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Greenfox

[IC] Iridium Cartel

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Welcome at the Iridium Cartel Forum Recruitment and Info Center.

We strive to be an strong economical player in the DU Universe. While still focusing on having fun and mainly focusing on interaction between people.

Our main goals are simple.
- Setup bases of operation, where members can craft and store their goods.
- Setup sale sites for said goods.
- Maintain a way for non-members to work for the Iridium Cartel. For an payout in ingame coin.
- Maintain a way for members to work for the Iridium Cartel. For an Payout in ingame coin or Iridium Credits.
- Have fun working together and enriching each other.



If you're interested in joining, you will be required to become a member of "The Empire" too. There's no negative aspects of being an "Empire" member or an "Iridium Cartel" member in a monetary way.

No Taxes are levied.
No mandatory tasks are handed out.
No part of your freedom is taken away.


The only negative aspect might be, that in war times ... empire members might be suspect to force by third partys. If they end up in the crossfire of conflicts somehow. While protection trough the military of the empire is a given during the whole duration of being a member, misfortune could still happen to any empire member.


So how will the Iridium Cartel finance itself?
Quite simple.

If you work for the Iridium Cartel without payout in ingame coin, you will be awarded with Iridium Credits as a member. These Iridium Credits can be used to buy things which are not for sale for the public or you can get a discount on general sales products. The more people work for Iridium Credits, the more products and services we will be able to actively hold up.

 

 

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Here you will be able to ask questions, gather infos or even apply for membership.

We strive to be open about mostly anything that isn't a buisness secret. So you always will be able to see how many of our membership numbers, actually are active in someway towards our corporation.

 

 

Pleaes do keep discussions about ingame or forums topics out of this thread.

Pleaes don't bump this post without any worthwhile info/ changes or questions (No: Bump~ Just for the sake of it.).

 

FAQ:

Q: Do i need to be an member of "The Empire"?

A: Yes~ We don't see any real negative aspects of being an civilian of "The Empire" and it will make communication between our corporation and others that joined the bigger entity easyer.

 

Q: Will i get an even share if i do a task in a mining group?

A: Yes. Regardless of what you're doing, everyone will agree beforehand to handout a equal share to each participating member. Mining, Transporting and Market related dutys will be generic tasks of a mining group. So that someone who flys a transport from A to B the whole time will be awarded the same as the people mining or the people that setup market related tasks (based on the time they spent on the task). But the group can always decide to do things fully together, from start to end. But this is still in a "concept" stage ... we will see how well it holds up in beta times.

 

Q: Will fuel for transportation tasks be supplied?

A: Yes and No. You can add fuel consumption into an calculation we will provide, so that an extra bit of the share should cover that extra cost. Do mind, fuel consumption will be calculated on weight moved and the distance. So if you use way to much fuel then a halfway optimized transport would, you could end up with a bit less real wage for your task.

 

Q: What is a public fabrication site?

A: An area where anyone will be able to craft. Either with their own ressources that they supply, with only a fee for the crafting building usage = they can keep the endproduct. Or with the resources of the Iridium Cartel, where they will be awarded ingame coin for finished products= they will need to sell the endproduct at a given rate.

 

Q: What is a public market site?

A: An market where everyone can create buy and sell orders, regardless of membership status or not. No discounts or controlled rates for products will be in place in these areas and only a small tax will be deducted for transactions. But the main use for the Iridium Cartel will be, buying ressources off non-member players for later fabrication use.

 

- to be added

 

Affiliated Organizations and Corporations:

- The Empire

- to be added

 

Discord:

- to be added ( when i finish it someday xD)

 

Active Member Count ( last 14 days):

3 out of 3 / 100%

 

Members on absent/ holiday list:

- to be added

 

Member Slots filled:

3/xx (not yet decided how many members we will take up as a maximum. But it won't be over 50 probably.)

 

Public Market Sites (with closest planet in cursive + distance):

- to be added

 

Public Fabrication Sites (with closest planet in cursive + distance):

- to be added

 

 

General description of what  member type we want, or rather what members should expect normal ingame activity to be:

- no military actions ( we will hire mercenarys/ guards or affiliated military services for protection. We do encourage members to join more PvP oriented groups for bloodlust fullfillment needs~)

- group mining

- transport tasks

- fabrication of materials and elements

- building of market sites/ fabrication sites

- social interactions (chatting and all kinds of small talk)

- stocking and checking of markets

- improveing LUA scripts for storage/ markets/ fabrication or auto follow tasks

- being talkative in either chats or voip

 

 

 

 

 

 

 

 

 

 

https://community.dualthegame.com/organization/iridium-cartel#post_4016

 

WIP: More to come ;3. Just reserving the spot atm. Do mind the rough state of this, just starting this up. Any feedback is welcome, as long as it's constructive.

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Some or maybe many players could find it odd to see an organization thread with basically a FAQ right away without an introductory section about the organization.

 

At least I had that feeling.

 

I therefore suggest to add one that briefly describes what the "IC" is all about or that it is part of X so that the following information (what comes after) is logically connected or doesn't seem "off".

 

Of course some of the info is but a click away or can quickly be looked up due to links and whatnot. But it would be either courtesy or simply convenience to add a small descriptive paragraph.

 

What do you think?

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1 hour ago, Warden said:

Some or maybe many players could find it odd to see an organization thread with basically a FAQ right away without an introductory section about the organization.

I ignored it because of that

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6 hours ago, Lethys said:

I ignored it because of that

 

7 hours ago, Warden said:

Some or maybe many players could find it odd to see an organization thread with basically a FAQ right away without an introductory section about the organization.

 

At least I had that feeling.

 

I therefore suggest to add one that briefly describes what the "IC" is all about or that it is part of X so that the following information (what comes after) is logically connected or doesn't seem "off".

 

Of course some of the info is but a click away or can quickly be looked up due to links and whatnot. But it would be either courtesy or simply convenience to add a small descriptive paragraph.

 

What do you think?

Good point.

 

Adding that on my notes for the rework :3.

 

Well there's no rush for us atm. Just doing bit by bit~

 

Edit: Just added the description from our corp site for now. Need to check out other recruitment posts to see how the general public handles this :3.

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Someone cleaned this before me, but just to make it clear: if your message does not add to the initial discussion (in one way or the other), it probably shouldn't be here.

Let's be honest: no one will ever agrees with everyone else. But you can live with it. Starting a fight every time won't lead anywhere.

 

Peace and love 😉

(or... at least love)

 

~ Merwyn

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