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Olivilo

Alpha Tester
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  1. Like
    Olivilo reacted to NQ-Nicodemus in DEVBLOG: THE ALIOTH EXCHANGE - discussion thread   
    Greetings!
    The goal of the Exchange is to provide a showcase for players to have the opportunity to sell or advertise their goods/services in DU. The directory and community information screens will be a place not just to find a local shop in the Exchange itself- but have further information available for players to connect with the lot holders, directing players to the other showrooms and attractions the community has to offer. The Exchange does not replace the player market system which was recently discussed in episode four of Ask Aphelia. The idea is to create a community hub to assist players, to enhance their exposure and outreach to the overall Dual Universe community.
  2. Like
    Olivilo reacted to FatRillos in DEVBLOG: THE ALIOTH EXCHANGE - discussion thread   
    Really? I could fill that joint up by myself. 
     
    Thanks but no thanks. You're going to have to do better considering your showroom would be like a small shed compared to the actual showrooms we already have. 
     
    But thanks for giving us something no one asked for as opposed to making those elements you said you didn't have time to make.
  3. Like
    Olivilo reacted to JoeBigfoot in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I'm a old casual gamer with 4 paid accounts since the beta started and have never used any exploits or missions, just relaxed mining after work. And I'm just about to finish my base after 2 years.
    And it's the first time I'm writing something here, I just have to.
     
    You want a wipe, ok I can handle that.
    A fresh start for everyone, good.
     
    But not without my hard-earned things, for which I have invested 2 years of my life and many euros.
    By that I mean quanta, talent points and ships.
     
    What good is a blueprint if it takes me years to get to the quantas and afford the parts for them?
    How long should I mine to restore all honeycomb to rebuild a 42xL construct?
     
    And now thank you for the money and the lifetime and just start again without anything?
     
    I have no problem rebuilding my base from scratch. It's tough but okay.
    Give me a magic container with my stuff and I'll start over.
     
    Or maybe a M-core that we can fill with some Parts from our stuff that we can take with us after the wipe.
    or also limits the quantas that are retained after the wipe for my sake.

    but a complete wipe... please no.
     
     
    and sry for the google english 🙂
  4. Like
    Olivilo reacted to Leppard in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I like this game, but i don't like companies that betray their customers.
  5. Like
    Olivilo reacted to Zarcata in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    That's a very limited view.
    When I came into the game as a new player, I was very happy that there were players who could help me. I crashed the first few times I tried to fly - players helped me fix it, as well as with elements to make the ship really flyable.
    I also used to run to the market with just ores in the beginning because I didn't have any containers until I was given some.
    Having an existing structure and market helped me a lot, I was able to enjoy the game without much frustration and loss because there were many players who supported you. There are also now players who just do rescue missions when players are propped up, simply because they have enough reserves to be "nice".
    So if we all start from 0, who should support others? There will be a great race to be the first at the finish of the power positions. To be the first to take the best areas for MininUnits, to be the first to provide a fleet for asteroids and alien cores....
    It doesn't need a wipe for new players, because then you limit the support and openness of those players. We are playing a sandbox game here, there is no equipment or dungeons so you always have to progress and like World of Warcraft there is an equipment wipe for every addon. Here in DualUniverse, the gameplay is a persistent game experience that lives from who plays a lot and for a very long time, has achieved more. You don't have to be envious of other people's fortunes here, but should be happy about what has already been created! Every new player can become a part of this great community and contribute his part over time.
  6. Like
    Olivilo got a reaction from Kleckius in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I bet iof they totaly wipe they wipe the hole cluster
    and there is no arguument to wipe planets at all, or even skills talents and so on....
     
    its litterly breaking the promis from beta begin that ther will be no tottaly wipe 
  7. Like
    Olivilo reacted to Thought in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Dear NQ,
     
    My ign is: Thought
     
    Over the last 18 months I have been building a company in your game that directly helps new players. I started Pyramid Co. to build factories for beginners. Everything was labeled with the schematic necessary and limits to maintain. I sell them cheap. I sell all the parts for them.  I then started building bigger and bigger factories, doing custom builds and offering ingame and discord support. I have had my talents set to the less glamorous industry talents. My flight talents are still at 3 or below and most things are at 0. I did all this because  you launched a game that promised no more wipes. I have put over 1000 hours into this game and have followed every rule. You took my money and promised a persistent universe.  If all we were to you were testers then you should have been paying us. Wiping the game would be nothing more than a quick money grab for investors who want to pull out and invest in the upcoming metaverses. DU is a great game and I’ve stuck with you through some real head scratcher updates but doing a full wipe will end your game in under a year. 

    BETTER SOLUTIONS THAT I HAVENT GEARD ANYONE MENTION:
     
    This really feels like a no brainer but why don’t you just give new player a handicap? 
    Talent points accumulate much faster
    daily login bonus much larger
    a starting planet with all t1-t2 ores
    after 6 months you have to leave or start paying taxes
    no players over 6 mo. old can claim a tile there
    but there can be trading posts where people can meet and transfer goods. 
    ship rentals
     
    NOTE TO NEW PLAYERS CRYING THAT ITS NOT FAIR COMING INTO A GAME WITH PEOPLE ALREADY RICH. 
     
    first of all that’s literally life
    2. this game exists because of us (you’re welcome)
    3. As I’ve mentioned above DU can give you a boost in the beginning. 
    4. Do you want a wipe every year for new players? (There’s always going to be new players right? I mean if the game is going to survive how long to you want it to survive for? If the game grows properly there should be more players per year every year thus you noobies want to destroy millions of human work hours so your first three months are easier? Freekin millennials. Work and build it like the rest of us. You think there wasn’t super rich people in the game when I joined? Didn’t matter. Furthermore theres plenty they can do to save peoples art without a wipe or unbalancing the economy.)
    5. Getting rid of everything also means that there’s going to be nothing for sale for months (unless they keep BPs which I think they most definitely need to do)
    6. Remember that letting people keep their BPs doesn’t mean they’re going to be able to deploy them on day one  
     6a. My idea for this is to make carryover static BPs instantly deployable and dynamics 1-3 months. 
    why? Because even if you could deploy a factory BP it’s going to take a very very long time to afford all the parts to actually assemble it. I have one factory that cost over 6mo. and 2 billion dollars to build. It’s not going to be causing any problems for anyone until it wouldn’t be a problem anyway…
    7. I’ve heard this from other people as well: a new solar system as promised?
    maybe a 12-24 hour travel time to keep it fair. Free for your first 3-6 mo. Then it’ll cost a few to use…
    8. I have more ideas but I don’t want this to be too long:)
     
    If you keep BPs please for the love of god make the deployment better so we can actually still redeploy them perfectly next to other cores. When you have it partially deployed we should be able to see the structures outline and right click another structure to lock onto its orientation. Then make it moveable just like an element. 
     
    If you don’t keep BPs I will find another game. And I will be requesting a full refund. We paid, created, spent 100’s-1000’s of hours building and should have someway to save that no matter how hard or expensive it is for you to figure out. Even if I can’t use the factories for a certain about of time. It’s literally like your walking up to someone who’s been painting a picture for 18 months and lighting it on fire for no real good reason. It’s wrong and disrespectful and you should be ashamed of yourselves. You’re obviously going to do some form of wipe so sack up and make a decision. Making US wait like this is absurd. Chances are if I go find a game to play before you make your decision I won’t come back either. 
     
    PVP:
    I think everyone will agree it’s a mess and the only conflict zones are around asteroids. Which can take two hours or more to track! Idea: make a conflict zone around a dwarf rogue planet that swings by every 6-12 hours. Solid ore. DSAT gives exact location. No tracking necessary. 
    legion is a problem. They show up with 6 ships. So you need a duel option. Where you can fight anyone anywhere with certain filters. So S cores can fight just S cores. Or two S cores could challenge an M core… pvp based solely on the chances of bumping into a ship randomly in the vastness of space has been extremely underwhelming. 

    LET US VOTE ON IT!?!?!??? 
    I mean isn’t that what this game was supposed to be all about. Seems like something of this magnitude should at least be voted on. Give us 4-5 options and let us vote. 
     
    SCHEMATICS:
    I, like other players, didn’t even know this was a problem. Get rid of them all together?  Or just charge you for them in the industry unit? There will be problems if you get rid of the cost of making higher and higher  tier items which must be obvious. 
    which brings me to the strangest fact about DU set 10,000 years in the future but the internet is worse that the 20th century? What aren’t digital data items transferable like they should be?
    1. if you keep them make them cheaper
    2. make the talent points necessary for everything lower. If you add it up it would take over ten years to master all the talents. Probably longer as you add them every now and then. 
    3. If you get rid of them. I want a partial refund equal to that of the % we keep of our quanta. If that’s even happening…
     
    FINAL THOUGHTS:
     
    Remember now that the amount of ore you can pull out of the ground is limited to how many calibration charges you have; new players should be able to achieve a high cash flow relatively quickly. 
    I love this game. Please don’t ruin it
    if nothing else for the love of god please let us keep our blueprints. I would pay more money to keep it so the extra server option might be doable if you just charge us more to stay on the legacy server. 
    Finally, why in the holy hell is it so hard to search for things at the market? Give us more filters or at least put voxels in their own menu. I don’t want to search for every voxel color to find the best deal. Sometimes I don’t care the color I want to see all lithium voxels and choose the deal! Is that so hard???
     
    Peace out,
    Thought

     
     
  8. Like
    Olivilo reacted to Waffle Boy in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I think only the older player base (which is dying off already) hate schematics.  Since the mission update most people don't mind them, especially the newer players.  I say keep schematics but maybe let everyone do tier 1 stuff without them.
  9. Like
    Olivilo reacted to MelTuc in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    And I love my space station that me and about 10 other players help me build over the last year or so  No I don't take the word FULL WIPE so lightly some of US actually have an attachment to the things we have build, purchased or created either alone or with friends. Not to get on you but Wipe is not just a WORD to some of us. Its the lost a little deeper than maybe some can see.

  10. Like
    Olivilo reacted to InvestorStallone in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Just want to remind to everyone that any game's value is an entertainment you have while you play the game. You did something - you got entertained, you achieved something - you entertained. Wipe does not change that entertainment gain.

    been here since beta release got this to loose:


    and I am not going to stop playing DU even if they wipe everything, because I do not see why the game will not keep me entertained.
  11. Like
    Olivilo reacted to Zarcata in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    If the planets need to be revised, please let us know NOW so we can get our constructs into Space - they should be safe from their explanation there, right? 
  12. Like
  13. Like
    Olivilo reacted to Doombad in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Some people, probably many, paid a year in advance. NQ should refund those who quit because of the wipe.
  14. Like
    Olivilo reacted to Varsolc in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    It would be unfair that you get your blueprint back and everyone else looses they assets like Ore/elements/mining setup aso.... 
     
  15. Like
    Olivilo reacted to Varsolc in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    If you can read between the lines than NQ has already announced it's final decision, it will be a wipe for sure (unless community outrage is so huge that they have to backtrack) 
    They are probably not announcing it officially so player base wont go down to zero before launch
  16. Like
    Olivilo reacted to efchaos in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I would like to add that it is out of the question for me to return to mining the 6 million liters of each T1 and the almost 1 million of each T2 that it took me 18 months to acquire... 
     
    Because it wouldn't be right to take them from me either.
     
    Wipe will be équivalent to unsubscribe for me
     
     
     And concerning the quanta acquired with the missions you have the logs!!!!! so remove quanta from his missions if you wish
     
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