builds. So I have raised some markers above the ground telling me where to dig. That is, if there still is a tile to dig out between demeter and the time when the non tax HQ tile feature is released. I took a break from the game because of mining and boring missions, and I for sure won't start playing again just to grind auto bots for paying taxes that give me nothing in return. That's even worse then mining. So while I can live with having to dig out my tiles, I will most likely call it quits when I start to lose tiles because demeter is released without the tax free HQ part, that we all know will happen because sigh NQ.. -
Back after a break, should I reset my pilots chair.
CptLoRes replied to Underhook's topic in General Discussions
Probably some change to the default script. Try re-running the "Flying" auto script generator on the chair to refresh it. -
I love DU for the potential. But it breaks my heart watching the potential slowly getting destroyed one patch at a time.
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Anyone down for a good old fashioned protest on Demeter?
CptLoRes replied to Warlander's topic in General Discussions
It is all about intent. Those scripts aren't design on purpose to hurt the servers, and lag is only a side effect of bad design at NQ's side. -
I can't speak for others, but we are way, way past the constructive feedback stage. In fact we got past that point years ago. And I suspect that is part of why for many people including Blaze left the discussion. There is a limit to how long you can invest and stay motivated in something, and not get anything in return. And to be honest, only reason I am still here is some weird combination of "sunken cost" fallacy and morbid fascination watching a train wreck in slow motion.
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Anyone down for a good old fashioned protest on Demeter?
CptLoRes replied to Warlander's topic in General Discussions
Not sure being banning from the game is an effective deterrent at the moment.. And the threat of banning only works if there is a very small number of players, since banning a large number of players would affect NQ financially. -
geforce now.....so neither devs gonna do anything?
CptLoRes replied to Maliciouss1's topic in General Discussions
Not that unlikely actually. This game has a long history of questionable GFX performance and bugs, so many bugs.. -
Problem is that the "official" statements for the game has now changed many times, so what you expect and what was promised all depends on when you joined..
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DU was supposed to be different from a traditional MMO, in that NQ would make the tools and the community would use those tools to make the content/game loop. By itself not a bad idea, but the tools never got made so... here we are.
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The pending Demeter patch made me visit my Sanctuary spot for the first time in ages.. And while there I did notice there is more ore lying on the ground, then what I am used to seeing on Alioth etc.
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geforce now.....so neither devs gonna do anything?
CptLoRes replied to Maliciouss1's topic in General Discussions
This is probably a problem with a new version of some unified Nvidia driver that was introduced to the platform with the 3080 release, so not necessarily a 3080 specific problem. -
@NQ So, credit where credit's due. The vlog's are a nice step up from hardly any communication. Also, the base territory unit (BTU?) without tax seems like an acceptable solution, as long as we get enough of them. But.. If this BTU feature is not ready for when demeter goes live, then you are yet again going to do the type of rushed release mistake you have done so many times before. I.e. by the time the BTU feature get released, the damage would most likely already be done since demeter without BTU would force players to login and pay tax on tiles. And we all know from experience that it would not be a matter of days or even weeks from demeter and until the BTU is ready.
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But even with unlimited funds, I seem to remember someone saying there is a limit to how much tax you can pay ahead of time?. So you are still unable to leave the game for some extended time period. So NQ is basically holding your content hostage and saying you better play the game, or else there might be some "accident" you know.. nudge, nudge, wink, wink.
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DEMETER PTS PREVIEW - Discussion Thread
CptLoRes replied to NQ-Deckard's topic in General Discussions
But they will only dig a box cutout using the outline of your voxels as the area, using some semi automated tool made for that purpose. So any type of terraforming where you have carefully shaped the ground as a part of your base will be lost. I.e. something that would be the case for most underground bases I would think. -
You will get no argument from me there.. I am just saying that the speeds and distances we operate with together with the statistical hit system in this game, means that fights are always going to be more strategy and less FPS instant action.
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Demeter Territory cost of 500.000 quanta is to low!
CptLoRes replied to Verliezer's topic in General Discussions
That a bit of a history rewrite I am afraid. They wanted to give us the tools needed to build civilizations and large communities, but they where never against solo players. From the original Kickstarter: [removed image to free up space]