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HOW TO PREPARE FOR PVE MISSIONS


NQ-Wanderer

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Hello, Noveans!

 

Update 1.4 is just days away, and we’re excited for you to experience the new PvE feature, where you'll battle against mysterious foes emerging from an unknown gravitational signature on the system's outskirts. As you fight to counter this sudden onslaught, you'll also buy time for scientists to identify the threat. The update’s narrative will progressively unlock through server-wide milestones as you complete combat missions.
 

But how can you prepare to engage with this feature on day one? We’re writing to share some information to assist you.

 

First, how can you take missions?

 

You’ll discover a new tab in your missions overview (F8) labeled Alien Warfare.

 

image1.png


From here, you can choose the difficulty tier you’d like to tackle, specify the planet near which your mission will commence, see the restrictions (more on that below), accept your mission, and review the narrative as it unlocks!

 

image2.png

 

Remember, there is no collateral needed for combat missions; you can take them on for free.

 

Once the mission is accepted, you can navigate to the mission entry portal, and when in proximity, click the button to teleport you, your passengers, and your ship to the mission site.

 

image3.png

 

Should you wish to abort a mission, navigate to the beacon within the mission site and press the teleport button again in your mission interface (F8). If, for any reason, you can’t find the beacon, you can also set your waypoint there from the mission menu.

 

There are restrictions on what you can bring into each mission Tier

 

Forbidden in all Tiers:

  • Resurrection nodes
  • Surrogate Pods
  • Surrogate Stations
  • Repair Units
  • Warp Drives
  • Core Units (Your ship’s Core Unit doesn’t count, but you can’t bring any additional cores into the mission, such as undeployed ones in your inventory.)


Very Easy Missions:

  • Reward: 260,000 quanta
  • Max Mass: 50t
  • Time Limit: 15 minutes
  • Max Crew: 2
  • Maximum Ship Core Size: Extra Small
  • Forbidden Items: Small, Medium, and Large Shields; Small, Medium, and Large Weapons

 

Easy Missions:

  • Reward: 900,000 quanta
  • Max Mass: 150t
  • Time Limit: 25 minutes
  • Max Crew: 3
  • Maximum Ship Core Size: Small
  • Forbidden Items: Medium and Large Shields; Medium and Large Weapons

 

Medium Missions:

  • Reward: 2,500,000 quanta
  • Max Mass: 400t
  • Time Limit: 30 minutes
  • Max Crew: 4
  • Maximum Ship Core Size: Medium
  • Forbidden Items: Large Shields; Large Weapons

 

Hard Missions:

  • Reward: 5,000,000 quanta
  • Max Mass: 1500t
  • Time Limit: 40 minutes
  • Max Crew: 5

 

Very Hard Missions:

  • Reward: 7,000,000 quanta
  • Max Mass: 2000t
  • Time Limit: 50 minutes
  • Max Crew: 6

 

Tips on Completing Missions

 

The objective of the missions is to eliminate enemy forces that spawn within the time limit. You can monitor mission progress and remaining time here:

 

image4.png

 

Bear in mind that enemy weapons will target you upon entry and are accurate. They will spawn and remain relatively close to you, and they will maintain range with your ship should you decide to kite.

 

We recommend equipping your vessel with potent close-range weapons and the highest tier of shield you can afford. You might also find it beneficial to vent your shields periodically when there's a lull in the combat. Experimenting with ammunition types and shield resistance settings will help you find your most effective setup.

 

While the standard piloting controls will work, you could explore player-made piloting and combat Lua control programs. These can enhance your effectiveness and ease your engagement with the enemy. DU Creators, a player-run website and Discord server, is a great place to start looking for new ships, buildings, and Lua scripts. However, if you don’t want to use custom Lua scripts, the game’s regular controls are still effective, especially with the use of the Tactical Map:

 

image5.png

 

Lastly, consider planning your logistics. Mission portals will spawn near the planet you designate, and you’ll need to fly to it and return to resupply after the mission. Would a static ground base, an orbital station, or a larger carrier ship minimize the time you spend between missions rearming, refueling, and repairing? The choices are yours to experiment with. 


Update 1.4 is launching on the 20th of June 2023. Servers will go down at 08:00 UTC, and we aim to reopen them at 12:00 UTC. Prepare for a fight, Noveans!
 

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