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huschhusch

Alpha Tester
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Everything posted by huschhusch

  1. Linkt :Riptose - Dual Universe (dualthegame.com)
  2. English (Translator used) Will display names of inactive accounts be freely selectable again? Die Waldfee
  3. English (Translator used) Hello @Distinct Mint I' m just saying that Gold Backers and above have paid for the ALPHA and BETA. Die Waldfee
  4. English (Translator used) Hi NQ, why is it fair to backers higher silver when new players with only one month gametime from Markee-Dragon ($9.99) and a subscript of 12 months gametime ($83.88) (total $93.87), get the same pioneer pack? The cheapest Gold cost 112$ (Gold Founder Pack (Early Bird)) and more from there. Also, it would be good if you can buy from Markee-Dragon in € (exchange rate) (so far pricing at NQ). Die Waldfee
  5. English (Translator used) Hello NQ, My recruited friends from the "Recruid a Friend Programme" are asking if the objects and skill points they have received will be back at RELEASE, or only new players who are recruited will receive them? This is also true for the double-authentication. Will the skill points only be active for new players? Also, what about the playing time I got as a recruiter? As a backer, this expired for me even though I didn't need any gametime (especially as a livetime backer). Are these times compensated as DAC? Die Waldfee
  6. English (Translator used) The events were known if you had logged into the form, discord or game at least once a week. Several hundred players were involved. Die Waldfee
  7. Hallo liebe Mitglieder, der total RESET mit dem RELEASE heißt wieder von vorne Anfangen. Daher habe ich ein paar Vorbereitungen als Info gemacht. Diese sind in den Bekanntmachungen im Spiel bei der Organisation "Sammelbecken". Mit freundlichen Grüßen Die Waldfee
  8. English (Translator used) I think NQ announces that the T-shirts have been sent out. Nothing else. Die Waldfee
  9. English (Translator used) Hello NQ, Many players have created very interesting constructs that consist of several cores. However, since with the RELEASE only the individual cores are taken over as a blueprint, it is very difficult to put them together again. Therefore I propose to create a new kind of blueprint (new item). This blueprint consists of a list of blueprint names (current blueprints) and their core positions (incl. alignment) in the overall construct. It is a condition that all cores of the blueprints (current blueprints) are of the same type and that the core position of the subsequent entry is not further away than 600m (to cover only real constructs). Furthermore, when setting a blueprint, it must not land in a construction area where this core is not allowed to be. After setting the new Blueprint, the individual target positions of the cores are displayed virtually with names, as with a projector. Then you can set the current Blueprints one after the other without re-aligning them. The projector can be switched on and off depending on the construction progress. The automatic generation of the new blueprints should still be possible in BETA. Die Waldfee
  10. English (Translator used) Can I use DAC's for BETA-Key Account to take over Blueprint's of these players? What about accounts that are superlegate in more than one organisation? Die Waldfee
  11. English (Translator used) Hello NQ, What happens to skill points and skills that are ineffective. E.g. : Skill points on basic elements and parts that have no schematics? But have entries in the skill tree. Or skill tree entries for which there are no elements. Die Waldfee
  12. English (Translator used) Hello NQ, The Schematic Copys screen should show the available Quantas. Better still the available accounts you have access to than being actively adjustable as in the market. Die Waldfee
  13. Hallo @Gottchar, Aphelia sollte Belohnungen für Spielerevents natürlich beobachten und bei Missbrauch die Loyalität zurücksetzen. Die Waldfee
  14. English (Translator used) The events of the players should support Aphelia by donating prizes. I think the concept of powers in Elite Dangerous is very good. In DU, Aphelia is the first power and controls everything up to the jump range of the warp drive, starting from the warp beacons that are within range of her. This can then be used to create missions that are used to construct Aphelia's buildings and facilities. All materials are obtained by the players and sold to Aphelia until the necessary items are available at the creation site. The possible profits should be attractive for all players. The top ten players will receive additional bonuses. Players who are loyal to Aphelia can get a police license and hunt down players on whom Aphelia has placed a bounty. In addition, missions can be launched to secure suppliers during the delivery event. Each participation as a supplier, escort or rescue from pirates increases loyalty with Aphelia. Attacking or shooting down police or suppliers will result in the imposition of a bounty from Aphelia, as well as a decrease in loyalty. Outside the range of Aphelia (other solar system) new powers can form (also other KI's) Die Waldfee
  15. English (Translator used) Hi Msoul, Thank you. I know the 3, but there are supposed to be 10 different ones. 5 levels from the kickstarter and 5 levels from the suportprogram. Then the starter ship and various suit models. Die Waldfee
  16. English (Translator used) Reading between the lines I understand there is a reset (wipe), which bonuses the current players get is still being discussed. I am curious about the backer rewards and how they look in the game. What surprises me a bit is the assumption that the territory battle has to be a PvP, PvE or AvA. I would prefer a "GO game" rather than a chess. The power system should not completely destroy the current structures. Die Waldfee
  17. English (Translator used) I already wrote it, I am against a wipe. The reasons: It's called Dual Universe, not Dual Galaxy or even worse Dual Solar System. Therefore it should not be a problem that every year a new Ark lands in a far away system and new accounts can start there. In the story about Dual Universe it is said that there were thousands of ships that started (so thousands of years). The distance of the systems on which the arks landed should be so far apart that it takes 1 year to reach them. So no communication or money transfers are possible until a connection bridge is built by the players between the AIs. Also, each AI can have its own rules and items. With new systems, each player can decide for himself if he wants to play with his account at beginner conditions in the new system or stay in the current system. What was achieved in BETA can stay with all the inequalities, because the game mechanics have to be constantly adjusted in all systems anyway to allow a fairer interaction. The spaces between the systems is then also a playing field for exploration, secrets and new settlement spaces. mit freundlichen Grüßen Die Waldfee
  18. Hallo Walter, ich habe deinen Text mal ins Deutsche übersetzt (deutsches Forum): Außerdem sind die meisten RADARe im RL unter einer Abdeckung, aus aerodynamischen Gründen. Im All auch, wegen Microeinschlägen. Die Idee RADARe frei zu positionieren, kann nur von Laien kommen. Mit freundlichen Grüßen Die Waldfee
  19. Hallo NQ-Team, die Diskussion um einen Wip finde ich falsch. Es sollte keine Wip geben, wie versprochen. Wenn eine Entzerrung zwischen neuen und alten Spielern stattfinden soll, dann doch bitte in einem neuen Sonnensystem für Spieler die bei der RELEASE bei Null anfangen möchten (alles auf 0). Dann könnt Ihr das neue System so schön machen wie Ihr denkt. Beide System sind natürlich im selben Universum, aber weit von einander entfernt. Die alten Spieler können dann halt herausfinden, wie man dort hinkommt (1 live Server). Sollte mindesten 1 Jahr dauern. Im alten System kann man ja die super Reichen etwas einschränken. zB.: max 1 000 000 000 Quanta pro Avatar; löschen aller Items teurer als 50 000 000 Quanta (incl. Schematas). Die Avatare mit Beta-Key, kann man nur in den REALEASE übernehmen, wenn man für 1 Jahr ein ABO abschließt (dann habt Ihr auch mehr Geld). Ansonsten verlieren diese Avatar alles (alles auf 0). Allen Spielern wird zum Start des RELEASE freigestellt, ob Sie im neuen oder alten System starten wollen. PS.: Manche Planeten sind halt nicht so schön, ist Natur.
  20. Hallo TheTulucan, es sieht gut aus, ist noch alles da und geschützt. Der Name im Forum muss nicht gleich der Spielername sein, daher die Frage nach dem Spielernamen. Wenn Du Backer bist, was man in deinem Profil nicht sieht, hat NQ deine Tile's als Hauptquartier bis zur RELEASE geschützt. Alle die ab BETA einen Monatsabo hatten, haben eine Galgenfrist bis die Tile's und deren Cores von NQ als aufgegeben gesetzt werden, wenn das Abo gekündigt wurde. Dann werden die Tile's besitzlos und die Cores können nach einer weiteren Galgenfrist geplündert werden. Bei Organisationen ist das schon geschehen. Also Savezone gilt nur für PvP. Es ist auch im Gespräch dieses auf dem Sanc Mond zu machen. Die genauen Zeiten und wann das für deinen Kram zutrifft bitte selber nachlesen (Dev. Info's). Sieht ganz hübsch aus dein Kram, wäre Schade wenn Du nicht weiter machst. Ich weiß momentan ist es etwas schwierig im Spiel. Mit freundlichen Grüßen Die Waldfee
  21. Hallo TheTulucan, wenn Du mir sagst unter welchem Spielernamen ich nachsehen soll und ungefähr wo, kann ich für dich nachsehen ob deine Sachen noch da sind. Ansonsten sind die meisten Sachen von Spielern die ihr Monatsabo haben auslaufen lassen geplündert worden. Kannst dich ja per PM bei mir melden. Mit freundlichen Grüßen Die Waldfee
  22. English (deepl used) Personally, I have never reached the limit of 17 cores. I have a compact ship in my inventory and otherwise only ships that I am building are registered on my avatar. All other constructs belong to my organisations. Therefore, the number of cores of 25 is not sufficient, even if you put all ships that are not in use in containers and as a blueprint (PreAlpha max. 5 cores). Therefore, the number of cores for organisations should be increased to at least 50. Otherwise, I think the concept is good, especially the allocation of cores to organisations to which one does not belong. Die Waldfee
  23. English (deepl used) I think changing the core boundaries is the ultimate solidarity test. Will we pass this challenge? I will donate 2 cores for Hagbard the megalomaniac. Die Waldfee
  24. English (deepl used) Hello Calisius, You are right, the mistake is that adjacency + 20% must be calculated. So (1 + adjacency / 100) instead of adjacency / 100. Also, your efficiency is obviously 113% and not 100%. Die Waldfee
  25. English (deepl used) Hello Calisius, It is best to divide calibration by optimal and save the result in calibration, check if it is smaller than 1, then multiply it by 100 or, if 1 and larger, set calibration to 100. Then the formula above can always be applied. Die Waldfee
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