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Nothing should be automated... yet


0something0

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So, it is baxically established that complete automation will be purposely nade impossible. (No fully automated luxury gay spacr communism for you), but that there will still be lua scripting. However, I imagine parts such as warp drives, TCU units, cockpits, etc  will already have some sort of software that we keep quite about to automate some of the processes that run in the part. But what if we didn't do that and force everyone to use mechanical controls and have to control every little thing (no fly-by-wire for instance) or write their own firmware to operate them?

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The arguement "if no automation, then no automation" does not work. If you don't like the fact you won't fly a giant spaceship on your own that doesn't mean NQ has to make even the msot trivial of stuff manual. Scripts are there to assist on controls, not do things for you - like fighting with drones, or just making a ship that can fire 1000 guns on one target at once while you travel at 5,500 Km/s in orbit around the target. The scripts are there to let you know when you got a high chance of hitting the enemy, not taking the shots for you.


"Oh, you wanna log into the game? LEARN HOW TO NETCODE SCRUB" that is what you sound like.

Please stop reposting the same topic under a different title. It's counter-productive.

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Yes, scripts are there to assist. They should also assist with running part functions like in nuclear reactors without having to manually control it like they did before computers that didn't fill up a whole room were made. DU is supposed to be about players making all the stuff, and that should go for firmware and OS's

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5 hours ago, 0something0 said:

Yes, scripts are there to assist. They should also assist with running part functions like in nuclear reactors without having to manually control it like they did before computers that didn't fill up a whole room were made. DU is supposed to be about players making all the stuff, and that should go for firmware and OS's

Lol yeah. And heavily unbalance the game while excluding 95% of all players. 

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6 hours ago, 0something0 said:

Yes, scripts are there to assist. They should also assist with running part functions like in nuclear reactors without having to manually control it like they did before computers that didn't fill up a whole room were made. DU is supposed to be about players making all the stuff, and that should go for firmware and OS's

Yes, that is accurate, but here's the deal.

Hire protection for a nuclear plant. Have the protection activate the Sensor triggers and have the sensor triggers proxy the Control Units who run the power plant.

 

Maintenance? Have a certain Organisation run maintenance of the power plant for a city, since NQ plans to have some form of wear and tear (look up their Warp Drive explanation on the AM and Ask Us Anything thread for more info). Likewiwse, have the sensor trigger proxy the control unit, and have it run a certain cycle off of a person's CPU /RAM that's on the building.

As far as "AFK moneymakers go" there's nothing more moneymaking than AFK making money by doanting your CPU for runnign ap owerplant.

I know, life is unfair, some people have high-paying jobs just cause they are trusted more or highly specialised -  and that won't be any different in DU. I'd not pick a rando mengineer over an engineer who knows the power plant in and out and can fix it real fast if something happens - like a cetain Twerkmotor planting some bombs for shits and giggles.

Job done, you got something that runs oan cycle, off of people who are near it. Jobs are created.

You may say "this sounds boring as a job", well, you can't be running on adrenaline 24/7, sometimes, you need to just chill out, go afk, or just talk with other people in your org while you run maintenance on the power plant to make that dough.

 

P.S. : You, the one who will yell "NDA!!! :V", I didn't say anything that's not on the DevBlogs or the Tutorials on youtube :P

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Thread Revival

 

Well, there still could be the option to write a new OS to control your elements instead of using the existing ones.

 

Following the example above, when you click on the Reactor Control Panel, instead of using the preloaded UI you could program a new software to do it.

 

It, taken to the extreme, forcing everyone to use mechanical controls (switches,buttons,etc) by default until you hook up the computer to ut and write/buy an OS.

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25 minutes ago, 0something0 said:

Thread Revival

 

Well, there still could be the option to write a new OS to control your elements instead of using the existing ones.

 

Following the example above, when you click on the Reactor Control Panel, instead of using the preloaded UI you could program a new software to do it.

 

It, taken to the extreme, forcing everyone to use mechanical controls (switches,buttons,etc) by default until you hook up the computer to ut and write/buy an OS.

I think program is a better term than OS (Operating System).... a program is comparatively easy to write, an OS is a huge beast to code for.

 

As a comment on what you wrote. If you are talking about allowing users to plug in their own system, say C#, instead of using DU scripting system, I would say that has a snowflakes chance in hell of occurring due to security, stability and performance issues - just to name a few.

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10 hours ago, 0something0 said:

Thread Revival

 

Well, there still could be the option to write a new OS to control your elements instead of using the existing ones.

 

Following the example above, when you click on the Reactor Control Panel, instead of using the preloaded UI you could program a new software to do it.

 

It, taken to the extreme, forcing everyone to use mechanical controls (switches,buttons,etc) by default until you hook up the computer to ut and write/buy an OS.

bad idea, that's bad balance and will just annoy people.

 

people who WANT can change their UI/controls/scripts of ships/bases but you don't HAVE TO

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It would potentially be still interesting to have the option to opt for manual rather then computerized controls to protect against EMP weaponary.

 

And source code of default UI or OS or whatever should still be accessable and ve like any other program.

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