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Xplosiv

Alpha Tester
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Everything posted by Xplosiv

  1. the united states has elite strike forces.....
  2. The TU plans to be conquerors? I was suggesting orgs that fit what he wants. as he said "I thinking of a organization that wants to fight for world dominance and dont mind stepping on any toes doing so. An organization that wants to expand and conquer and not being afraid to spill the blood of people standing in our way."
  3. Hello Zorac Not sure what organization would really fit your description. There are many large allied organizations who will maintain the peace in the universe . The only org i can think of that fits your description is Frogstorm(i dont belive they recruit) or maybe B.O.O. Good Luck on finding your place in the ever growing community,
  4. @twerk so you would like the range for weapons capable, to hit whatever can be seen? Even if its like 50km away?
  5. I couldn't find a thread on this specifically. Ignore if already discussed. I was wondering what people think the MAX weapon range should be for constructs. I hate to always refer to space engineers, but its the closest in relation to DU that i have played. In space engineers the maximum range for any weapon is 800m. This seems to be extremely short to me, for a space game. Even in arma2(a military simulator game) you can snipe people up to 2000m(possibly more), and missiles have ranges around 4-5km. I think it should be several thousand meters for the longest range weapons. What does everyone else think?
  6. Sounds like they have some contests planned for the next 2 months. I wonder what they have in mind.
  7. Greetings xGugulu! I would check out the Cinderall Syndicate, https://community.dualthegame.com/organization/cinderfall-syndicate#tab-description if you want to be part of a peaceful organization. I am a legate of the Solar Empire, we decided to join the Syndicate to help maintain peace in this universe. The greater good" - The Tau?
  8. Greetings Roninmizu! Dont worry just jump on the hype train with the rest of us passengers! I'm am sure you will find a home in one of the organization here, they are quite diverse!
  9. no just simply saying light is almost everywhere in the universe right? no i definitely don't want to hear static lol.
  10. The Solar Empire wouldn't mind having more allies, we are a peaceful empire. One of our diplomats will be in contact with you Captainkings
  11. Tiny yes, but are they not present nearly everywhere in space.
  12. Yeah, i just want a feature, where you can hit a key and your ship stays in that position the best it can. instead of your ship being bumped and drifting off into the void. If that's even possible, if your ship stays in place as long as you don't move it via the controls. I would be fine with that.
  13. Greetings Aktanom! I am sure you will find a place to fit in, this community is quite diverse.
  14. Thank you Dashiz! Its appreciated! We are committed to bettering ourselves. That's why we don't mind some negative feedback.
  15. Greetings Tencoin! Welcome to the forums and the dual universe community. i"ll send you a pm
  16. I see space not empty, but filled with light.
  17. im pretty sure they arent going to come after us. there is so much star wars copy right infringement, going on on the internet, it inst even funny. Disney wont go after anyone unless they are making $ off of it, it would be a waste of time
  18. Yeah NQ said it was fine, as Nyzalter put it....... "So in short, you can't use material with iconic characters or spaceships and the same applies for words like Palpatine, Darth Vader, and such. You can reproduce in Dual Universe a social/political structure similar to the Empire in Starwars, but you can't say "Hey this is Starwars!" Getting inspiration from the Starwars style for your spaceships can be tolerated, but you must keep in mind that at any moment, if we receive some complaints from Starwars copyright owners, we will have to remove it. This is the risk of copying something that already exists. "
  19. NQ said they don't mind us taking inspiration from star wars. @Lethys do you have any completely original ship designs?
  20. Uh oh someone said gravity training
  21. That is a good point. But what about sound range? That is what I am more curious about.
  22. Anyone have any ideas for how far sounds should travel in-game? I'm thinking ships should be able to be heard from pretty far away, couple hundred meters at least. I'm fine with there being no sound in space, but on planets this should be the case. Say your head is down and you are mining away, you should be able to hear a ship coming, or is close by. So you can prepare yourself....
  23. Xplosiv

    Mail problem

    you have to spell the persons name out exactly as it appears, the names are case sensitive. its kind of annoying
  24. still a lot of details to hash out, with leagues and seasons. thats why i am still looking for people who want to suggest rules and regulations. like ive said once i have a couple more members we will start creating a ballot for the regulations. as i have said many times i want this to be a group effort, i cant come up with all the ideas
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