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NoRezervationz

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Everything posted by NoRezervationz

  1. @Warlander is correct. The current content gate and money sink in the form of schematics is terrible for new players. No one wants to play 1-2 years to be able to do what they want in a game. With all the competition such as Space Engineers, Starship EVO, and Stationeers, that don't have such gateway and sinks, they really don't need to screw it up for new players.
  2. You're nuts if you think pre-.23 was that easy. I spent weeks building and buying the little industry that I had, just to make a few parts I deemed too expensive on the market. Then .23 came along and killed it all, and the fun that went with it. This patch did nothing but pander to the large orgs and cause a large percentage of the player base to leave.
  3. I'm doing the same thing and just logging in to collect my daily. I've grounded my bigger ships and use my pocket rocket if I get an idea and need something, but it hasn't happened in weeks. .23 sucked all the fun out of the game. Everything I was interested in, gone.
  4. I can tell you what's not interesting or unique. Mining Simulator 2021. The most unique part of DU was being able to build the stuff to make stuff, and use that stuff to make ships. Basically, the way I see it, is that NQ did not respect the weeks I spent building the small industry I had. NQ wasted all of that time and the cost of the sub for me. That's just plain disrespectful.
  5. Welcome to DU, now get in the mines! lol! j/k.... mostly... I'd say make all T1 through XL be freed from schematics. There is no real reason for T1 schematics other than making the game noob-hostile and org-centric. I don't think they really thought the schematics system through before implementing them, especially the impact on early gameplay. The term "schematic" isn't even correct. When you modify a machine or assembly line IRL to make a different thing, it's called "retooling." So, perhaps "Tool Set" would be a better term than schematic, but the idea is still crap. NQ, more specifically JC, honestly knows nothing of actual manufacturing and is making a lot of assumptions that just aren't correct, and trying to incorporate any sort of artificial limitations to emulate the real-world is just going to piss people off enough to quit.
  6. Running planets for profit sounds quite tedious. I can imagine after a short while, it gets real old. Some of us want to have actual fun in the games we play. This. So much this. I can't like this comment more than once, which makes me sad. JC doesn't care if orgs recover with barely a hick-up in production. He just doesn't want the solo players being able to build anything by themselves. Self-sufficiency is evidentially a no-no. At this point, NQ wants to be the overreaching governmental body who says who can and cannot produce things. Nope! He wants everyone mining for the big orgs. Didn't you hear him? He essentially said that because you can't possibly invest enough money to build a factory IRL solo, you shouldn't be able to in DU either. You know, because you can gather all the parts and build your own space ship and travel to other planets and moons IRL... ?
  7. I think they disabled the ability to unsub for a while after .23 hit. I checked over several days after it dropped and the stop auto-renewal button wasn't there. Reading this reminded me that I needed to stop auto-renewal until NQ gets their head straight about what they want this game to be, and see if it's interesting. As I've been reading, I understand there will be a lot of tedious endeavors added, even more than the mindless mining, and I'm just not looking for another tedious game, so I may never come back.
  8. NQ probably hasn't even started on the garbage collection, but that doesn't mean they might throw some crap together a "patch" and everything be gone in a month. They don't communicate anything until it's already here.
  9. Right? They'd have to stop screwing with things and trying to make people play a specific way... In a sandbox where you can supposedly do anything you want... WTF? And the schematics don't actually make sense for 3D printers in game. You don't retool the entire printer to print a new model, you just change the cartridges if desired and upload the file. This implementation is pretty lame really...
  10. The only way DU will get cool is if NQ lets it. If they keep letting their "vision" and "intended use" crap get in the way, while moving the goalpost further and further, it won't even survive this Alpha Beta.
  11. I wouldn't put it past them to implement something similar to the Eve skill point injectors. It's a little rough trying to wait for those 14+ day talents to finish. lol Anyway, when my sub is up I think I'm done. The game's becoming far too tedious the more "features" are added and/or changed. If I wanted the tedium, I'd go play Eve or Elite Dangerous. Oh, and if I wanted a real life implementation, I'd just go outside. JC said Billions for a factory, sure if you're mass making parts. For a few thousand bucks, I could invest in machinery to make small batch anything in my shed. That's what I find laughable.
  12. Investors don't like to see a game with no players/subscribers, and it's not promising when a player base does a mass exodus, so that doesn't make us as expendable as you think.
  13. You aren't alone. I lost ~2 million talent points myself when they did the point reset. At least I get roughly half of it. I feel bad for you....
  14. Ore prices would've totally tanked had the bots not been available, effectively cutting off substantial amounts of new quanta from entering the game, which is NOT a good thing at this point in development.
  15. When is this going to be a thing? I had a lag related crash and the count against some elements still says 2 counts left. One of the struggles I'm having with industry right now is not knowing the recipe for each schematic, thus making multiple trips to market. Can we get a clickable list of the elements necessary to make each schematic in the description so we can purchase them all at once without having to cross-reference with the nanocrafter and making spreadsheets/lists? I really don't need a second job. As others have pointed out, disband ATV. They are your leaks. Getting them "more involved" will result in more leaks where they warn their buddies about major upcoming changes.
  16. So what about having an AGG "carrier" ship and you want to do a little work on your docked ships while hovering in orbit? You have to land on a planet or space station to do the work? That's crap! 50m distance is good enough, anything more is overkill.
  17. PvP I can understand, crashes not so much. If they're going for realism, ok, but it's a game where people want to escape real life. Also, it's on me where I spend my money. If the devs really don't want it, they can take the game in a direction I don't agree with.
  18. Yes and no. A lot of games don't throw you in fire right away, and give you time to build what the game needs/allows/wants. If I'm paying money, I expect certain things. Yep, I'm paying for the entitlement to play the game without being artificially hindered by crappy policy. If it gets bad enough, I'll take my money elsewhere and assume the devs don't need it. This is exactly what happened with Eve. I spent a LOT of cash and time on that game, and then they started threatening my stuff with guaranteed loss. I said "No thanks" and quit. I'll do it here just the same.
  19. Really? 1) 3 times. 3 times is what it takes to kill an element. I crashed my light space hauler way more than that just learning to land properly, and that's not mentioning the parts that burn up going in or out of atmo. That's not a good argument. 2) You're making the assumption that cheap now means cheap later. When inflation due to scarcity of resources and elements is in play, it won't be cheap to replace parts. 3) When you're just starting out, that's all you have. Again, if I was forced to spend money on elements in early game, I wouldn't have continued to play. 4) This is a false argument. Starting out, you have no skills, the started speeder, and 100k to your name. It takes time to build the skills, resources and equipment, unless you join an org right away. 5) All tiers need to be renewable. This is for the longevity of the game. It has to happen, or people will get frustrated/bored and quit. No subs = no game. Get it yet? So no, you're just making excuses why you think it's a grand idea to destroy stuff for the sake of destroying stuff. It's bad policy, and you fail to look at the bigger picture.
  20. No I'm not blowing it out of proportion. Learning to fly, people crash, or at least I did several times. If this were implemented, my stuff would've been destroyed and would've been forced to buy new stuff with extremely limited money. This will hurt new players coming into the game since destruction happens from a simple crash. It's going to discourage new players and they won't stick around.
  21. I agree with others, we need renewable resources before a resource sink comes into play. Resources going out without new resources coming in is a terrible recipe and will make the game unattractive at this time. I'd probably cancel my sub and go play something else until renewables are implemented. Aside from that, the roadmap is starting to look more and more like Eve. If I wanted to play Eve, I'd be playing it.
  22. Thank you! I'm glad it worked for you! You're very welcome!
  23. I wouldn't be playing the game and take my money elsewhere. Oh, I know all about the performance hell and it's bugs so bad I feel I need a can of raid, even for a beta. But if it's such a punishment, why are you still playing?
  24. That's not a punishment. I'm glad you're not in charge. Fair enough, but two wrongs don't make a right and sarcasm doesn't translate in text.
  25. Eve is rather polished and not near as laggy on my system. DU brings my system to its knees, nearly locks it up countless times during a session, and laughs. Eve also has Concord, and gankers have to deal with them in High and Mid Sec. Elite, you get bounties put on your head for ganking innocents. Before we talk about making DU a 100% gankfest, let's talk about an appropriate punishment for gankers.
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