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NQ-Nomad

Producer
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  1. Like
    NQ-Nomad got a reaction from Kurock in Dealing with Griefers/Resource Depletion   
    Hi, 
     
    Since we're talking about griefers and resource depletion here -and because some of you asked about this via other channels- here are some clarification about starting locations. 
     
    Please keep in mind that right now, the game design regarding the ability for new players to start at a new location hasn't been finalized at a 100% yet.
     
    Here are the options we're considering (again, this isn't final):
     
    - Newly discovered safe zones should be activated by players to become effective. Once a safe zone is activated, it can't be disabled. It might be possible to teleport a character from one safezone to another, but without bringing any object with the character (no resources or specific items, except the basic outfit and the Nanoformer).
     
    - The possibility for characters recently created in-game and who have joined a specific Organization might be able to teleport to a "spawn point unit" (again, without bringing anything except the basic outfit and the Nanoformer) built by the Organization, in a territory that it controls. Each new character will have only one opportunity to do so and if not used, this opportunity will be lost definitely after a certain time period after the character's creation (which is still to be determined but it should be a matter of weeks or a few months). 
     
    Once again, things are subject to change. We could end up using one of these or even both. Or maybe something different if we thought of a better solution. That's also why we'll have Alpha and Beta to get community's feedback. 
     
    I hope this helps to better understand what we have in mind.
     
    Cheers, 
     
    Nomad
  2. Like
    NQ-Nomad got a reaction from Zamarus in NovaWrimo 2016 Contest: Community Vote   
    Hi guys, 
     
    We just officially announced on Twitter the winner of the community vote for NovaWrimo. Congratulations to Kurock! He'll be able to display an exclusive in-game tittle: "Famous Writer". 
     
    Thank you to Lethys for his good spirit. That was a tight score, so maybe next time
     
    As for the main contest, we're still reviewing your entries. We're impressed by the good quality of the submitted stories. It's really nice to read.
    We aim at announcing the winners in the end of January. 
     
    Cheers, 
     
    Nomad
  3. Like
    NQ-Nomad got a reaction from Villspor in NovaWrimo 2016 Contest: Community Vote   
    Hi guys, 
     
    We just officially announced on Twitter the winner of the community vote for NovaWrimo. Congratulations to Kurock! He'll be able to display an exclusive in-game tittle: "Famous Writer". 
     
    Thank you to Lethys for his good spirit. That was a tight score, so maybe next time
     
    As for the main contest, we're still reviewing your entries. We're impressed by the good quality of the submitted stories. It's really nice to read.
    We aim at announcing the winners in the end of January. 
     
    Cheers, 
     
    Nomad
  4. Like
    NQ-Nomad got a reaction from Vyz Ejstu in NovaWrimo 2016 Contest: Community Vote   
    Hi guys, 
     
    We just officially announced on Twitter the winner of the community vote for NovaWrimo. Congratulations to Kurock! He'll be able to display an exclusive in-game tittle: "Famous Writer". 
     
    Thank you to Lethys for his good spirit. That was a tight score, so maybe next time
     
    As for the main contest, we're still reviewing your entries. We're impressed by the good quality of the submitted stories. It's really nice to read.
    We aim at announcing the winners in the end of January. 
     
    Cheers, 
     
    Nomad
  5. Like
    NQ-Nomad got a reaction from Lethys in NovaWrimo 2016 Contest: Community Vote   
    Hi guys, 
     
    We just officially announced on Twitter the winner of the community vote for NovaWrimo. Congratulations to Kurock! He'll be able to display an exclusive in-game tittle: "Famous Writer". 
     
    Thank you to Lethys for his good spirit. That was a tight score, so maybe next time
     
    As for the main contest, we're still reviewing your entries. We're impressed by the good quality of the submitted stories. It's really nice to read.
    We aim at announcing the winners in the end of January. 
     
    Cheers, 
     
    Nomad
  6. Like
    NQ-Nomad got a reaction from Kurock in NovaWrimo 2016 Contest: Community Vote   
    Hi guys, 
     
    We just officially announced on Twitter the winner of the community vote for NovaWrimo. Congratulations to Kurock! He'll be able to display an exclusive in-game tittle: "Famous Writer". 
     
    Thank you to Lethys for his good spirit. That was a tight score, so maybe next time
     
    As for the main contest, we're still reviewing your entries. We're impressed by the good quality of the submitted stories. It's really nice to read.
    We aim at announcing the winners in the end of January. 
     
    Cheers, 
     
    Nomad
  7. Like
    NQ-Nomad got a reaction from Underhand Aerial in Dealing with Griefers/Resource Depletion   
    Hi, 
     
    Since we're talking about griefers and resource depletion here -and because some of you asked about this via other channels- here are some clarification about starting locations. 
     
    Please keep in mind that right now, the game design regarding the ability for new players to start at a new location hasn't been finalized at a 100% yet.
     
    Here are the options we're considering (again, this isn't final):
     
    - Newly discovered safe zones should be activated by players to become effective. Once a safe zone is activated, it can't be disabled. It might be possible to teleport a character from one safezone to another, but without bringing any object with the character (no resources or specific items, except the basic outfit and the Nanoformer).
     
    - The possibility for characters recently created in-game and who have joined a specific Organization might be able to teleport to a "spawn point unit" (again, without bringing anything except the basic outfit and the Nanoformer) built by the Organization, in a territory that it controls. Each new character will have only one opportunity to do so and if not used, this opportunity will be lost definitely after a certain time period after the character's creation (which is still to be determined but it should be a matter of weeks or a few months). 
     
    Once again, things are subject to change. We could end up using one of these or even both. Or maybe something different if we thought of a better solution. That's also why we'll have Alpha and Beta to get community's feedback. 
     
    I hope this helps to better understand what we have in mind.
     
    Cheers, 
     
    Nomad
  8. Like
    NQ-Nomad got a reaction from Astronaut in Thank you NovaQuark   
    Hi guys, 
     
    Thanks for sharing your thoughts here. The past few months have been a rough ride, indeed. We're deeply grateful for your support and your commitment to Dual Universe and the community. Every day, we're amazed to see your comments about the game on the forum and social media and seeing people getting excited about the work of the team. 
     
    @Yamamushi: It's totally normal to have some downtime. Various reasons can explain it and we hope you'll feel better soon. Thanks again for your general involvement and thanks again for your help in organizing NovaWrimo. We can't wait to read all the submitted stories Just take care, have some rest. You deserve it!
     
    More generally, and as mentioned in the December Newsletter, we can't deny that the past few months have been both exhilarating and exhausting. The game's development is still making good progress and we would like to share more with you, trust us. However, as previously explained, we can't maintain the Kickstarter communication rhythm all year long. We wish it was possible, but with the resources we have at the moment of writing, communicating at this pace would just hurt the game's development. 
     
    We're currently working on the game's content and features but also on optimizing our development pipeline, our tools, hiring extra people and gathering more funds to make this happen. I don't even mention the Kickstarter and Crowdfunding Portal follow-up, the Customer Support tasks, the list goes on and on. This is highly demanding for a small indie team like us and everybody here at Novaquark is working hard to give you the game we all dream of. 
     
    We hope you all understand that we do our best with our actual means. Many of you have sent us public and private messages to wish us happy winter holidays and have a break. We'll indeed take a short break between Christmas and New Year's Eve to have some rest and spend some time with our families
     
    And then, we'll be back to make 2017 a special year for the future of MMOs. That's our goal, you know it. 
    Thank you to all of you for your kind words and your support. It matters to us. The team is always happy to read your encouragements and feedback. 
     
    Take care, 
     
    Nomad
  9. Like
    NQ-Nomad got a reaction from yamamushi in Thank you NovaQuark   
    Hi guys, 
     
    Thanks for sharing your thoughts here. The past few months have been a rough ride, indeed. We're deeply grateful for your support and your commitment to Dual Universe and the community. Every day, we're amazed to see your comments about the game on the forum and social media and seeing people getting excited about the work of the team. 
     
    @Yamamushi: It's totally normal to have some downtime. Various reasons can explain it and we hope you'll feel better soon. Thanks again for your general involvement and thanks again for your help in organizing NovaWrimo. We can't wait to read all the submitted stories Just take care, have some rest. You deserve it!
     
    More generally, and as mentioned in the December Newsletter, we can't deny that the past few months have been both exhilarating and exhausting. The game's development is still making good progress and we would like to share more with you, trust us. However, as previously explained, we can't maintain the Kickstarter communication rhythm all year long. We wish it was possible, but with the resources we have at the moment of writing, communicating at this pace would just hurt the game's development. 
     
    We're currently working on the game's content and features but also on optimizing our development pipeline, our tools, hiring extra people and gathering more funds to make this happen. I don't even mention the Kickstarter and Crowdfunding Portal follow-up, the Customer Support tasks, the list goes on and on. This is highly demanding for a small indie team like us and everybody here at Novaquark is working hard to give you the game we all dream of. 
     
    We hope you all understand that we do our best with our actual means. Many of you have sent us public and private messages to wish us happy winter holidays and have a break. We'll indeed take a short break between Christmas and New Year's Eve to have some rest and spend some time with our families
     
    And then, we'll be back to make 2017 a special year for the future of MMOs. That's our goal, you know it. 
    Thank you to all of you for your kind words and your support. It matters to us. The team is always happy to read your encouragements and feedback. 
     
    Take care, 
     
    Nomad
  10. Like
    NQ-Nomad got a reaction from Pang_Dread in Thank you NovaQuark   
    Hi guys, 
     
    Thanks for sharing your thoughts here. The past few months have been a rough ride, indeed. We're deeply grateful for your support and your commitment to Dual Universe and the community. Every day, we're amazed to see your comments about the game on the forum and social media and seeing people getting excited about the work of the team. 
     
    @Yamamushi: It's totally normal to have some downtime. Various reasons can explain it and we hope you'll feel better soon. Thanks again for your general involvement and thanks again for your help in organizing NovaWrimo. We can't wait to read all the submitted stories Just take care, have some rest. You deserve it!
     
    More generally, and as mentioned in the December Newsletter, we can't deny that the past few months have been both exhilarating and exhausting. The game's development is still making good progress and we would like to share more with you, trust us. However, as previously explained, we can't maintain the Kickstarter communication rhythm all year long. We wish it was possible, but with the resources we have at the moment of writing, communicating at this pace would just hurt the game's development. 
     
    We're currently working on the game's content and features but also on optimizing our development pipeline, our tools, hiring extra people and gathering more funds to make this happen. I don't even mention the Kickstarter and Crowdfunding Portal follow-up, the Customer Support tasks, the list goes on and on. This is highly demanding for a small indie team like us and everybody here at Novaquark is working hard to give you the game we all dream of. 
     
    We hope you all understand that we do our best with our actual means. Many of you have sent us public and private messages to wish us happy winter holidays and have a break. We'll indeed take a short break between Christmas and New Year's Eve to have some rest and spend some time with our families
     
    And then, we'll be back to make 2017 a special year for the future of MMOs. That's our goal, you know it. 
    Thank you to all of you for your kind words and your support. It matters to us. The team is always happy to read your encouragements and feedback. 
     
    Take care, 
     
    Nomad
  11. Like
    NQ-Nomad got a reaction from The_War_Doctor in Thank you NovaQuark   
    Hi guys, 
     
    Thanks for sharing your thoughts here. The past few months have been a rough ride, indeed. We're deeply grateful for your support and your commitment to Dual Universe and the community. Every day, we're amazed to see your comments about the game on the forum and social media and seeing people getting excited about the work of the team. 
     
    @Yamamushi: It's totally normal to have some downtime. Various reasons can explain it and we hope you'll feel better soon. Thanks again for your general involvement and thanks again for your help in organizing NovaWrimo. We can't wait to read all the submitted stories Just take care, have some rest. You deserve it!
     
    More generally, and as mentioned in the December Newsletter, we can't deny that the past few months have been both exhilarating and exhausting. The game's development is still making good progress and we would like to share more with you, trust us. However, as previously explained, we can't maintain the Kickstarter communication rhythm all year long. We wish it was possible, but with the resources we have at the moment of writing, communicating at this pace would just hurt the game's development. 
     
    We're currently working on the game's content and features but also on optimizing our development pipeline, our tools, hiring extra people and gathering more funds to make this happen. I don't even mention the Kickstarter and Crowdfunding Portal follow-up, the Customer Support tasks, the list goes on and on. This is highly demanding for a small indie team like us and everybody here at Novaquark is working hard to give you the game we all dream of. 
     
    We hope you all understand that we do our best with our actual means. Many of you have sent us public and private messages to wish us happy winter holidays and have a break. We'll indeed take a short break between Christmas and New Year's Eve to have some rest and spend some time with our families
     
    And then, we'll be back to make 2017 a special year for the future of MMOs. That's our goal, you know it. 
    Thank you to all of you for your kind words and your support. It matters to us. The team is always happy to read your encouragements and feedback. 
     
    Take care, 
     
    Nomad
  12. Like
    NQ-Nomad got a reaction from Kurock in Thank you NovaQuark   
    Hi guys, 
     
    Thanks for sharing your thoughts here. The past few months have been a rough ride, indeed. We're deeply grateful for your support and your commitment to Dual Universe and the community. Every day, we're amazed to see your comments about the game on the forum and social media and seeing people getting excited about the work of the team. 
     
    @Yamamushi: It's totally normal to have some downtime. Various reasons can explain it and we hope you'll feel better soon. Thanks again for your general involvement and thanks again for your help in organizing NovaWrimo. We can't wait to read all the submitted stories Just take care, have some rest. You deserve it!
     
    More generally, and as mentioned in the December Newsletter, we can't deny that the past few months have been both exhilarating and exhausting. The game's development is still making good progress and we would like to share more with you, trust us. However, as previously explained, we can't maintain the Kickstarter communication rhythm all year long. We wish it was possible, but with the resources we have at the moment of writing, communicating at this pace would just hurt the game's development. 
     
    We're currently working on the game's content and features but also on optimizing our development pipeline, our tools, hiring extra people and gathering more funds to make this happen. I don't even mention the Kickstarter and Crowdfunding Portal follow-up, the Customer Support tasks, the list goes on and on. This is highly demanding for a small indie team like us and everybody here at Novaquark is working hard to give you the game we all dream of. 
     
    We hope you all understand that we do our best with our actual means. Many of you have sent us public and private messages to wish us happy winter holidays and have a break. We'll indeed take a short break between Christmas and New Year's Eve to have some rest and spend some time with our families
     
    And then, we'll be back to make 2017 a special year for the future of MMOs. That's our goal, you know it. 
    Thank you to all of you for your kind words and your support. It matters to us. The team is always happy to read your encouragements and feedback. 
     
    Take care, 
     
    Nomad
  13. Like
    NQ-Nomad got a reaction from Muttley in Dev's troubling silence   
    Hi guys, 
     
    We can understand your impatience. For Community Managers, it's as rewarding as it's frustrating. 
    To be clear, we're amazed by the support and love you guys show everyday. And for that, we're truly grateful. 
     
    As we already said in the past, it's normal that the communication activity is less intense, now that the Kickstarter roller coaster is "over". You'll notice the brackets for "over" as as Nyzaltar said, we're still very busy with the necessary "behind the curtain part" to manage, without even talking about all the daily duties we have. 
     
    So that's where seeing you always eager for more is satisfying as you obviously like/backed our game and is also frustrating for us, because we can't do everything in a single day of work. 
     
    As many of you know via the forum or our recent Twitter activity, we took very few rest and we do our best to be there for you. Like Nyzaltar just announced, we have some cool stuff for you. We hope you'll like it and we'll do our best to increase our presence here to exchange with you as much as possible 
     
    Best, 
     
    Nomad
     
    PS: We're considering applying the DU theme to the mobile version of the forum. This being said, you can already switch from the white data-friendly default view to the full dark desktop version by scrolling down and by taping "Full version" (please see screenshots below). 
     

     

  14. Like
    NQ-Nomad got a reaction from Anonymous in Dev's troubling silence   
    Hi guys, 
     
    We can understand your impatience. For Community Managers, it's as rewarding as it's frustrating. 
    To be clear, we're amazed by the support and love you guys show everyday. And for that, we're truly grateful. 
     
    As we already said in the past, it's normal that the communication activity is less intense, now that the Kickstarter roller coaster is "over". You'll notice the brackets for "over" as as Nyzaltar said, we're still very busy with the necessary "behind the curtain part" to manage, without even talking about all the daily duties we have. 
     
    So that's where seeing you always eager for more is satisfying as you obviously like/backed our game and is also frustrating for us, because we can't do everything in a single day of work. 
     
    As many of you know via the forum or our recent Twitter activity, we took very few rest and we do our best to be there for you. Like Nyzaltar just announced, we have some cool stuff for you. We hope you'll like it and we'll do our best to increase our presence here to exchange with you as much as possible 
     
    Best, 
     
    Nomad
     
    PS: We're considering applying the DU theme to the mobile version of the forum. This being said, you can already switch from the white data-friendly default view to the full dark desktop version by scrolling down and by taping "Full version" (please see screenshots below). 
     

     

  15. Like
    NQ-Nomad got a reaction from Pang_Dread in Dev's troubling silence   
    Hi guys, 
     
    We can understand your impatience. For Community Managers, it's as rewarding as it's frustrating. 
    To be clear, we're amazed by the support and love you guys show everyday. And for that, we're truly grateful. 
     
    As we already said in the past, it's normal that the communication activity is less intense, now that the Kickstarter roller coaster is "over". You'll notice the brackets for "over" as as Nyzaltar said, we're still very busy with the necessary "behind the curtain part" to manage, without even talking about all the daily duties we have. 
     
    So that's where seeing you always eager for more is satisfying as you obviously like/backed our game and is also frustrating for us, because we can't do everything in a single day of work. 
     
    As many of you know via the forum or our recent Twitter activity, we took very few rest and we do our best to be there for you. Like Nyzaltar just announced, we have some cool stuff for you. We hope you'll like it and we'll do our best to increase our presence here to exchange with you as much as possible 
     
    Best, 
     
    Nomad
     
    PS: We're considering applying the DU theme to the mobile version of the forum. This being said, you can already switch from the white data-friendly default view to the full dark desktop version by scrolling down and by taping "Full version" (please see screenshots below). 
     

     

  16. Like
    NQ-Nomad got a reaction from ForlornFoe in Dev's troubling silence   
    Hi guys, 
     
    We can understand your impatience. For Community Managers, it's as rewarding as it's frustrating. 
    To be clear, we're amazed by the support and love you guys show everyday. And for that, we're truly grateful. 
     
    As we already said in the past, it's normal that the communication activity is less intense, now that the Kickstarter roller coaster is "over". You'll notice the brackets for "over" as as Nyzaltar said, we're still very busy with the necessary "behind the curtain part" to manage, without even talking about all the daily duties we have. 
     
    So that's where seeing you always eager for more is satisfying as you obviously like/backed our game and is also frustrating for us, because we can't do everything in a single day of work. 
     
    As many of you know via the forum or our recent Twitter activity, we took very few rest and we do our best to be there for you. Like Nyzaltar just announced, we have some cool stuff for you. We hope you'll like it and we'll do our best to increase our presence here to exchange with you as much as possible 
     
    Best, 
     
    Nomad
     
    PS: We're considering applying the DU theme to the mobile version of the forum. This being said, you can already switch from the white data-friendly default view to the full dark desktop version by scrolling down and by taping "Full version" (please see screenshots below). 
     

     

  17. Like
    NQ-Nomad got a reaction from Kurock in Dev's troubling silence   
    Hi guys, 
     
    We can understand your impatience. For Community Managers, it's as rewarding as it's frustrating. 
    To be clear, we're amazed by the support and love you guys show everyday. And for that, we're truly grateful. 
     
    As we already said in the past, it's normal that the communication activity is less intense, now that the Kickstarter roller coaster is "over". You'll notice the brackets for "over" as as Nyzaltar said, we're still very busy with the necessary "behind the curtain part" to manage, without even talking about all the daily duties we have. 
     
    So that's where seeing you always eager for more is satisfying as you obviously like/backed our game and is also frustrating for us, because we can't do everything in a single day of work. 
     
    As many of you know via the forum or our recent Twitter activity, we took very few rest and we do our best to be there for you. Like Nyzaltar just announced, we have some cool stuff for you. We hope you'll like it and we'll do our best to increase our presence here to exchange with you as much as possible 
     
    Best, 
     
    Nomad
     
    PS: We're considering applying the DU theme to the mobile version of the forum. This being said, you can already switch from the white data-friendly default view to the full dark desktop version by scrolling down and by taping "Full version" (please see screenshots below). 
     

     

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