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dRopship

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  1. Like
    dRopship reacted to Lord_Void in <RECRUITING> VAULT   
    Definitely one to keep an eye on  
  2. Like
    dRopship reacted to Lethys in <Team Leaders reqiured> Toroidal R&D   
    First "The vault" and now this?
     
    oooooooooooooooooooooooooooookay
  3. Like
    dRopship reacted to Lord_Void in <Team Leaders reqiured> Toroidal R&D   
    So, basically, other orgs pay to do your org's work so that they can use it?
  4. Like
    dRopship reacted to NQ-Nunc in Dual Universe Volunteer Forum Moderator Guidelines   
    Dual Universe Volunteer Forum Moderator Guidelines

    The following are the guidelines for the Dual Universe volunteer moderators. They are written with the moderation team in mind, but have been posted in the spirit of transparency so that all community members can see the expectations we have for our volunteers.


    Moderators are Anonymous
    Moderators are given an account with a unique user name. Moderators are not permitted to reveal their real or forum identities to anyone for any reason. That includes friends and other community members. We take this very seriously.

    Moderators are Impartial
    All moderation is done fairly and impartially. Moderators are expected to treat all members of the community the same. This means you may be required to moderate posts and comments from your friends, maybe even your best friend. It’s a difficult thing to be impartial when dealing with friends, but it is imperative that you treat everyone the same and show absolutely no favoritism.

    Moderators Always Remain Calm and Respectful
    As a moderator, you may become the focus of a community member’s anger or frustration. Remember: Be nice. It’s not personal. Even if they are insulting you or making outrageous accusations, be nice. You are simply the target, not the cause (probably) of their anger/frustration. Never respond in kind and never, ever respond out of anger or frustration. This only leads to an endless spiral of anger and nothing is resolved. That said, please know you are not expected to take abuse or be subjected to mistreatment from the community. Abuse of moderators will be addressed by the Community Team.

    Moderators are Here to Help
    Moderators should be as helpful as possible. Even if a question has been asked a hundred times, understand that the person asking it might be new and this is their first interaction with the community. A helpful and welcoming response can turn a curious newbie into an outstanding community member. A curt or unkind response, could turn them away from the community and the game. Always offer the best answer you can, with links if possible. Of course, after answering their question or providing links to the answer, it’s perfectly acceptable to introduce them to the search feature and suggest they check it out the next time they have a question.

    Moderators are Proactive
    When a conflict arises between community members, a good moderator will step in and try to defuse the situation. Sometimes all that’s required is a friendly reminder that we all are passionate about the game and we should respect differing viewpoints. If things get out of hand, then locking or hiding specific posts or possibly the entire thread until a Community Manager can review it is a good option. If you do this, contact a community manager immediately so we can take appropriate action.

    Moderators are Volunteers Not Employees
    We consider our Moderators valuable assets and we are deeply appreciative of the time they dedicate to making the forums a better place. However, it is imperative that moderators, and all members of the community, keep in mind that moderators are not an official Novaquark employee. Moderators should never place themselves in a situation where their comments may be construed as an official statement or position.  Likewise, moderators should never post in a manner that suggests or implies they are a Novaquark employee. Doing so can create serious issues for the moderator and for us.

    Moderators are under NDA
    From time to time Moderators may be provided with information in advance of its public release. You are expected to keep this information in strict confidence and not share it until or unless otherwise instructed, in writing, by Novaquark.

    What can Moderators do?
    The following tools and abilities are available to Moderators:
    Able to see and read all reported posts. Access to the Moderation area and Tools Move threads between sections. Hide specific posts or entire threads. Merge threads.
     
  5. Like
    dRopship got a reaction from Lord_Void in <RECRUITING> VAULT   
    After having some more time to think about it, and considering my goals, I will add 1 DAC to the prize pool for every 50 members joined before public release (Currently limited @ 10x DAC)
    In the event of reaching 500+ members, a 2nd and 3rd smaller token prize of 1 DAC will be gifted too.

    Our primary objective will be to provide a orbital venue with both ship designing facilities and marketplace, providing the "Go-to" market for interstellar travel. 
    Designers, Coders & Shipbuilders regardless of organisational association will be able collaborate, create and craft their ships at the time as receiving  a passive income from our marketplace.

    We will strive to have the largest library of not only the finest LUA code available, but also the largest show room of ships available for test piloting, leasing or purchasing.
     
  6. Like
    dRopship reacted to ATMLVE in What Causes the Fall of Empires in a Single-Shard Universe?   
    I remember a while back reading about the Bloodbath of B-R5RB, which was the biggest battle ever fought in EVE Online, occuring in early 2014 and consisting of thousands and thousands of ships from two opposing alliances fighting over a single system. Upon looking up these factions recently, I was intrigued to find that some of them apparently no longer exist.
     
    I then watched some related EVE videos, surfing comments, and found a really neat story of a guy who randomly met a pretty big faction leader and got invited to join that faction; someone else commented asking about the faction, but the guy responded that the faction had long since disbanded.
     
    This stuff really got me interested in the mechanics of long-term organizations in Dual Universe. Why do factions rise and fall in EVE; what causes large forces to disband, and might those same causes affect organizations in DU? What is the main cause? Is it players getting bored, or traitors, or crap leadership, or people just wanting something new, that results in once fearsome coalitions falling apart into nothing?
     
    The current numbers in DU orgs have been pretty steady; the largest orgs have stayed the largest, biggest names always on top. Nothing really changes, but that's because we don't have the game. Can we expect to see the Terran Union even in existence six months after launch? Or could it still be the largest ten years later; and regardless of whatever happens to it, what lead to it's lifespan being as long as it was?
     
    TL;DR: What causes huge factions in EVE to fall, and how are those forces relatable to Dual Universe? What forces could cause DU empires to crumble away?
  7. Like
    dRopship got a reaction from Lethys in <RECRUITING> VAULT   
    After having some more time to think about it, and considering my goals, I will add 1 DAC to the prize pool for every 50 members joined before public release (Currently limited @ 10x DAC)
    In the event of reaching 500+ members, a 2nd and 3rd smaller token prize of 1 DAC will be gifted too.

    Our primary objective will be to provide a orbital venue with both ship designing facilities and marketplace, providing the "Go-to" market for interstellar travel. 
    Designers, Coders & Shipbuilders regardless of organisational association will be able collaborate, create and craft their ships at the time as receiving  a passive income from our marketplace.

    We will strive to have the largest library of not only the finest LUA code available, but also the largest show room of ships available for test piloting, leasing or purchasing.
     
  8. Like
    dRopship reacted to Lord_Void in <RECRUITING> VAULT   
    Yes interesting .... One DAC probably won't be enough to sway anyone's loyalty before release, since most people already have quite a few. Also, what does your org do? You should include more info in your recruiting post so that people know what it is.
     
    Welcome and good luck though
  9. Like
    dRopship reacted to Dominar in <RECRUITING> VAULT   
    Always nice to see new organizations popping up. Loving the name!

    I recommend adding more information about your organization. To me, it sounds like you are some kind of banking/economic organization.
  10. Like
    dRopship reacted to Code24 in <RECRUITING> VAULT   
    Logo looks nice. Also interested to hear what you guys do. Good luck!
  11. Like
    dRopship reacted to Kurock in <RECRUITING> VAULT   
    Build it and they will come. I look forward to seeing where this goes.
  12. Like
    dRopship got a reaction from Comrademoco in <RECRUITING> VAULT   
    Every member that joins before the public release of the game will go into the draw to win FREE DAC!  
     
    CLICK HERE TO APPLY

  13. Like
    dRopship got a reaction from yamamushi in Dual Universe Phone Wallpapers   
    Thanks! Sick of m default
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