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Bella_Astrum

Alpha Team Vanguard
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Everything posted by Bella_Astrum

  1. I agree Nietoperek. (I've run out of likes again) edit: *Grabs hold of Dhara and Nietroperek and hugs them together*
  2. Bella_Astrum

    Shields

    I like the sound of that Jett the different shield types would allow for a nice variety of weapons, as you've highlighted, and give people the option on which shield to use since both would have their pros and cons.
  3. I also saw one of the questionable guild names as well sadly, and searched a 'report' button. I imagine in time they'll be removed or dealt with as appropriate.
  4. Bella_Astrum

    Shields

    I'd really love to see shields of some kind. On ships, I think it's a given that many people would like that in some form, but on buildings, yes I'd really the ability to do that. I wouldn't expect it easy to either obtain or build the technology for it, but it's something I'd consider worth obtaining.
  5. If you say so. My final thought on the topic at hand is that I'm going to reserve my opinion until I see/hear more about this from NovaQuark. It's early days yet, as I love to say, and things can change, or be altered.
  6. I was pretty happy with that too, hoping I can do some of the Landmark tricks I did, but if not, I imagine I'll be happy either way.
  7. Sounds like someone is just upset because their desire to join was rejected.
  8. Good sounds interesting I'm sure we'll see all sorts of fascinating builds, that's the beauty of games like this.
  9. Welcome! Looking forward to this games release too!
  10. I think someone took away your 'How to Makes Jokes' book when you weren't looking. But if the Dual build tools can do what the Landmark build tools can do, then the term will fit. If not, then it'll be a pretty mute term. It fits Landmark perfectly, even in it's sci fi setting, because Landmark is genre agnostic, unless the builder wants to build their claim into a certain genre.
  11. Good for you, what you consider yourself doesn't mean anything to me. Generally people who are 'voxelmancers', and good at it don't need to announce it. Their work speaks for itself. Unless you've played Landmark, not sure you know what voxelmancy is. I love this! Very unusual.
  12. My initial feeling is that every aspect of the game should have challenge, but shouldn't be intimidating to the point only real-life coders want to jump in. Just like I've said at some point that building shouldn't be so complex as to be intimidating to newbie builders. There will always be people who excel at something, even if the entry level is set low, and no one should feel like their sense of expertise is threatened if there is a little helping hand to coding-newbies, because if you're good at it, what you can do will set the bar to high, and those with some help to learn the basics, but not particularly talented at it, won't hit that bar anyway.
  13. I cackled like a naughty goblin when I read this I also like the more sleek, stylish look of Queen Amidala's J-type 327 Nubian Starship, but as a pirate lady, something a bit edgier is necessary I think.
  14. Welcome Volkier! It certainly does look impressive!
  15. Hello and welcome! It's early days yet but I'm impressed too!
  16. I rather like the looks of these: From this thread for credit: http://www.matrixgam...m.asp?m=2845072 Can I build something like them? Not sure, depends on the flexibility of the tools. But maybe something a little less complex?
  17. I'm ok with whatever it will be called, as long as I have plenty of it
  18. I think there's quite a bit of interest for a pre-alpha game, and that will grow in time. Novaquark as a name probably isn't so well known and so I imagine a lot of people are taking a 'watch and see' approach at the moment.
  19. Building things, lots of things. And blasting holes in people who might try to break my things In general, having fun. Hoping to create a stylish city settlement at some point.
  20. Nyzaltar is pretty good at responding, no worries there. One of the best community managers I've come across if I say so!
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