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UnscriptedVert

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  1. Like
    UnscriptedVert got a reaction from sHuRuLuNi in How to claim a water tile?   
    Cool video, and thanks for showing that you CAN launch out of the water with your ship. ?
  2. Like
    UnscriptedVert reacted to sHuRuLuNi in How to claim a water tile?   
  3. Like
  4. Like
    UnscriptedVert reacted to Burble in How to claim a water tile?   
    Unless they changed something, ships can definitely fly underwater. The hover booster will fight to throw you back to the surface but can be overridden by holding the down thrust key.
  5. Like
    UnscriptedVert reacted to Elitez in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    Keep up the good work

    +1 for Communication.
  6. Like
    UnscriptedVert reacted to Darius117 in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    Hello, I am a Legate of 1 Org and Super Legate of a sister Org under it, Here are my thoughts:

    1) I am glad that NQ as a company is not going under and continuing to try to fix things within DU

    2) Many people have made mention of the Combat side of things that need to be fixed, I agree with them on all 4 points

    3) While mining is somewhat boring I believe I have an easy fix for the Economy of the game until you have fixed/upgraded mining:
    Take out the Market Bots for Raw Ore and instead put back 1 market bot per market that is always looking to buy every Element at a standard rate.
    This will put the focus on players selling ore to Orgs so that the Orgs can make Elements to sell to each other, other players, and to the market bots.
    This will also put a floor on the price of elements which is one of the biggest problems of the game right now.
    I have already put together a spreadsheet for all aspects of the game and, while it was tedious and took quite some time, it was not difficult. If you put a price of 20 quanta per liter of T1 ore as a base line you end up with a very easy formula to work with.
    I feel that while mining is supposed to be a big part of the early game, the mid game is supposed to be more about what to do with your factory and your ships, as of right now there is little reason to even have a factory as a solo player or even as a small Org. This would fix that issue quite nicely.

    4) We need some sort of replenishment of Territory Ore.
    Due to the collapse of the economy after the .23 patch, a lot of the games ore was sold to the Market Bots in order to afford the Schematics.
    Perhaps every 2-3 months, or every major patch, you could replenish 10% of all unowned tiles on a planet.
    This would incentivize people to not take huge amounts of Territories as then those definitely wouldn't replenish.
    It would also work to make people go scouting for those tiles that have been replenished.
    Also if you simply reset those tiles completely then people wouldn't have tunnels all over the planet to have to contend with.
    This would also work with my previous point for Orgs to have something to do with higher tier Ores in order to not have the market flooded with Warp Drives, but also make Warp Beacons something that everyone would want to try to get their hands on.
    This would also give people a reason to have monthly trips to different planets to see whats going on there and to try to get their hands on a little of those juicy T4 and T5 Ores

    5) I don't know what happened to the Mission System, but it seems you ran into some trouble along the way.
    Right now a lot of players feel that there is little for them to do besides mine and build, this would help quite a bit towards re leaving them of their bordom.
    Add in some NPC Missions for transport of cargo, a few NPCs that spawn at a specific location for a "Combat Mission", locate a derelict courier that just spawned for a "Black Box" of info, and the missions that Orgs would put out for others to accomplish and you would have a moderate increase in attention to the game.

    6) Last, but not least, I know this has been an issue, and I do not have an answer, but something has to be done to allow players to at least fly near each other without having this massive de-sync and rubber-banding.
    Perhaps you could make 1 of the planets a "Racer Planet" where there will not be Atmo/Ground Combat but instead make it an instance base world so that when you go to specific market or Territory you could enter a smaller virtual server where only a certain number of people could be on at any moment but this would allow them to race each other and not have those issues.
    Again I don't know how feasible that would be but having some sort of "Portal" or "Entryway" to gain access to an "Instance" or like a "Dungeon" so that racing could be a thing would be a big deal

    These are my thoughts and I hope you take them in the spirit they are offered, as creative criticism, not as a belittling of what you have accomplished. I am proud to say that I continue to play DU and I hope that, some day, this will be as big if not bigger than any other open-world sc-fi game. I Give huge kudos to everyone at NQ for what they have done and hope to see massive updates in the future.
  7. Like
    UnscriptedVert got a reaction from Aithan_Tor in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    My friend, you seem bitter. And for as long as you have been here, it is understandable. However, now that there is a new CEO, give this new CEO a chance is all we are saying.
  8. Like
    UnscriptedVert got a reaction from Dataist in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    + 1

    NQ, I appriciate that you hadn't given up. Keep going.
  9. Like
    UnscriptedVert got a reaction from blazemonger in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    Agreed. Given time, we will see what this new CEO can do.
  10. Like
    UnscriptedVert reacted to Coeptis87 in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    lol gave invaluable feedback? you've lost over half your players due to NO customer service, not BAD i mean NONE at all, i opened a ticket the beginning of November when i lost a ship due to server error and had screen shots to prove it which i submitted and i think i got an email saying you guys closed the ticket just a week or 2 ago and nothing was ever done about it, that was before schematics.
     
    Not to  mention MOST of the things you guys have promised the players in "coming  soon" patches you've failed to deliver on. The most recent being the mission system you hyped everyone up about, we all thought "oh finally some PvE stuff and a way to get quanta besides just login and the market and actually gives us something to do" aaaand here we are patched up with the missions system currently "disabled" though im sure itll most likely be disabled indefinitely.
     
    Seems to me you guys are essentially a smaller shittier knock off of star citizen at this point until you can actually listen to your customers and follow through with atleast 1 of your promises.
  11. Like
    UnscriptedVert reacted to Juvenius Drakonius in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    What we are building here is ground breaking, it has a lot of potential for both NQ to make profit as well as player to experience an unprecedented MMO content, But with out honest feedback synergy is wasted.
     
    A very positive push to right direction this is, thank you and keep it up we are here to help.
  12. Like
    UnscriptedVert reacted to Shaman in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    oh come on, give NQ a break. I understand your concerns, but it's pretty clear that they have learnt their lesson by now. We all know that they are a good company at heart.
  13. Like
    UnscriptedVert reacted to SpiritOfVengeance in DEVBLOG: THE FUTURE OF DU PART ONE: REFINING OUR PROCESSES - Feedback Thread   
    Doing updates is fine but we need CONTENT like asap. We need new solar systems places to explore etc a actual working market without Ore bots etc, working mission system, NPC's to fight etc the list goes on. On most days you can go into the discord and listen to conversation happening in the voice chats about the state of the game whats missing etc and we all have different opinions but the game in general is missing so much that it is hard to see the game finished. There is so many problems that we currently face along with WE NEED A WIPE as ore bots that keep getting reset has destroyed everything.
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