Danger Posted September 25, 2016 Share Posted September 25, 2016 YouTube link here: https://www.youtube.com/watch?v=ZxYVJ52_wlI Hello everyone! You probably know that Alpha won't start earlier than in first half of 2017 and the fact you ended here means you are interested how to prototype your creations before we actually can do so in Alpha. So, I did some research and forget Blender and other hardcore 3D editing tools. Let's grab MagicaVoxel and start prototyping fast. The result won't be as accurate as you want them to be in-game, but why wasting time with perfection now, right? You can use this tool to quickly plan ahead and use these creations as schemes for later. MagicaVoxel: https://voxel.codeplex.com/wikipage?title=MagicaVoxel%20Editor&referringTitle=Home MagicaVoxel Renderer: https://voxel.codeplex.com/wikipage?title=MagicaVoxel%20Renderer&referringTitle=Home --------------- Interested in more guides and helpful community dedicated to Dual Universe? Join Alpha Academy and our Discord! More details on the DU website: https://community.dualthegame.com/organization/alpha-academy DaSchiz, Anaximander and Kurock 3 Link to comment Share on other sites More sharing options...
Semproser Posted September 25, 2016 Share Posted September 25, 2016 That's not a bad idea actually. Seems fairly useful for rough designs. Good thinking Link to comment Share on other sites More sharing options...
ChobitsCrazy Posted September 26, 2016 Share Posted September 26, 2016 This is a great tool to start with Voxels, good jump start on how the technology works. Still working on a Space Engineers project ATM but I'm gonna take a look at it heavily once that is complete. Link to comment Share on other sites More sharing options...
Damian_Firecaster Posted September 26, 2016 Share Posted September 26, 2016 YouTube link here: https://www.youtube.com/watch?v=ZxYVJ52_wlI Hello everyone! You probably know that Alpha won't start earlier than in first half of 2017 and the fact you ended here means you are interested how to prototype your creations before we actually can do so in Alpha. So, I did some research and forget Blender and other hardcore 3D editing tools. Let's grab MagicaVoxel and start prototyping fast. The result won't be as accurate as you want them to be in-game, but why wasting time with perfection now, right? You can use this tool to quickly plan ahead and use these creations as schemes for later. MagicaVoxel: https://voxel.codeplex.com/wikipage?title=MagicaVoxel%20Editor&referringTitle=Home MagicaVoxel Renderer: https://voxel.codeplex.com/wikipage?title=MagicaVoxel%20Renderer&referringTitle=Home --------------- Interested in more guides and helpful community dedicated to Dual Universe? Join Alpha Academy and our Discord! More details on the DU website: https://community.dualthegame.com/organization/alpha-academy I prototype mine in Landmark, Voxel building, Resource gathering, same as DU. We also have done 100's of video tutorials on how to build anything and everything with Voxels, Even STARSHIPS P.S. Landmark does have free 10 day trial accounts. Link to comment Share on other sites More sharing options...
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