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Lau2356

Alpha Tester
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Everything posted by Lau2356

  1. Why not Epsilon Ursae Majoris ? After all, it's also called Alioth . https://en.wikipedia.org/wiki/Epsilon_Ursae_Majoris
  2. Awesome-looking trailer. That ship and that city are really pretty .
  3. I have space but I'm worried about downloading but 2gb is fine .
  4. Does anyone knows how much gb the game weights ?
  5. Same kind of thing happens with studying haha.
  6. Short breaks sure are great, maybe they're having one at the moment. However, I'm not sure it's something that only takes 2 min to fix cause if it would take 2 min, we would have the game by now .
  7. Think of it this way : the reason there is a delay is because Novaquark is arranging some bugs and working on the server so it works when we all get on it. I think it's a necessary delay.
  8. Unexpected things can happen too, the delay is understandable .
  9. Well maybe you aren't but you sure have good knowledge about the subject ! Anyway, welcome to you and I hope you'll be able to achieve your projects!
  10. Wow thanks you guys haha quite a simple process, I should've thought about it .
  11. Hi y'all! So recently, the controls for DU have been released : https://support.dualthegame.com/hc/en-us/articles/115002024353-Inputs Those controls obviously are for AZERTY type keyboard users, mainly in France or Europe I think. Are there pictures like this for the controls in QWERTY type keyboard? If so where can I find them? If there is no such picture, is there a simple way to translate the controls from AZERTY to QWERTY or do I have to go by trial and error in-game? Also, will there be an option in the launcher to transfer the keyboard type to QWERTY so the controls are in QWERTY? Thanks and have a good day!
  12. It's incredible, can't wait to see the result of this crowdfunding , september 30th is soon.
  13. So many new backers, it's awesome ! I hope the interest for this game will go on, because it's gonna be a really good game .
  14. We're 2 days from 7th september and €782,383 pledged so far, by 9,841 backers It's awesome .
  15. Hello, even if we did reach the bounty system because of the funding from private investors, I wanted to point out that I think we would've reached 725k anyway. We are now at €714,398 pledged so far and we have until the 7th of september to reach 725k. I simply wanted to say that it is incredible that we will reach (I hope so!) the last stretch goal, even without the funding of 3,7 million euros. At first, I did not think we could reach 725k but now it's quite possible and I think it's awesome. Leave your thoughts on this, do you think we will reach the goal ?
  16. Sounds good ! I'll be sure to join if I have the time .
  17. Those are some great ideas Kusanagi, I'm eager to see how it will work out in the game but I think the way you present transporters can be implemented in the game with not a whole lot of problems. Have a good day !
  18. Hi Kusanagi, thanks for the reply ! Altough I first had an idea of transporters like you described, I found some issues in a system like this. These issues being more than anything the risk of having too much power due to the speed of this system of teleportation. You did talk about this in the end. The thing is, if we want some kind of transportation system, it needs to be limited so it doesn't affect the gameplay in terms of overpowering and immersion. A way to do this would be to have a limit of transporter uses for a certain amount of time, so it is a quick and convenient shortcut, but only once in a day. Also, it could be implemented in another way like elevators or train systems/hyperloops with regulations of course so they don't become overpowered. I think this subject is really interesting but this type of movement systems are not a base feature of the game and they will not appear, at least until the release (or after). I guess we'll have to see what kind of transportation system is possible in the game and until then, we can propose ideas but we'll have no way of testing them. Have a good day!
  19. I approve of the idea of the second skin nature of the shield, I'm curious how shield technology will be implemented in the game.
  20. I do agree that teleportation shouldn't be abused and it should be very limited in the way it is used. However, I don't think a train system/hyperloop or elevators would kill pvp and gameplay. If we are to use some type of teleportation, if it is a feature of the game, I'm sure it will be limited in a way that a scenario like you described could not happen. A good solution would be to insert a teleportation limit for an amount of play time. Let's say 1 teleportation per day, this wouldn't make a planet immune to pvp. Another solution would be to simply have a limit of transportation units for a planet or an object. This way, players could not abuse of teleportation and wouldn't have that much places to escape to. But anyway, I think direct teleportation is not a favorite of the people that replied to the post, and I don't think it will be implemented (if it is implemented) in the game in a way that would cause the different problems we tackled in this post. I still think it can be interesting to explore alternate movement systems that could be a solution to movement speed in a base but would not be instant and cheated like direct teleportation. Thanks for your reply and have a good day!
  21. I think the general concern about teleportation is that it would kill the interacting and immersion of the game and the general position is that it should be avoided or limited as much as possible. When I first wrote this post I didn't think of those aspects and how they could be affected by teleportation. Now I see that teleportation in the way I first described it, is not fit for DU. Some interesting ideas were developped in this post and I think it could be fun to try them in-game. These ideas being the train system, the hyperloop (which is a bit like the train system), and the elevators. Also, the idea that Nyzaltar shared about a way for new players to join their friends by limited teleportation is a great idea, and it does not have any big consequences to it. Anyway, thanks for your words on this subject .
  22. I have a 1060 3gb and I'm pretty confident I will be able to run the game smoothly. I've run lots of other modern games easily with no problems. I also have an i7 processor and 32 gb of ram but that's another thing.
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