Megabosslord Posted February 2, 2022 Share Posted February 2, 2022 Link to comment Share on other sites More sharing options...
Megabosslord Posted February 2, 2022 Author Share Posted February 2, 2022 (edited) Like most people, I started my base on the ground and it grew from there… Now it’s way too hard to relocate and no benefit. Gameplay progression needs to not only remove barriers, but reward progressing to a space station. [EDIT: To be clear, every time a player flies between 2 points near the surface of a planet they’re pushing/pulling huge volumes of data from the server to the client, costing both parties IRL money.] Edited February 2, 2022 by Megabosslord Link to comment Share on other sites More sharing options...
Knight-Sevy Posted February 2, 2022 Share Posted February 2, 2022 Moons are a cool place Link to comment Share on other sites More sharing options...
Megabosslord Posted February 2, 2022 Author Share Posted February 2, 2022 54 minutes ago, Knight-Sevy said: Moons are a cool place As long as they're desolate. As soon as you have a bunch of constructs being transited by multiple players the upload cost for the servers increases exponentially. Link to comment Share on other sites More sharing options...
Atmosph3rik Posted February 2, 2022 Share Posted February 2, 2022 If they want us to move to space all they need to do is move Market 6 ? But really it would be more fun if they give us player run markets, and let us pick the new market 6. CptLoRes, Megabosslord and GraXXoR 3 Link to comment Share on other sites More sharing options...
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