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Astrophil

Alpha Team Vanguard
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Posts posted by Astrophil

  1. I was reading through the devblogs earlier, and had either forgotten about, or hadn't processed this part before: 

     

     

    So we will need food it seems, which I am glad about, it just depends on how it will be implemented. 

     

    From this devblog: https://devblog.dualthegame.com/2014/08/17/about-the-alpha-gameplay/

     

    Edit: Seems Halo381's post above partially answers that.

    The picture is suggestive as well, of different kinds of alien prey, which could different caloric contents of different kinds of effects. Maybe a rare type of strange gazelle meat would allow for faster speed, so it could even start a whole black market of poaching, not to mention the legal food industries.

     

    And to think of all the beautiful furs and pelts that could be used for...clothes.... Sigh.

  2. Any type of microphone would be fantastic. Imagine giving a speech to a whole senate or attending an in-game concert. It would be a whole lot better than reading potentially disorganized and confusing text chats with large volumes of people.

  3. That is an easy answer. I have come across countless numbers of people who prefer to play solo in MMO's. The reason they like the MMO atmosphere is because the MMO worlds feel alive with real people running around. Single player games do not offer this. People essentially want to be around other people even if they are not interacting with them. Essentially it bolsters immersion.

     

    It's no different than going out on a Friday night to a dinner and movie with a significant other or a buddy.

     

    The solo players ought to be even more well off then, in terms of immersion. If you were to consider the real world, a single person in most cases is not going to be able to get very far in anything just by him/herself. The same carries over here. This is an MMO, a massively multiplayer online game, designed to facilitate and encourage interaction and sociality. There is absolutely no problem in players enjoying a lone wolf playstyle in MMOs, but the MMO at its core is not designed to cater to these solo players.

  4. The job would be best suited for COPS.

     

    For 2-3 Years the majority of COPS have played together in Landmark. We are accustomed to the vetting process for player submitted items and the community has shown amazing resilience against voxel phallus. The community as a whole has been extremely mature in their creations, the one exception has been Frigo Porco (not picking on him, just facts) with his XXX builds and soft soft porn magazines.

     

    When the people have a choice, they choose the right choice, they choose COPS!

    :P

     

    It's all about image, my dear Kiklix. Surely we wouldn't want to discourage or intimidate new players with such a projection of grand piracy and smuggling as COPS so happens to create?

     

    How very ironic. When people have a choice, they gravitate towards the one with a net benefit for themselves. Cinderfall is able to provide that. Welcome to the Syndicate, newbies.

     

    :P

  5. CSYN_Logo_newpurecircle.png

     

     

     

     

    AEONIAN FEDERATION

     

     

    The Aeonian Federation is an intergalactic umbrella organization comprising both sovereign Member Organizations and Individual Citizens who share a common vested interest in progress and prosperity. But what is it, really?

     

     

     

     

     

     

     

     

    •Too Long, Didn't Read•

     

     

     

     

     

    Enrollment: Accepting citizens and organizations - enjoy the privileges of Aeoniancitizenship.

     

     

     

     

     

    Timezones: Global

     

     

     

     

     

    Primary language: English

     

     

     

     

     

    Focus: To promote progress and prosperity among our members.

     

     

     

     

     

     

     

     

    •The Pillars of the Federation•

     

     

     

     

     

    A Military Alliance

     

     

    The universe is a treacherous place. We at the Federation hold the belief that military strength and solidarity are critical to our members’ interests in the face of those who seek to violate them. Our Non-Aggression Pact and military cooperation are only part of Aeonian’s firm dedication to security.

     

     

     

     

     

    An Economic Syndicate

     

     

    Operating an advanced and wide-reaching network of markets across the universe, the Aeonian Federation is a key player in the galactic economy. With additional banking and investment options available to members, the Federation unlocks the path to prosperity and financial security.

     

     

     

     

     

    A Visionary Pioneer

     

     

    As a progressive, forward-thinking organization, the Aeonian Federation is always striving to do what has never been done before. We challenge the traditional “guild alliance” paradigm and emphasize the importance of member and organization sovereignty. We push the technical limits of what Dual Universe represents, undertaking bold enterprises such as Project Emberstone. Rest assured: there’s no such thing as “boring” at the Federation.

     

     

     

     

     

    A Community and Family

     

     

    The Federation isn’t the typical dictatorship guild. Although we may appear large, we’re also a tight-knit family dedicated to player cohesion. With our revolutionary Nexus hubs (the ultimate social network) and frequent game nights, the Aeonian Federation offers the best of both worlds: the friendship of a small community and the security of a large, established organization.

     

     

     

     

     

    •The Administration•

     

     

     

     

     

    In order to keep AFED running smoothly and its members happy and safe, the Syndicate employs a variety of structural techniques and facilities to ensure the integrity and continued existence of the Federation. These make up the Administration of the Aeonian Federation. Take a look below:

     

     

     

     

     

    Directorate

     

     

    The legates of the Federation, there to maintain the integrity of the entire system.

     

     

     

     

     

    Magistratum

     

     

    The legislative and judicial division, there to resolve internal conflicts/disputes, create internal policy, and oversee diplomatic relations.

     

     

     

     

     

    Grand Assembly

     

     

    The collective assembly of the Aeonian Federation. Composed of representatives from each member organization as well as individual citizens, the Grand Assembly is a place of discussion between the members of the Federation, where actions and resolutions can be diplomatically discussed.

     

     

     

     

     

    Administration

     

     

    All of the various other departments necessary to make the Federation function. Many valuable teams and departments are part of the Administration, including our Development Department, design teams, Defense Department, and Communications Department.

     

     

     

     

     

     

     

     

    •The Verdict•

     

     

     

     

     

    Aeonian is a choice. Your choice.

     

     

    Let your dreams take flight.

     

  6.  

    Here's my idea:

     

    The kind of technology that the ark uses to protect buildings should take up a huge amount energy because it is actively preventing certain players from destroying/modifying voxels, and as more constructs are created it has to protect more. So in order to balance this, players have to actively pay for their use of of the arkified area on a per-voxel basis (whether this should be monetary or resources idk). If the player runs out of resources to maintain the construct within the arkified zone, it temporarily becomes unprotected and players can either destroy it, or start paying for those voxels themselves. 

     

    This idea assumes that "VR mode" blueprint construction is implemented. This means that players who are just starting out and cannot yet pay for protection of their constructs in the ark-zone can do so by using VR construction and building the actual structure elsewhere. If they (as a new player) want to build their structure within the ark zone must begin a career or coordinate with an established organization to get it built and regularly payed for.  

     

    While this cost of building in a protected zone is a downside, it can easily be worth the cost. Buildings within this zone are the first constructs players see when the spawn at the ark ship, so these buildings will have more visibility to new players than any other in the game with the added benefit of being indestructible. If you are seeking a place for your market, business, or organization headquarters there is no better location than here. 

     

     

    Aha...so there is a way to buy out the Ark area. Excellent. +1 this idea :D

  7. Yes yes quite. Thank you for bring up these, ah, excellent points. I am sure we all have very real concerns of the possibility of these controversial creations...but the real point of your post here as I understand it is to introduce the idea of a player council, indeed similar to the Council of Stellar Management present in EVE.

     

    Well, allow me to steer you to this particular thread, for the idea has already seen the light of day. Please peruse it at your leisure.

     

    Yours sincerely,

    Astrophil

    Democracy Killer

  8. Hmm, seems like a problem without one best solution. I would suggest that using cryopod/cryobed to spawn in and out, while disconnecting for any other reason results in character death and then the resurrection is handled normally when logging on. It may seem unfair, but I get the feeling of having ragdolls everywhere isn't that good of a solution. Also, the cryobeds would work like the resurrection nodes where you spawn in the closest one, to avoid teleport abuse.

     

    I agree with the cryobed part if possible...but I would say ragdoll if a cryobed isn't nearby. Similar to Avatar...so ragdolling would probably result in death 9/10 times...but there's always that 10% chance :)

  9. We pray to our Lord and Savior, the Majestic Space Whale, for such an idea one day to be implemented. But what I think, is to first let the devs lock down how mechanical ships work and function in the game and perhaps in the future allow for biological ships to be ... uhm, built? Tamed? Stiched together? Such ships would take time off the devs hands and I'm pretty sure their hands are already full.

     

    I would so love to be able to perform ship surgery.

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