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Jeronimo

Alpha Team Vanguard
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Everything posted by Jeronimo

  1. we are here in very early stage, where speculations on theories and words make people waiting for something that will be completly different in reality at release. i seriously doubt of the role of 95% of a crew in a ship during a space travel. travels might be very long, from multiple hours to days, and exept the piloting crew, if no encounter happen, all others will be totally useless, and be just passengers, or stewart if you like animating. i also seriously doubt building tool will be enabled on moving ships aswell, making youself even more useless. so even the crew that has no occupation related to the ship will be only but just waiting for some action. i imagine that people in ships will be so nervous doing nothing but walking way and back in corridors, will take a turret control and open fire on what ever appears in their sight. i also imagine that people dont have hours to waste watching someone else having all the fun piloting the ships, disconnecting for a while, during the time to destination, and reloging in a completly destroyed ship with the message "you are dead, press ok to teleport to the ark"
  2. one other thing is that NQ wanna control 100% of DU s content. and wanna completly split it from real life. functions that will call for external databases might be used against NQ will
  3. sorry, was a reference but didnt wanted to bring up the name of Second Life. LSL is the name of the scripting language they use. and it is based on C. so if you dont know, Second Life is a %100 ftp virtual world, released in 2003, and is entirely %100 built ingame by players. it has a very powerfull building tool based on prims, and a very complete scripting system. Second Life has implemented a lot of functions to call for external databases, for reading websites adresses, displaying online videos... scripting possibilities are absolutly endless. at a point that you could design and build a gameboy and run a self scripted mario. but the freedom of Second Life has a price, and attracted tons of trolls and griefers, what NQ wanna avoid and this from begining check LSL wiki for a list of functions they have ingame. see if there is one your topic idea is refering to. http://wiki.secondlife.com/wiki/Category:LSL_Functions
  4. theorically this is available for voxel construct build from sold blueprint in a 3d printer. not sure if blueprint will save the edited scripts. probably not
  5. so for each ship active element there will be their own display element? thought that will be a lot of work for dev team, but why not. or, dev team develope a few types of display elements, gauge, loading, pie chart, and leave you the choice to choose the one you want to display the active element you want. beside, i heard about html5 displays, not sure if they will be scriptable for this kind of things
  6. been published that for now any scripts will be open source
  7. An other topic that NQ should learn for SL. But, nowadays, open source software companies, and there are a lot. dont earn money from selling open source for free, but from selling services on how to use those those sources and how to modify them for your own needs. i m personnally also very against this idea. there are too many intellectual properties engaged
  8. really wish NQ takes good examples of LSL for LUA
  9. well if one day NQ decides to put DU in strong hands such as Steam with VAC anti cheat, that will calm down a big majority from trying anything with the game original files. if NQ decides that DU will not be a legally modable game, it will be a fair decision
  10. what stops me to make a backdoor or what ever even if the script is readable. tons of ppl wont be able to read lua. its about trust, and if you realize you got cheated on buying from this person. then this kind of rumors might spread very fast, and ruine his business. i totally agree with him, that sucks that permissions arent planned. everything will be opensource, so better keep for urself
  11. my qote directly come from star wars lol, blue vs red. where all weapons using lazers... for sure an icy attack wouldnt look good if it is tinted greenish, so maybe only lazers should be color customized?
  12. or as a new ecologic short distance transportation that propulse capsules in cities
  13. could make also some testing demos before buying
  14. creators might have a little idea on what they offer, so creators should give a complete mechanical description, otherwise will be difficult to trust
  15. Yes it was about ingame tactile screens of multiple sizes, and scriptable to make simple ingame operating systems. In the last AMA, there is one post about implementing html 5 for screens, that i never read about before. But didnt mentionned if those screens will be purely displays or interactive and tactile. Then potential will be even more promissing than just a simple function.
  16. i have emited a lua function: //ScreenMenu(Touch ID, Tittle String, Buttons List, Description List, Number of Columns, Number of Lines); Touch Id, could be set to everyone or one specific Id. If set to everyone, it would be more strategic to unlock the main menu through password lock. But who says password, says possibility to hack. manually or through a decoding device. dpu and tactile screen will exchange data, so if NQ allows it, there should be a way to interfere and automate the decoding using an other pad scripted for that. maybe NQ could allow to stick a pad to an other construct out of safezones. seams in theory very easy to hack. but same as real life, there could be encrypted communication between tactil screens and dpus, depending of the skills of the scripter. adding some pause time after few failed password entries, making a way longer the decoding... i already can see a fight between ingame hackers and security corps coming
  17. like the analogue stick of consoles controlers?
  18. can you quote where you did read that on death you ll loose your inventory? thought DU wont be survival oriented, and only transported physical storages could be looted
  19. i was thinking before, weapons colors could be customized throught modification of the lua. organization members would adopt same colors, so during space combats it would be more clear and easier to differentiate different sides. diferent weapons types could so, have very different visual effects, particles, lengh and width of trails...
  20. if they make scriptable ipads that you can hold in your hand that would be awsome PS: NQ removed the colored text, and only forum admins will be using it
  21. a 4 players city doesnt really make sens but a 4 players outpost, base, underground bunker, will be more appropriate in term of livability and defensability
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