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Halo381

Alpha Team Vanguard
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Everything posted by Halo381

  1. (OOC: can we all italicize our actions? It just seems really weird to me with everyone using the pound symbol) Daniel walks to the bar and sits "Might I have a whiskey? he addresses the barbot
  2. Damn, you beat me to it. I was gonna make one of these. Also, let's call it "The Tavern"
  3. Wait, will these NPC's be played by you, Michael?
  4. The short answer for the first two questions are: We don't know As for the third, I believe the material your construct is made from determines it's color. That's how it seemed to me, anyways. To paint over a color would be to remove one material and replace it with another.
  5. Okay, so I know that what I'm about to type doesn't really contribute to the community much or anything, and I sorely apologize for that, BUT, For the love of all things holy, can we all agree not to respond to (or CREATE) any more Payment Model topics? God forbid, if you create one you must want half the community to come and rain on your sunny day. It's a salty topic, and you're bound to get crap for it no matter how good the idea sounds to you, so please, PLEASE, don't create these topics (there are already several, much to many people's chagrin). And for any forum go-ers that see these topics, please quote the above green text. Sincerely, An annoyed community member
  6. You realize that the developers would never implement this, right? They've explicitly stated on multiple occasions: their goal is to keep the gameplay community as undivided as possible. That's the reason there's only one Arkship. If you allow people to rent their own space, you instantly divide the community. Not to mention the fact that this essentially makes the game pay-to-win. Anyone with enough money can simply buy a couple of solar systems and ban anyone else from entering, thus having all those resources to themselves. Quite frankly, this plan has more holes in it than a slice of swiss. On the note of one big payment, rather than monthly subscription......... THAT'S A BIGGER PAYWALL THAN MONTHLY SUBSCRIPTION YOU DOLT!!!!!!!!
  7. This is a masterpiece of photoshop.
  8. Since it's 99% likely that the Arkzone on Alioth will just become one massive city, I'd like to pose the question of: What will we call it?
  9. Making stars voxel based seems kinda useless to me. Their heat is so powerful you'd never be able to get close enough to actually do things with the material. I think that stars will just be a 3D effect put up in the center of a solar system.
  10. Y'know, there's a reason we still give our soldiers knives and bayonets today. The same reason the soldiers in the American Civil War and the American Revolutionary war had them: Eventually you're gonna get real close to the enemy, and it's kinda hard to aim at an enemy one foot away with a rifle barrel that's three feet long. So they drop the rifles, pull out the knives, and get to work. Same thing happens in today's world: Troop goes to clear a room, encounters an enemy that's too close to really aim at, so they go in for hand to hand. Melee combat will never die. It will forever be the easiest way to deal with enemies that get close to you.
  11. I believe if you click the "Use Full Editor" button after you hit "Edit", you should be able to change the title of the topic. This also allows you to change tags
  12. A few people who have asked about my organization have emphasized a little disdain for the lack of an emphasis on shipbuilding and more of an emphasis on mining. However, I'd like to note that there is equal emphasis on both of those endeavors. As such, I added a new section to the Description, labeled Shipbuilding which details how Chromion Industrial will handle shipbuilding as a whole. If there are any questions regarding the topic, please PM me for more information.
  13. 1) Matter compression does not remove the mass from an object. You'll weigh a cubic f**kton heavier than you did before you landed if you planned to mine out acres of terrain, and taking off like that will be a nightmare for sure. Between gravity and air resistance, it's safe to say you'd be stuck on the planet for quite a while. 2) I'm not saying that engines should naturally just consume massive amounts of power, but getting off a planet with anywhere near 1G of Gravity after adding so many resources... Well, I hope you at least built your ship in anticipation of this
  14. Methinks it'd be rather difficult to enforce one's rule upon an entire system, depending on how determined the enemy is. They could just bypass the SG and take the week long trip to warp in, then settle on the backside of some obscure planet/asteroid. I don't think scanners that can survey the entire system at once should be a thing, which means comm buoys would become a thing, and methinks that might get expensive, thus making the "owner" of the system not have the funds or not want to spend the funds to put them up. I'd say that depends upon the resources the nation has, and the resources a particular corporation needs. For example: say Uranium is super duper rare and extremely useful. One prospective nation comes along and finds a massive vein of the stuff underground. Now, they've gained the potential to become a nation, since Uranium trading is lucrative, and they control the largest source. Now they have to fulfill two requirements for powerful-ish organizations to settle under their rule: They must be able to defend their territory aptly, or organizations would see them as weak and never deign to fall under their rule They must have a reasonable tax on the product they hold, otherwise no one will want to spend a heinous amount for only a little bit of Uranium If they can get these two things down and done, they can get the backing of powerful organizations so long as the retain control over that material. Singular players may also join up, though the tax would prolly have to be lowered for them; their pockets aren't quite as deep as a full fledged organization.
  15. I believe JC said in his interview with GrayStillPlays that at release any weather effects would just be textures. I'm unsure if they'd affect any ship systems, though that'd be interesting As for natural disasters, I wouldn't mind a system such as this. However, if they were to be implemented, I'd propose that we "first gen" players form a coalition, sorta like FEMA (an national American disaster relief group, for all yall who don't know) where we help get any new players who were affected by the natural disaster in game and reimburse them/ help them get by in such a difficult time.
  16. This, I would like to see as well. It effectively creates endless content for the game, in terms of elements
  17. As far as I know, NPC's are not a thing with DU
  18. To answer two of your questions: All things are made by players The blueprints would likely have to be researched, though don't take my word for it.
  19. I've been wondering that too. At a guess I'd say everyone gets a fixed amount of cash when they first spawn in, and if all the ships available are too expensive then... Bye bye new player. Though, while any good salesman would cater to the new populace, methinks there might not be quite as many that do so. As for the replenishing of resources.... I suppose that, if the area is occupied by a player construct then resources cannot spawn within say... ten meters? So if you put an underground base in, then yay secrecy but boo resources.
  20. You could say that, a certain type of long range sensor doesn't work inside a solar system, because the solar wind produces too much interference. As for free-form travel, my question is: Why? The system that's in place is already quite good. If I so choose, I can build a base off in deep space, and stage operations from there, and I know it can't be too far from the enemy or the travel time will be debilitating. Mind, travel time is something one must plan, when considering everything. If it's near instant, you're just reducing immersion from the game, in my opinion.
  21. Depending upon how advanced the community has gotten, they may be able to buy a ship for cheap and go explore the solar system
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