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Ligator

Alpha Tester
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  1. I only have two alts. But i am considering getting a third for pvp. It is much more fun using the alts in this game than in Eve.
  2. Excellent. I actually proposed something like this to JC on twitter. If the T1s are made cheap people will be able to produce stuff. The high prices on higher tier stuff is ok. You can now build your own ship again without ruining yourself. The element destruction thing was a good idea but not all good ideas should be implemented. To get people to fly much (which is what you want in this game) you have to make sure that fuel is quite cheap and that repairs are cheap. Gravity and ghostvoxels and stuff often destroy ships in this game. So people will fly less if the risk to crash is too high (and you risk having to pay lots to rebuild the ship). Good that it is reversed. Now it is moving in a good direction again.
  3. Well the idea behind it is kind of ok. I agree with you there. But somehow the game made it imposdible for me, belonging to a small org, to do anything. I cant do indy, i cant construct anything anymore, my agg ships died and the cost of warpcells will increase heavily so i cant mine outside my planet, and i cant even mine on my planet due to pending operations. I ended up with nothing else to do ingame than picking surface rocks.
  4. Well ok, it will still be here. But the Devs has said that all these so called "exploits" will be removed, Istastopping a ship will be made impossible. See one of the latytest Dev reports. The possibility to instastop ships will go away. And it is no exploit. In order for the game to function we need a way to stop ships in space or while flying AGG.
  5. I hope the devs dont remove force respawn without considering the consequences. There is a need to get ingame methods to fixate ships in space, even without force respawn. And there is a need to be able to fixate AGG ships in the atmosphere, without force respawn. Without replacements for these two manouvers i would say that DU should not change the force respawn function at all.
  6. If the intention of AGG ships is not that you can operate it solo, and thus leave the ship if necessary, then it ademittedly is very sad Nevertheless NQ needs to adress this issue. Because a change like this will TOTALLY alter the use of AGG ships.
  7. Currently the only safe way to make your AGG ship safely stand STILL in one spot, is to relog. Then it stands still. If i dint use force respawn or anything like that the ship will often not be still and fixated. If done wrong, this will kill the use of all AGG ships. We wont be able to use them anymore. So pls make sure that there is a way to STOP the AGG ships before you implement the changes.
  8. So it still does not work after todays patch. Or... it worked once then no more. As with the "bottom of the buildbox" thing i wrote about. It worked once and no more. Why does it work once?
  9. Ok we solved it. Apparently the landing gear has to be in the very bottom of the build box. Then it is easy to land and dock, even with manouver tool. If the gear is not situated there one cannot land. I will rebuild my xs ship and make some experiments tonight. So. There seems to be a solution that allows you to dock, but the ships has to be built with landinggear in the absolute bottom of buildbox.
  10. I cant dock even with a xs shuttle with landing-gear. I feel that this is becominb problematic. DU should study the game Empyrion that actually has a working docking solution.
  11. That, the log off thing, will be a big problem if there is a downtime that is longer and perhaps unexpected. If I am disconnected then I might have to go to work or so, and cannot be there when the server is up again.
  12. I warned for this before the beta was released. The game is amazing but if too many fundamental parts of the game are fucked up, new people that join will freak out. It is beta. But even when joining a beta one expects that some aspects of the game function. Like the tutorial. Like that there is not 3544454533 hovers on the landingpad in alioth. ? I am an alpha tester and i love the game. I will stay. But how many of the new players will stay? Perhaps those that joined a good corporation in a place not too laggy. But the rest? And the login issue is devastating for the game. Another game i played early access on, that allowed the use of alts, gave a free new account and character to all with tjis kind of gamebreaking account-problems. The silence on these matters might scare away even old-timers. That have not been able to log in for perhaps 8 days and that have not received a proper message from the DU team yet.
  13. I am 28 hours too early it seems like. ? But now i have another problem. I cant link Discord to NDA. "Something went wrong with your account. Please retry in a few minutes."
  14. I retried and get error 100, http error
  15. I want to try Dual Univetrtse again. But when i try to log in i cant do so. I get something called error 4. I thought the servers are on 24/7 now. Am i wrong?
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