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Lethys

Alpha Tester
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Posts posted by Lethys

  1. Well.....And where's the problem? So not all of us are going to play 24/7? Wow big deal, devs can't do shut about it. If someone has no life/work/wife/whatever and plays DU OF CoURSE HE will have an advantage.

     

    So someone can script better. Or build better. Or is smarter. Well that's life, isn't it? Just like in RL there will be trolls, ppl who can do stuff better and ppl who just don't care. Just like in rl those ppl will.get away with it, earn more money and be better than you. I don't see a problem

  2. Well if you take sci-fi engineer be a and a lot of fuel to a asp style like gravity, then most players will whine nonetheless because they just crash on the mün or other bodies.

     

    You need to get away from planet - piece of cake assuming engine and fuel is sci-fi.

     

    Then you have a escape velocity and fall towards the inner planet.

    You have to get apoaps in orbit and burn retrograde there (or use in combination with aerobraking) - all new players and non ksp players will fail hard here.

     

    Orbits would be very nice and jc said that there will be one. But please no too difficult model (like ksp though I wouldn't mind) and no too easy one which doesn't add anything

  3. This is not second life and I'm not referring to second life or any other game. This is DU.

     

     

    There will always be tyrants. With or without DAC. Take eve: when you know what to do you can make with ease 20bil+ per month with like 10min/day, a plex is around 1bil - you have to invest like 350€/month to get the same money. And 20bil/month is only the lower margin, you CAN do way way more.....

  4. If you insist of only being paid in DACs then YOU are forcing players to buy them. Then YOU are the one to blame that NQ makes money with YOUR work.

     

    Simply be paid with money and buy the DACs from the market :P Problem solved. You will never get rl money for your work in-game....called rmt you know

     

    Edit: works fine in Eve. Someone paid your sub, I see no problem there. NQ didn't make any extra profit except for those 2 or 3 euros per DAC, which is fine cause you can play for free and the other guy only converted real money in in-game money

  5. Also, on the kickstarter, they give you a certain amount of DACs depending on the amount you contribute. Added bonus in my opinion.  

     

    yup....20 DAC = 20 Months for 100€......good shot imho

     

    But my finger itches....it wants to click ruby

  6. but....but.....but I will ruin peoples day and fun in DU :D

     

    oh and BTW: on kickstarter:

     

    "You won't have to buy the game itself, but there will be a monthly subscription to be able to enter the game. However, it will be possible to play for free by activating a 30 days time coupon (Dual Access Coupon) that you can buy on the in-game markets. You can also buy a DAC from Novaquark to sell it on the in-game market in exchange of in-game currency."

     

    Perfect system.

     

    Can we now PLEASE stop those pesty topics?

  7. Plus this idea is completely against the spirit of a sandbox (like peace mode, no scam, no avoxing, no rapecage and so on). It's not YOUR choice if you have an encounter, it's up the pirates/bad boys choice. You can avoid it or render it useless by figuring out mechanics against it though but bad boys should and will have opportunities to kill you. Like you have the opportunity to whiteknight and kill them

  8. 1) terrible. It takes long because that's the point. You need members who are dedicated to build something big

     

    2) funny

     

    3) war and allies will happen even w/o a system but it's discussable

     

    4) hmm more diversity, interesting

     

    5) I'm sure there will be plenty of weapons

     

    6) no. Just no. In a sandbox? No. Exploitable and very bad

     

    7) think this will come at some point

  9. Mate, the guy's ignorant. You are dealing with the same kind of people that never understood mortgages but gotten them despite that fact, because they thought them as "Free money". He belongs in that category of people.

     

    Hahaha possibly, I get money for free to waste on ze gang \o/

     

     

    Every time I see the word mate it reminds of that hilarious story where someone thought mate was insulting.

  10. I don't even know where to start..... wow. just wow.

     

     

     

    That Super Power weapon / ship  "today" would cost  1000 game credts. This is the same starting price for 1 month PLEX that is purchased for 15£ RL money.
    6 months Later Lots of rich players start to sell plex inside game... The plex price lowed from 1k to 900 gold, 
    But the Powerful weapon / ship became 900.000

     

    Why should that PLAYER BUILT WEAPON FROM RESSOURCES THEY GATHER cost 1000times more? Sure there will be a bit of a drift in prices but just look at EVE markets - a titan costs like 50bil incl equipment. For like 3 Years now. You obviously don't understand markets or mix something really badly.

     

     

    You are clayming Pay-2-Play P2W Explain how.--  1st let me reply with Lethys comment :
    "... sure you can invest 5000€ to buy PLEX and have like 900bil ..."

     

    OK now i have one question for you guys.. WHAT IS PAY TO WIN IN YOUR CONCEPT ???

    Because, the well know popular concept is:
    " If you can inject real money inside a game to achieve game advantages, Like become billionaire, oh thats a P2W game !!!"

     

     

    I strongly suggest you READ my post again. Plex seller has lots of ingame money. So what? He cannot achieve anything with it, because HE IS BOUND TO BUILDING TIMES, RESSOURCE GATHERING (of others - he buys them) and FOR F**** SAKE: he is NOT born with an inherent talent to build/maneuver a ship! Yes he has more money than you, but guess what, with enough time and intelligence you can even make MORE money than a PLEX seller ever does! There are plenty of billionaires in eve who never bought anything - they just play a lot and are SMART about buying/Selling stuff.

     

    Do you want to punish or limit the online time of people too? Because a dude without work and living off social welfare playing DU 24/7 will definitely have a LOT of money....more than a plex seller

     

     

     

    A veteran player could invest money to speed up his gameplay (as I do - I hate pve grinding). So what? What do you think will happen when I just bling out my ships or buy super-uber-extreme-mega weapons? I die horribly. Why? Because it's a MMO

     

    Sadly its not the truth, let me tell a story, Once i was with my guild on a international server, the main guilds was Russ, Spanish, Greek and Brazilian,
    we fight hard for domination and glory, was balanced and fun for us and our enemies, but once a guy arrived, a 12yo son of a politician lawyer's in RL, with his friends, cool !?  he purchased ALL top characters and Items paying from 500 to 3k $ he brought lots of sellable items to the market and raise the price of everything

    His guild start to random attack everybody and were almost unkillable when all the about 30 guys fully ekiped were online.

    Now lets see if you still think

    What do you think will happen when I just bling out my ships or buy super-uber-extreme-mega weapons?

    when some richie kid decide that your company will not fly a single ship out of the safe zone ?! You kill them, they will buy they fleet in 1 day, and you will farm / built per weeks to get your ship back again ...
     

     

    I also f****** up the markets in EVE. Alone. Because I could. So what? happens in a sandbox, who cares? that's the POINT of a sandbox!

    You said it: 30 (!!!!!) people. Who cares in a world with thousands of players? Don't, just DONT, compare a theme park mmo with like 500 players to a sandbox. Don't

     

    That will be a legit tactic. Even without selling plex. What do you think big organizations can (and at some point will) do? They have the manpower to mine 24/7. They will build ships 24/7. They will rapecage you 24/7. No need for selling plex. only manpower and dedication. If you can't figure out a way to win (diplomacy, bribes, spies, terror, scams,...) then....just leave and build up anywhere else?

     

     

    enough?!

  11. It's not all about server load and computation, it's about how hard or easy they implement it for players.

     

    Take KSP (yeah whole other idea and deep mechanics, I know): thousands of players needing to understand orbits first before they even manage to get to a station, manage their velocities, trajectories, insertion burns, brake burns and so on....that's kinda hard at first. I see no problem in implementing a much easier system which adds something to the game - all good with that. Making it too hard and speaking of orbits with all that includes, as I mentioned, would be not good whereas making orbits too easy and it adds simply nothing - that was all I said.

     

    When someone writes about an idea, people should consider EVERY aspect of it and I just mentioned a problem when the idea would go to deep.

  12.  

    4th Pay to Win:
    Most ppl think since a game is P2P its impossible to become P2W, that's not true IF:
    The player can buy items or PLEX with real money and resell inside for game money.

    Its unfair and unbalanced like selling bazookas on server store! Lets use the situations above as subjects: Suppose a player living in UK pay £ 15 EUR, for his monthly fee and buy one more PLEX to sell for game money. while a Latin American player if uses Brazilian Real (BRL that is the strongest LA currency) must pay $ 55 BRL for his monthly fee and more $ 55 BLR for a PLEX to sell.  The UK player spent 30 buck while the Latin player 110 bucks. Not only Latin America currency is lower than USD and EUR, in fact may international community currency are.

     

    At the initial months of the game a player could sell any "Buyable-Only-For-RL-Money" item like a PLEX, Cosmetic, Pet, etc... For about 1k game money or less. but after the server achieve more than 1 year, the players will be heavy monetized one of those items can easy reach 1kk+.

     

    Now imagine that End-Game TOP PVP gear that can wipe entire planets, are you afraid?! A new player starting today with $ 1000,00 USD to spend can start the game today, buy a lot of items/PLEX on the game store and resell ingame becoming an instant millionary and full heavy equipped, Overpowering many hard work players and unbalancing the game like in any other P2W game server.

     

     

    You do know that there are conversion rates? I agree on the fact that, for a Brazilian guy 15€ is way more money than for an European guy because of salary and life cost issues. Now you could argument with: so this P2P rate has to be lower! But guess what would happen then ;)

    And besides: pc gaming is not a human right. When the company wants to charge 15€ EVERYWHERE ON THE WORLD then you have to pay or you don't play.

     

    With PLEX you ignore one huge fact: players (be it EVE or DU) are not born with an understanding of the game mechanics. Lets take EVE: sure you can invest 5000€ to buy PLEX and have like 900bil isk. No Problem there. BUT:

    - a new player can't fly titans and kill everyone (because of skills)

    - even if he buys a character with that money (for lets say 100bil) and THEN buys a titan to kill everyone - he dies horribly.

    - he just has not the understanding of the game (because he never played) and he doesn't have the skills (hard and soft) to do so

     

    A veteran player could invest money to speed up his gameplay (as I do - I hate pve grinding). So what? What do you think will happen when I just bling out my ships or buy super-uber-extreme-mega weapons? I die horribly. Why? Because it's a MMO - for you: a massive MULTIPLAYER online game. ONE person (even 1000) would die horribly because  of THOUSANDS of other players.....

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