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Alpha Tester
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Everything posted by Armedwithwings

  1. More DU centered radio stations are always welcome! I spend some time listening and i have to say,i quite like the choice in music. DUFM plays mostly rock music so this is a nice altenative for people with different tastes. Now i know Silverlight Industries is a big Faction so you guys can set everything up yourselves,however i just couldn't resist. One thing led to another and i decided to open up my photoshop and throw in a couple of fan made logos myself...i hope you don't mind) This is the first and most basic version. Decided to go with "SIRA" as a Silverlight Radio abbreviation,quite catchy if you ask me. Simple and elegant,although i didn't quite like the way the logo was protruding so i decided to make a second version... Now this is strictly a matter of personal taste but i do believe this version is superior. Perhaps i kind of went overboard with the silver-lighting(no pun intetnented) but if that poses a problem,it's easily fixed. It goes without saying that you are free to use them as you wish. Good luck with the preperations,hope i could be of some assistance. ))
  2. I appreciate your kind words although i'm sure there are many curious souls out there that would figure it out eventually. I just happened to be the first,that's all. Perhaps it's due to my unhealthy obsession of numbers and hidden messages.)
  3. Binary message translation: Thank you for the update and links. Outpost Zebra always provides top notch quality articles. I'm really looking forward on your newest realease!
  4. This is amusing given the fact this image is called "as above so below". Let's take the picture link for example,it holds the following number sequence /6/8/0/0/6800211/421390598.jpg?455 Despite the first four digits being identical. (/6/8/0/0/ - 6800) there might be other secrets hidden within. Digits six,eight and zero are all numbers with the abiltiy to be turned upside down without losing their identities. So a six could also be a nine and eights and zeros are unchangable when tilted. As above so below could indicate that the number as a whole holds a special meaning. Going by that logic on to the second number sequence 421390598 we can apply that forumula. We get 68 00211 / 4213905 98 Notice that the number sequence started (above) with a 68 and ended (below) in 98. {68-00211/4213905-98} The eight is unchangable in both cases,only the 6 turned into a 9. We could say that "as above so below" is just a matter of perspective...even in numbers)
  5. A bit of history trivia... Getting payed in minerals is nothing new,in fact it holds ancient roots. The most notable example of this practice was first introduced in the times of the ancient Roman Empire,when salt was an expensive and rare material. It's value was so highly esteemed that even Roman soldiers regularly accepted it as a form of payment. As a result the commonly used word "salary" we came to know today,derives from the Latin salarium which litteraly means "salt currency". )
  6. I would love autopiloted transporter airships and hovers navigating by locking into a pulser's frequency. But that's as far as i would like AI to go,anything beyond would surely be prone to exploits.
  7. I have thought about this too but with a different twist. My idea was to have a voxel alloy that is litteraly dirt cheap and has negative parameters all around,to be used solely for design purposes. When the construct is complete,they can be upgraded into the material of your choice.
  8. I'll be honest i didn't think about a possible exploit. Good pointers all around,perhaps involving some penalty cargo loss like a quarter of the inventory items should do the trick. Have the price of those confiscated goods funneled back directly into Dual Universe's market. Well i see no problem if you choose to be held. Supposedly if i had a full inventory of high end materials,i'd be glad to take my chances rather than risk lose everything. DU is rather large so there needs to be some way to keep Order. It would be highly "unproductive" if everyone went around shooting people on sight.
  9. The key on making a prison mechanic viable is for it to feel organic and not forced. We require some attributes to include the captive's personal volition,at least in some extent. A more effiecient way to promote this,is through "cryostatis teleport chambers" We could programm them on a specific timer and usage fee. When captives interact with them,they will be greeted with an example of the following message. Enter Cryostasis -Teleporter for 30 mins and 50 Quanta fee? Yes No If the prerequisite fee is provided the chamber will activate leaving the prisoner in suspended animation. And when the the timer expires,captives will then be telported in the Spawn Area safely along with their items. By far a more civilized alternative than being forced to suicide.
  10. “On that day, mankind received a grim reminder...
  11. Thank you Yamamushi,means alot coming from you! Honestly i could do much better,but with just one week's photoshop experience there's still plenty to learn. Once again wish you the best,keep us posted on further developments)
  12. It relates in the sense that automated weapons give an additional edge towards the lesser eqquiped crafts. In my point of view,it endangers space battles to become messuring contests of who has the "bigger gun" instead the "most numbers". This could mean that with enough advanced rocket systems and a large craft wealthy individuals would possibly be able to incapacitate a 20 man plattoon all by themselves.
  13. Tbh i have been waiting for a community driven radio station a long time now. You got me by suprise,i would never expect someone to make it happen this early... So in the midst of my excitment,i just wanted to share with you a quick fanart logo i made. I'm by no means a photoshop genius although i think it came out decent enough. ) Wish you luck in all your future endeavours!
  14. Don't get me wrong i'm aware of your sentiments towards the whole matter. From a realistic perspective,it makes complete sense to have automated weapon systems in a universe set in a far future era. But like the pre discussioned ramming mechanic,we ought to make some sacrifices for the sake of game balance. If people had the avaliabilty to fight without men-power then the scale would surely tip much further towards the most wealthy individuals.
  15. That's all fine and dandy,but how else is JC going to push teamwork if a single player is able to fly a Titan Class Battleship with full automated weapons? I believe his mindset is in the right place already as manually controlled weapon systems complimet the combat ability of each crew member individually. Furthermore,it renders expensive crafts virtually incapable without a large crew which is something great for balance purposes.
  16. DU is a game where it's built upon the concept of a true persistant universe. It would make little sense if that wasn't the case for player avatars. In addition,players in suspended animation state open up multiple possibilties for dynamic gameplay scenarios. Among others these may include assasination opportunities and heavily promote the need for security and teamplay outside the Ark zones . In light of these positive developments,i'm personally completely in favor towards a logout mechanic implementation.
  17. I'm not really sure how Cargo Containers will affect a ship's Stats tbh. Depending on the ammount of stored cargo,will the weight of the container increase? And if it does,would these weight variables affect a ship's overall thrust capabilities?
  18. As a gamer i'm mostly used playing the lone-wolf playstyle,however for DU i wish to be around people at all times. In order to achieve my goals,i'm really keen on taking a leadership role and organize a cluster of like minded individuals.
  19. It's actually kind of amuzing... This post's mindset is in line with a future project of mine that is in the works for over 2 weeks now) If done correctly organizing a fleet in Trinity squadrons is bound to prove a highly effective strategical managment plan.
  20. I'm totally sold on the idea,ingame news reports would give this game a whole new layer of immersion. And perhaps if it's possible in the future,NQ could code the ability for radio transmits through people's screens via LUA. Just imagine,Channel 9 in DU ))
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