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Apillion

Alpha Tester
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  • backer_title
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  1. As was already said ...The ship you are chasing will not stop when they alt+f4 because your presence keeps them moving even when they are longed off .
  2. Coincidentally there was a NQ person on discord at the time i was asking about that.. It is being worked on..
  3. I heard there is a talent rest coming.. ^^ NQ caters for everyone hehe..
  4. The AGG ship will get a "grounded" tag...
  5. The ship you are chasing will keep moving because you will be in rendering distance.
  6. Even better than my suggestion. Combined with ShioriStein suggestion of needing something like a Factory set up to do recycling . I don't mind it being hard to recycle stuff and perhaps even taking a long time to do but it would really be nice to have.. Cause when you start building bigger ships the parts from small ships kinda becomes useless.
  7. We need a Element that can be placed in your base or ship that can recycle elements that you no longer need to return a portion of the raw materials.
  8. Apillion

    Salvage tool

    There should be a tool to salvage abandoned or damaged constructs.
  9. So after my very first play test 16/05 I have experienced and seen a few people complain about constructs that are intentional/accidentally parked inside a static core sphere of influence. Might i suggest the ability to move a construct that is not owned by yourself if it is inside a dynamic cores influence area. Note: This is obviously only relevant while there is no PVP, or perhaps there my be reasons why you don't want to destroy a ship that is parked inside your land. Who knows.
  10. discordauth:4wAn45I_u6PH54plu26iSNZLBJBEGDdR8-NU7CovRTk=

  11. Hi everyone.. I was a bit overeager and mad a Introducing yourself post on another thread then discovered this one WHOOPS! o/
  12. discordauth:4wAn45I_u6PH54plu26iSNZLBJBEGDdR8-NU7CovRTk=

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