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Posts
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Everything posted by Alsan Teamaro
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Yeah, i also think that "planet names for sale" could be another flourishing trade in DU. The thing is: let the people create their own world, as freely as possible (within certain limits, so the virtual human kind wont be able to destroy Alioth in a few months, hahahha).
- 85 replies
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WE DID IT!!!! YAYYYYYYYYYY :D :D Thanks to all backers and everyone who spread the word about this game!!!!!
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Tonight may be the night! :D
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Always it's a pleasure to read you, sharing useful and interesting things with each post.
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I see totally valid your opinion, expressed from your own and valid point of view. Now, realistic/Not realistic, well, you know is quite a subjetive thing. As Henry Ford said: “Whether you think you can, or you think you can't, you're right.” Cheers!
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I see it pretty posible, there's a lot of stuff from the community that the devs are taking to implement in future expansions. And nothing is impossible for a God Cat, uh?
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Hello Mox, welcome to this really new adventure!
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Some people may know too much marketing but too little of vibration... And they don't know exactly where it leads the habit of complaining and moaning... They only feel the results in their lifes, but they can't imagine how comes that pain and misery they suffer... For the rest of the community, you're great guys, thanks for your enthusiasm, it's almost done! PS: the big and beautiful things often begins with small and humble steps. Remember, for instance, that the Beatles were rejected by DECCA (the strongest music company back then) in 1962, before they went to Parlophone (a small filial of EMI). And yes, in that audition for Decca, the Beatles didn't sound precisely incredible (anyway, they were pretty lively and cool). So imagine the DECCA directors after the BIG BOOM of "the fab four"... Then, to compensate that historic disaster, they had to launch the Rolling Stones (which, by the way, they were fantastic to me too).
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Hello Tomz, you're in the right place, at the right moment. Enjoy!
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This is very interesting, I agree in the need of trying ways for players to put their lifes in value. And I also agree about not to favor one style over another. Some equilibrium on this sense would be fine. By the rest, I can imagine the assasin running away for ever from the security forces of the organization(s) victim. And the chase would never stop unless the killer gave himself, just paying a heavy compensation for such an expensive killing. In this case, for instance, they (both the killer and the victim) would be more careful in the future. But, of course, I'm still open about this theme.
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Questions on Kickstarter Early Bird pledge
Alsan Teamaro replied to Muttley's topic in General Discussions
Anyway, I think that 'ID Card Arkship Passenger' possibly can become -in time- a precious collector object, besides of how cute or beautiful can be (or not). I mean, if this game finally explodes in a big succes (which already is, for me even now) we'll know that we've been living historic moments. -
Another gem from Twitter. A look at Alioth.
Alsan Teamaro replied to Hotwingz's topic in General Discussions
Thank you, Falstaf. 20 km is enough large, yeah. I imagine that every big organization would claim its tile there. -
Another gem from Twitter. A look at Alioth.
Alsan Teamaro replied to Hotwingz's topic in General Discussions
Yeah, i was only expressing my longing... What I don't really know is how the territory issues will be managed in the safe zone, near the Arkship. By the way, someone (creator or devs) has said something about the size of the Safe Zone? Thanks. -
Another gem from Twitter. A look at Alioth.
Alsan Teamaro replied to Hotwingz's topic in General Discussions
Well, I wonder... If there's so much water, how could we all (thousands or millions) have a tile in Alioth? (Unless the planet be really hughe, like it appears to be) -
Another gem from Twitter. A look at Alioth.
Alsan Teamaro replied to Hotwingz's topic in General Discussions
OMG, my home... ...telephone... -
777.777 $ (more or less)
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Good day everyone I am a YouTube creator
Alsan Teamaro replied to 626games's topic in General Discussions
Yeah, just like a face, with eyes wide open, hahha. And yeah, with the image I mean what I'm showing, if the viewer is mature enough to see it. Non-dual greetings -
Good day everyone I am a YouTube creator
Alsan Teamaro replied to 626games's topic in General Discussions
Hello and Welcome! I hope you enjoy this project from this moment, because it's already running (organizations are active, making contact and interacting between each other, coming to agreements and all the stuff). YouTubers making DU videos about the ingame matters will be great! -
A possible and fair way: to name them with the nickname of the founders (the players who helped to make this game real). By order of date of their contribution in Kickstarter campaign. And if some of those nicknames are ridiculous, the organization of the explorer who found the planet (or system, moon, etc) can modify them properly. Simply a fair way between other good ones. Perhaps several of all these ideas we expose could be applied.
- 85 replies
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Aeonian Federation [Now Recruiting]
Alsan Teamaro replied to Astrophil's topic in Org Updates & Announcements
Congrats and thanks to those who have the capacity, generosity and amount of time needed to serve members through those roles. Many of us I think we'd give you gladly an economic periodic contribution (perhaps approved by the Senate) to make easier your game in Dual Universe. Greetings and long life to CSYN.- 118 replies
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- emergent gameplay
- corp
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Welcome BohrElias... and you can start washing these dishes. A joke, it's a joke!! :D Hopefuly we all see and share in Alioth, the birth of a new Civilization, you know, it's not a silly thing.
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What about art and artists?
Alsan Teamaro replied to Alsan Teamaro's topic in The Gameplay Mechanics Assembly
Hey, thank you all for the feedback, i found very interesting the ideas and details you exposed. I hope the devs are reading us carefuly. And little by little the game become in a high level of fun and beauty. About the music issue, I meant that we'd first develop the hability and then we would be able to upload in the game the music we recorded in our real room/study/garage (although if the game gives their own tools to make it, it's also fine for me). After making a blueprint of it, we could sell copies of the songs, and even some organization could pay ingame money for publishing it massively in Alioth, making perhaps a contract with the artist. The thing is, If Alioth is not the Earth and people lives in Alioth, the music that will be heard comes from the artists in Alioth (with the exception, perhaps, in case the Arkship have carried tons of old CDs from Earth, hahhaa).- 15 replies
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Hello everybody, I'd like to know how the art and the artists are managed in the game (if it is planned already). Could a player develop art habilities (painting, sculpture, music, ornaments, etc), making Blueprints of their artworks and then selling (or exchanging) them to providers, stores, individuals, etc? Could these artworks be admired on exhibitions, museums, festivals, competitions (in Alioth) and be awarded? Could (for instance) exist a music billboard and radiostations, showing the preferences of the public in Alioth, about the songs that music players record for the game? Well, some ideas shown here. I think that if someone is an artist in his "first life", why not being it also in Alioth, and get a profit for it (ingame money)? Greetings. PS: sorry if there is some writing fault. English is not my mother language (although I love it).
- 15 replies
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These Hov races could move thousands and thousands (or millions) of in-game $
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Aeonian Federation [Now Recruiting]
Alsan Teamaro replied to Astrophil's topic in Org Updates & Announcements
Hello everybody, and thank you for let me join you. I feel the whole project of CINSYN is so fascinating as the very DU game. Then, glad to be here and see also the leaders of another great organizations I Knew here. This looks good, and sounds good. Best regards, Alsan Teamaro- 118 replies
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- emergent gameplay
- corp
- (and 6 more)