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ShioriStein

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Posts posted by ShioriStein

  1. Huh what about planet spin. I remeber NQ say it will spin(this is reason why we will not have space elevator ) but not rotate around the star.

  2. 20 minutes ago, CoreVamore said:

    I can see that causing drama for orgs as well as NQ.

     

    Wouldn't it be simpler to just create an ALT to join an org to infiltrate it?

     

    That way when 'shit goes down' its the correct character being blamed, not some innocent bystander that is trying to prove their innocence when evidence shows the contrary.

     

    I can only see this being used as a trolling tool instead of a legitimate form of spying/infiltration.

    As i say, it doesnt and hard to create troll, are you reading first part then stop the mid part and read the last part ? did you ?

     

    Only if you can take "body of high rank people" . It mean high rank people have to think more careful than low rank people as they hold big power of the guild. Also give everyone the responsibility to protect their high rank and retake the body of high ranking. I really see someone as commander get on a fighter and left the fleet fight on their own while they go out there and bam bam.

     

    Give that i can only fake a "miner" tag so now how can i create drama and troll ? As i say this skill is specific mean take long time to reach. I really dont know who really spend one year, 2 year or many month to just get this skill  and troll people as it is specific mean you cant train other skill as well.

     

    And also i want to create a specific job as spy not someone who skill in miner and take the role as spying as they create another character to infiltration. Also it will create another job as "detective" =.= =]].

     

    And also i think the best way to prevent "some intruder" is that showing their tag/role as their tag now got the name of other but their appear name is different. 

     

    So i will say that it not NQ or drama some shit. It all depend on the player to protect themselve from intruder not to "create another character to infiltration" . Create a check point and check their name - tag/role name.

  3. 6 hours ago, CoreVamore said:

    Nice idea but its open to abuse - specifically if I used this mechanism to break the EULA and get the impersonated player banned from the game. For example, if I impersonated a character called "ShioriStein" then threatened to kill a player and his real life family. That player then reports ShioriStein for EULA abuse and ShioriStein then gets permanently banned from the game.

     

    Thats a problem ;)

     

    Well i think i have not say clear here, in the name of other meaning : Recording of doing and interact in the record system of org ( which NQ have say to control if anyone interact or "take stuff" without permission. So in the name of other is mean record in the system of "ORG" is the name of who you fake.

     

    Like if Jona fake John who hold high ranking in A Org, then Jona steal stuff, turn off defensive system, declear war ... The system inside Org which to record anyone interact or do anything will be the name of John.

     

    And of course NQ as admin can still see the true who did it.

     

    6 hours ago, CoreVamore said:

    For example, if I impersonated a character called "ShioriStein" then threatened to kill a player and his real life family

     

    And one again i have said: It doesnt fake your name appear so you cant threatened someone via private chat. If you use Org chat ( which i think it shouldnt too) it will be in the name of org , Ex: Declear war.

  4. Okay if this idea is else please forgive me because i search anything i can about this but found nothing so i think i should make a topic about it.

     

    Okay like the topic say my idea about a system to fake someone tag/role in a org.

     

    I know you guy will say that this system will somewhat be abuse or exploit but please let me explain about how it "should working in my thought".

     

    Fake someone tag/role:

    It is that give player ability to fake someone tag/role so that we can use it to spy , sabotagesteal , ... it will open a whole new gameplay and make the player to think more carefully about what they are doing and going.

     

    How to fake:

    About how can we fake other i suggest this ability is a special skill which is a branch of skill tree and that branch will take long time to reach, for those who want to be specific job like spy.

    How to fake tag/role is that they must have to stay near a body (dead body should be to prevent some exploit ? or shouldnt ) so that they active this skill then there will be a fake tag/role item in their inventory which they can then active that item to be fake that tag/role which that person holding in an organization to bypass the RDMs system.

     

    Potential exploit:

    People will spam it whever they want and also it create a new thing for griefer and troll doing.

    Also it will give some player rage that their system RDMS has been bypass and they lost everything.

    ...

     

    Way to deal, balance thing:

    My thought how to balance it is: some limit on this to prevent troll like any other thing that need limit.

    + Timer: There will be a duration for the fake tag/role, this duration can be increase via skill tree but just a little more ? And also a cooldown so you dont imedially use another fake item after previous one expire and spam it in short time.

    + Limit choose: So one person can be in lot of org so that, due to some memory and thing after dead so the skill only can see some of latest role they are taking before dead ( like i have 5 role in 5 org, now i dead but skill of other too weak so it only see the latest 3 role i i'm taking include role nobody (which role of yourself) so they can only choose one of the latest 3 role that ) and then can only chose one to fake. After that you cant take any role/tag from that body. But i suggest with the progress of the skill the percent of total role you can see to take is increase to the point is 100% or  80 90 ...

    + Limit use: One body,  only one fake can extract from it.

     

    My thought how to counter/deal:

    + Skill prevent: This is special skill or counter skill, it will decrease the role which other can see to fake. Like decrease 20% of total role they can see, so if other can see 70% total skill of your, they will be decrease 20% of 70% or 70% now to 50% but that is just my thought.

    + Because it fake your role/tag doesnt mean it fake your name. It only fake the work you are doing in the name of other.

    + Dont get kill: It work every time.

     

    Profit of this system:

    Create more way to play and infiltrate into other base. Imagine your defensive system sabotage right middle of a conflict.

    You will got ability to doing some stuff that damage that org but in the name of other ( name of who you extract your fake item ). And from what it done the damage maybe huge or low like declare war to friendly org but that i think wont damage much but it easy to make the reputation gone hell.

    Create new tatic, now who hold important role must be carefully to not get your body into the hand of the enemy. So if someone important die that org who have that person high in rank must send a team to recover the body or make sure that body doesnt give the enemy advantage.

  5. 3 hours ago, unown006 said:

    You can get cords via radar " can it be done by nowadays tec" we are in the future not the past 

    I mean the server system to caculate, not the now day radar technology.

     

    I know now day military technology very advanced and maybe advanced than anyone have imagine but simulate it in virtual world is another story.

  6. Well like other people i told before and still keep talking about this: If one man, one org can manage to expand, conquere, domination and still can holding there UNITY, STRONG  so be it. Why we have to limit there real power because other cant do like them  ?

     

    NQ quote: FREEDOM ISNT FREE.

  7.  

    2 minutes ago, Veld said:

    Think you missed a few greats there

    No i didnt miss any great there. In future human will have their life expand longer even immortal but that technology will too late for me (or to expensive for current me).

    Imagine in my WILL i will write " So now i'm leaving this world, i will give my child my most valuable thing that i got ... my account in DU and all my property. Only one condition that my child must mining that crystal vein when it appear" . :lol: i want to see my child face that time

  8. 5 hours ago, Atmosph3rik said:

    And in the real world things change,  minerals are deposited,  crystals form, plants grow, meteorites fall.

    Can you give me one ? Especially the crystal form. Plant regenerate is something i have heard before, we maybe ( or maybe not ) can create a farm in DU.

     

     

    5 hours ago, Atmosph3rik said:

    Well that doesn't add much to the conversation.  But thanks I guess... :rolleyes:

    Sorry i'm a bit tired when reply so i use the fastest, simpliest to say. We have no resource like vein or ore being regenerate .... that confirm by NQ.

  9. 33 minutes ago, Atmosph3rik said:

    I wonder if there could be some materials that procedurally spawn over time.  Not like a node that respawns, but a totally new vein or plant or whatever that wasn't there before.

    NOPE.

    34 minutes ago, Atmosph3rik said:

    It seems like it would be good to give people a reason to revisit areas that would otherwise eventually be picked completely clean of resources.

    Just like real world, people move on to another area to find another vein of ore. I dont see any reason for them to revisit an area than either there is a town/city/market/base there or just the view of that area.

     

    4 hours ago, Caldakar said:

    Wonder will there be any type/form of resource re-generation ?  I am not sure how big the safe zone is but with everyone mining I am wondering what will happen to the resources? 

    Seem like there is non regenerate resource vein here. But there maybe a farm is the only got regenerate resource but i didnt know if farm is confirm in game.

  10. I hope it should be small for the server, i'm not develop so i dont know how the server will solve it.

     

    24 minutes ago, vylqun said:

    the calculations can all be done client side.

    But isnt if we do it we can intervene with the calculation from the client side already ? (assume for hacking, LAG, internet delay [this is why they have lock and fire system] )

     

  11. We got certain automation but robot for task i think isnt. Just a DUMB machine do what it was program to do. Like go there, go here, stop , bla bla.

    It smart i will rate as "doll" which cant move like it want because itsnt have one thinking function.

    But it may be link Dawn of Synth in Stellaris if they can rebel and have feeling :)

  12. We still dont know yet because the aspect of PvP isnt show by NQ.

     

    But likely it will be lock and fire. Because DU is intend to be MMO sandbox which have many aspect and PvP just an aspect of it. So if you spend lot of man power (which i think NQ dont have most ) on just one aspect, they will have to cut other which i would rather sacrifice and use random lock and fire. But it isnt random since the formula will depend on your speed, vector ?, ... But that is.

    I think your idea is fair but not the first. Since everyone always want a dogflight battle but ...

     

    ##Imagine server have to track in a 1000 player power.

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