Jump to content

GraXXoR

Alpha Tester
  • Posts

    2059
  • Joined

  • Last visited

Posts posted by GraXXoR

  1. 5 hours ago, Mbobo2020 said:

    Normally I wouldn't mind this kinda fiasco on a normal afla/beta access on a free game, although I will probably avoid it, but we PAID for a SUBSCRIPTION. If you are happy to pay a company to beta test their product that's cool for you. But the majority of sane people are not happy about that. They should at least made subs active at the moment of the actual launch, because you cannot call this mess a launch (I haven't had a straight more than 20 minutes of playtime without a crash in the last 24h) ... let the people beta test their product in the meanwhile. You guys have absolutely NO idea what a beta game should represent anymore. No wonder they get away with this.


    I certainly can’t say this as a fact, but NQ are a fair company, I wouldn’t be surprised if they “compensate” beta subscribers for down time by extending their subscriptions.

     

    Before the context nazis arrive: THIS IS JUST CONJECTURE...

  2. I have a 2013 spec 4770K quad core CPU standard SATA “SAD” ? and 32GB of DDR3 RAM of some description. GPU is Zotac 1080Ti  bought second hand after the bitmining craze started to wear thin. 
     

    I get 40+ FPS and while it’s a bit jumpy from time to time, especially when I land at a crowded marketplace, it’s generally actually not that bad.. at markets, I often suffer from elements not loading (just voxels with empty space where engines should be)

     

    one thing I will say, though is that my CPU is constantly >70% even when doing nothing. 
     

    I suppose we all have our own definition of unplayable. 
     

    I have never used a monitor with > 60Hz display. 
    (I have a VR with 144Hz, though) so maybe it’s more of a shock for you coming from COD or another twitch type game. 
     

    for me, I came from ED at 60Hz and Cities Skylines which often went sub 30Hz with a massive city of 300k people. 
     

    I play at 2560x1440p with medium shadows settings. I am also an SC backer and play it for a few days after every update to see how it’s coming along (waiting for SQ42). 

     

    SC also runs fine on my middle aged spec PC so it’s gonna be peachy on yours. 
     

    I have 2Gbps FTTH with sub ms latency to the first relay and <3ms to AWS so it might be thst is a factor ?
     

    but DU is, as I say, generally ok. 

     

     

  3. Finally the game is starting to work as intended. A PLAYER driven economy. I have had to fly around the ark ship in search of the precious few bits and pieces we can’t make in our factory yet. (Lights, container hubs). The prices are Whooooooo high.... but I’m willing to pay them because I need the parts.  
     

    supply and demand, baby, it’s a beautiful thing!

     

    if you can’t buy it, buckle up (can’t use man-up any more T_T) make a factory yourself and sell it for an obscene profit. 

  4. 55 minutes ago, Peaces said:

    Dual should hire some of Amazons Devs , New world runs like a dream seamless even and its only Preview before Alpha even.

     

    3 months lets see how Dual is then . 

     

    Log in put skills on for 30 days then log off.

     

    About all we can do at the moment.

    Strange. I’ve been playing for a week. It was running smoothly most of the time. I’ve built a bunch of constructs, mined, traded, bartered and explored with pals, flown into space on someone else’s ship and watched as my dude got over a million skill Points in piloting. 
     

    this is the best and smoothest week Of play I’ve had in a while (the last hour or so was a bit rough, though) .

     

    I managed to log in ok after the update (the queue was 200+, though)

     

    I guess it’s just luck. 
     

     

    *disclaimer: this is just my anecdote. This is what I have experienced so far, no more no less.. please don’t feel that I’m saying you’re lying or whatever.  I just want people to know that not *everyone* is finding the game unplayable. 

    however, my experiences are quite narrow and purely on Alioth, I haven’t flown to other planets or taken part In PvP for example. 
     

    anyway. The more feedback NQ have, the better. 

  5. i'm really enjoying the beta... Had a rough 30 minutes just now, though, with constant kick outs (http error of some kind), but I guess that is what the current patch download i'm doing right now is aiming to address

    .

    Hope to see you again when the game is running smooth enough for you!   Good luck with the refund.

  6. You could actually try to communicate with someone. This is an MMO after all...

    or you could put a ticket in to NQ...

     

    OR you could add your location to your bookmark,force respawn back at a marketplace, buy parts. Make a speeder and fly back here and pick up the rest of your parts. 
    if a glitch like gets you down and stops you in your tracks,  you’re going to have to learn new ways of overcoming obstacles. 
     

     

  7. Kind of feel ambivalent About this. It’s great for Yama, and potentially NQ if they can put him to gainful use, but we all know that NQ has an all but no-communication policy with the player base (apart from the odd poorly voiced over video and a few dev blogs.)

     

    yama was a great contributor to the community but now I fear that the rules and regs will prevent him from taking part as fully as before, case in point, his dearth of replies to this thread. 
     

    also, is the DU server now owned by DU themselves or is it still independent?

     

    Sorry I can’t be more positive, I’ve been part of another  Kickstarter campaign where a supporter joined the ranks and it ended very, very badly for all involved. 

  8. On 4/15/2020 at 4:52 AM, AngelsKing said:

    Im just going to say no, absolutely not. Selling LUA within the game will limit the access to it even more then you already expect in the original post. Not only will players not be able to write it because they dont understand it, they will also be unable to buy a script cause someone will sell theirs for a stupid price because "Its mine". What ever happen to community support, why is it that now days in games everyone just wants to be paid for their contribution. If you dont want anyone to "out sell" you then make your scripts open to the public. 

    Currently the vast majority of the very best scripts are not available to others at all... fancy HUDs and so on are kept and not shared because doing so means they lose control over it.
     

    This is just another option to share something you don't want to lose control of and make a profit rather than keep it to yourself.

     

     

  9. I still have a Haswell 4 core i7 4770k circa 2013!! mildly overclocked to 4.1GHz and it is plenty fast enough.  My graphics card is bog standard ZOTAC 1080Ti AMP!  from just before the Bitmining craze. I use a Samsung 512Gb 850 SATA SSD and have 32Gb of common-all-garden DDR3-1600. 

    The game is basically entirely server and network limited.  My CPU usage sometimes spikes when flying fast or in the presence of large constructs, but I'm playing in 1440P with no problems.

  10. As with anything, YMMV. It's easy to ask for opinions, but deciphering the answers will be harder.

    I am a NMS prepurchaser and Elite Dangerous and Star Citizen kickstarter backer. And I am a strong supporter of crowdfunding, with all its frustrations. 
    So please bear in mind that I am used to playing incomplete/buggy space games over the last 6 years, so take that into consideration when reading my impressions.
     
    DU is a mixed bag. It is an amazing concept, beautifully rendered, but still has glaring omissions and frustrating inconsistencies.
    Stability is generally ok, but tends to get a bit dodgy at times and require players to avoid certain tasks or wait for a server reset.
    There are currently very few game breaking bugs.

    While Alpha 3 feels somewhat more complete than Alpha 2 did, there are still many problems: The in-game toolset is not complete and balance for many things is out of whack.

    Also, as @dizolve above said, there is no ingame help or up-to-date tutorials, so in my spare time (usually towards the end of test periods) I hang around the starting areas and help noobs upgrade their first crafts, teach them the controls etc...

    The tests start most Thursdays (three times a month is typical) and last until the Monday. But this Week's test is scheduled to last for over a week, so it might be a good time to get involved.

    TL:DR   If you have cash burning a hole in your pocket and enjoy sandbox/space games and can be patient with bugs then DU should provide you a decent return on your money.

  11. There will be a wipe at the end of alpha where all constructs are removed and the landscape of all the planets and moons will be reset (or changed to their final form) for the Beta.
    Moreover, all skills learnt will be lost and all ℏ (money) gained will be lost. As Borb_1 above stated, only Blueprints will make it past the Alpha.

    Thus, it will likely be an advantage learning how to play and becoming familiar with the game's mechanics and physics and making some in-game player friends so that when the Beta drops, you can hit the ground running and maybe have a few choice Blueprints.


    If I'm not mistaken, there won't be another wipe at the end of the Beta so beta "testers" will get a short head start over the main players.

  12. On 2/7/2020 at 12:13 PM, Haunty said:

    If you like building things, you could be occupied to no end just sitting in the safe zones and building and gathering materials you need to build with. You could join an org in a non-pvp role and do many things like resource gathering and support and logistics.

    Although all the materials will be gone from Alioth soon after the game starts... So they will likely have to travel or trade to get said materials.

    This game is designed to foster group play. If you are a creative type and enjoy working with other people as part of a group, this game will appeal to you.

    However, there is no way to "opt out" from PVP, so you will have to stick within the save zones, wherever they might be and rely on your org  for travel into deep space.

  13. はじめまして

     

    東京の中心部に住んでいるグラックスと申します、どうぞよろしくお願いします。

    日本のプレイヤーがなかなかいないみたいです。

    時差でUSやEUのプレイヤーとつながったりするのは難しくてもっとローカルのプレイヤーを我々のオーグに誘いたい!

     

    そして英語が苦手な方でもDUAL UNIVERSEについて何かの質問などがありましたらぜひ気軽に聞いてください。

     

    それでは、またアリオスで会いましょう!


    Graxxor Vidhelssen.

  14. I really don't see the traditional verbal sense of the word "to win" being appropriate in a game like this. Still, the newer sense of the word, as in, "full of win!" Might be meaningful.


    At the end of the day, one could only really "win" at competitive aspects of the game or overcoming challenges posed: Successful org raids, successful construction of base of operations or a new mega-freighter etc...

     However, I can fully see losing being a real thing... Losing your ships in PvP, losing time by having someone steal all your stuff and having to rebuild/craft/mine,  losing access to your org, losing contact with in-game buddies but mainly -and most importantly- just losing interest.
     

×
×
  • Create New...