Burble
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Burble got a reaction from Atmosph3rik in let the whole world know about this game
And then there are the extortion fees Steam charges you everytime 'it' sells your game. I think NQ are smarter than that. I have already seen some prime time adverts for DU on the regular interweb in good places. Far better to spend money on advertising than to give Steam a cut of your profits.
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Burble got a reaction from Warlander in let the whole world know about this game
And then there are the extortion fees Steam charges you everytime 'it' sells your game. I think NQ are smarter than that. I have already seen some prime time adverts for DU on the regular interweb in good places. Far better to spend money on advertising than to give Steam a cut of your profits.
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Burble got a reaction from Scavenger in Why this game is not what I expected ...
I just spent almost a week on an insane and pointless yet beautiful building and terraforming project. I did not mine a single node. Could not care less if someone else was stealing all the resources. I have my territory, my ore will be there when I need it.
This is a game for creativity, surely. If you want some kind of empire building space combat game there are many better ones to choose from
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Burble got a reaction from DarkAster in Please help
So, after a few days....
I was wrong. This game is amazing. Now that my eyes have got used to the visual blur thing and assuming that the ground level LOD graphics will one day be improved. There are a lot of moments where the graphics look stunning. The constructs and elements look beautiful. The learning curve, that is so prohibitive in your first few hours actually becomes very rewarding when your production set up starts to yield results. Anyone who can push through the initial frustrations will not regret it.
The voxel tech for ship construction is outstanding and everything I had ever dreamed about in other voxel builders.
If you are starting the game today my best advice is get the hell off of Sanctuary as soon as you possibly can. That desolate wasteland of crushed and broken dreams is not the way to present this game to a new player in my opinion
I am always happy to say I was wrong when I am. My initial whine-not-whine thread has now transformed into a glowing positive review of the game so far.
Well done NQ, I am absolutely enjoying myself now.
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Burble reacted to blazemonger in Please help
Unclaim the ore, you can't craft with it when it is claimed..
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Burble got a reaction from VerZalj in PC upgrade desired, gear purchase advice request...
^^^^ what he said.. I'm running an RTX 2060 super and keeping 60fps most of the time. The 2070 super would be quite a good % better again. You have a faster processor than me it looks like. I'm running 32gb of memory but I think that is overkill.
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Burble got a reaction from michaelk in What am I missing
As it is now I am the kind of idiot who will stick around and play through the problems for the dream of the polished product. However there will be hundreds of players lost between now and then. One of the major draws (and promised advertising points) of this game is a single shard universe populated by thousands of players. Having thousands of players means keeping as many as possible. They are building a masterpiece of a game I am sure, but with the resources they have gained it might be wise to employ some people who do have some experience to help out and speed up the process in a few key areas.
A few years from now, the game is finally close to the idea that was declared....and this wonderful single shard universe is only populated by the 30-40 die hard fans who stuck around that long. Would be a huge waste. The money would have still made it worth it for NQ. But the vision would have failed.