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Yuu

Alpha Tester
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  1. Like
    Yuu reacted to Ryoko_Takahashi in DU Memes   
    *holds her tight* I love you Alioth-chan, but I need to mine you for minerals. I'm sorry
     
     

  2. Like
    Yuu reacted to SirJohn85 in DU Memes   
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    Yuu reacted to Code24 in DU Memes   
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    Yuu reacted to Code24 in DU Memes   
  5. Like
    Yuu reacted to Lethys in Standardizing construction   
    This would only be useful for a trading hub anyway. 
     
    Bases, outposts and org stations in space are mostly org specific and not for public use. Those will have org specific standards anyway.
     
    Cities might enforce a no-fly zone for obvious reasons (PvP,  clutter, order,..) but may gravitate towards some kind of DU wide standard. 
     
    So we're only talking about public markets really. And those will be dictated by supply and demand, services available and taxes. 
     
    It's up to players and what kind of ship meta will prevail in DU. Lots of smaller platforms for single seaters do make sense, because I doubt ppl will take out their big toys to Go to a city/market to shop. Also bigger ships will need a Crew, which won't be easy to organize for someone just to go shopping 
  6. Like
    Yuu reacted to Zekarsis in Standardizing construction   
    Hello everyone i first want to start by saying im really exited to be involved with dual universe and its development. i'm making this post because i believe it would be very helpful in the future to standardize things like hangars and platforms. what i mean by standardizing is that as a community whole i believe all small ships and hangars should have a set value of space per ship. for example cars. many of us drive cars and all of them are built to meet a certain length, width and height. To clarify i'm not asking everyone to limit the size of their ships what i'm asking is that there should be a recommended size limit so that your ship can land on all hangars and platforms across the universe.  By standardizing our hangars it will encourage others to build their ships to a size that will fit allowing that same ship to fit in another hangar from another faction just like our cars fit inside garages.
     
    (Just to make sure I've clarified what i'm asking a single ship landing pad could be a 5x5x5 cubed space. so if your hangar will have 4 landing pads then it would be a 25x25x25 cubed space to allow enough room for those ships to land and maneuver with ease.)
  7. Like
    Yuu reacted to DecoyGoatBomb in Municipalities and Governing System   
    Hey All,
     
    I think DU is a game that could do justice to a system based around municipalities and governing. This may sound like an overreach of the free play nature of the game but I think the extremely capable playerbase will be hamstrung without these type of options. I will break it down some suggestions tier by tier:
     
    -Cities- (Mayorship)
    Facilities: city core unit, power, lights and respawn hub
    Commerce: unlinked market terminals and sales tax
    Zoning: city blocks, streets and zone based taxes, mining rights
    Policing: street level defensive structures for preventing violence in the city
     
    -Territories- (Governorship)
    Facilities: banks (terminals), warehouses (large vault style containers), trade hub (planetary terminals), planetary transportation
    Commerce: Import tax, city trade deals, industrial incentives
    Zoning: ability to claim adjacent territories with city progression instead of a physical territory units
    Policing: Major ground defenses to prevent outside aggresion
     
    -Planetary- (Lordship)
    Facilities:  One specialized core unit chosen from a list
    (Large Scale Shield, Trade Center, Senate, Industrial Center), Spaceport (interplanetary transport)
    Commerce: Trade Center (interplanetary terminals), Org trade deals
    Zoning: Sanctuary zones, Conflict zones (within your influence and population)
    Policing: Planetary defense (Large Scale shields), Large anti-air defenses
     
    I know this is not all necessarily easy especially when you get to the Planetary tier. I believe some of the things in the first two tiers are very beneficial to having a meaningful player city experience. I would like to clarify a few things that may seem vague or odd. I know the idea of transportation hubs is odd when you have vehicles and spaceships but the idea is it to be a very fast way to travel from point A to B (at a steep cost) rather than physically traveling all that way. With such a large map this would incentive players to at the least pass through cities and traveling via personal ship would still have a place as you would only be able to travel with your character with this system. This would also generate a need for spacport adjacent ship storage. In my experience as a mayor in SWG this created a more interactive player population. Another thing that may seem odd is giving seemingly military facilities and roles to a municipal power but I tried to keep it to policing and defense as that is something a city does in real life. Lastly, I know some may see this and think this would take away the ability to build custom facilities and everything would become to uniform but most things in this list would be implemented into the game world via a core unit that could be supported by terminals and other types of units that would be linked to the core unit. Two examples of this would be a "city core unit" would be where you manage all of the linked city facilities including power, lights taxes etc... another example would be a "Trade Center" would have a core unit that would be required but then you can also attach additional terminals. From this you can physically make a voxel based building to fit whatever form you would like.This is just some ideas so please feel free to add or take away anything. The main goal is to keep it simple as I know designing and implementing systems like this is very difficult. Happy to discuss in the comments.
     
     
     
  8. Like
    Yuu reacted to AdmiralSeth in The Eden Republic (Revised Again)   
    Ok. I look forward to working with you in the future. If you wish, you can join our discord, the link is on the home page of our website and I’ll give you the foreign representative role. I’ll also put your org as a partner on the website and list it in our description.
  9. Like
    Yuu reacted to Kemik99 in Merging Constructs.   
    My idea came from talking to a friend that is building a large ship.
     
    Merging Constructs would be a nice option to use in building Modular / large ships,
     
    Example 1:  you're building a large ship and you need more room in one direction. you can take a second Core, and "Merge" it with the first Core. and extend the build area in 1 direction.
     
    Example 2: you could build modules and connect them to existing ships. A Cargo ship can pick up a Client's cargo Module attach it to his / hers ship and deliver it to the planet for the client. this would open up endless possibilities in ship and habitat construction. Instead of deconstructing a whole ship just to add more living space for friends, you can simply add another module.
     
    Thanks,
  10. Like
    Yuu reacted to AdmiralSeth in The Eden Republic (Revised Again)   
    I've been trying to get people to join since my org's founding in late September. Currently, I have just recruited my brother who will be joining us shortly on the community page. The info on the project can be found here if you were wondering for more detail. The Democracy thing will be slowly starting to come into swing once we get enough members to start voting on things. We currently only have one active member if you don't count me, and three representatives of other nations. Also, thanks for the complement. I've gone through way to many designs on the first one. xd
  11. Like
    Yuu reacted to Mod-Merwyn in Requirements check before pledging   
    Hi @Yuuyake and welcome on the forums.
     
    You may want to ask this question directly to NQ support here: http://support.dualthegame.com/.
     
    ~ Merwyn
  12. Like
    Yuu got a reaction from AdmiralSeth in The Eden Republic (Revised Again)   
    Hi Seth !
     
    Are you starting this Eden Republic from scratch, or do you already have members ?
    Does this organisation have a purpose or a guideline (other than being a democracy) ? You are speaking of a project... Or do you intend to apply the democratic concept to the max, and wait for the members to vote those ?
     
    By the way, nice work on the design of the logos, especially the second on. 
  13. Like
    Yuu reacted to NQ-Nomad in More Shipbuilding Contest Entries!   
    First place
    The Goblin Shark by OneThousandStars
     

     

  14. Like
    Yuu reacted to NQ-Nomad in More Shipbuilding Contest Entries!   
    Third place
    Dart by Staples
     

     

  15. Like
    Yuu reacted to NQ-Nomad in More Shipbuilding Contest Entries!   
    CronaelMain by Cronael
     

  16. Like
    Yuu reacted to NQ-Nomad in More Shipbuilding Contest Entries!   
    Pegasus MC 400 V2 by Tango_Lima
     

     

     

     

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