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Casegard

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  1. Like
    Casegard got a reaction from admsve in Quality of Life improvments   
    Not sure were to put it.
     
    - make the notifications setting persistent -- or better let me clear the notifications
    It takes 2-3 min after each login to set the notifications back to 'last 24h' - the clients stops to respond for that time if you hit the notification tab with lots of entries.
     
     
     
     
  2. Like
    Casegard reacted to le_souriceau in Analysis of why some people left after patch 0.23   
    People I know left (or at least -- half-left, not playing, but not quiting totaly) because they lost faith in NQ ability to produce meaningful disign, not just plug holes with more clumsy "how it supposed to be played" and even more grind.
     
    Funny thing, before 0.23 I actualy used market quite a lot, mining when in mood and selling ore to players and bying some elements I was lazy to bother to produce. Granted, it was relativly small things, but I done it regulary.
     
    With 0.23 I can't afford things I need anymore. So I not bought single one since patch arrival.
  3. Like
    Casegard reacted to Dhara in Schematics   
    That's just the thing though.  I didn't support this game to become "game rich".  I joined to make friends, build, craft and work towards a common goal with my org mates.  But now this game is nothing BUT about making tons and tons of money even before you get to do anything else at all.  I already have a real job, thank you very much.  I don't need a game job too.

    Like a previous poster, I suffered through all the grind we had before. I did end up building some cool things since pre-alpha.  But now I am told that's not how we play this game.  Instead, I am to choose one or two parts, spend millions of quanta to make them and hope that I don't choose something that gets saturated in the market.  And sell, sell, sell.  Or mine, mine, mine and then sell, sell, sell.  THEN maybe I can build something or fix something.  Meh.

    I also did not sign up for Eve Online here.  I signed up for a sandbox where I could build anything I wanted.  That promise has been revoked.  No way in hell my small group of guys will be able to build what we have planned on now.  All we can do is try to make money just to keep the ships flying and the market making money for the rich guys.  I have not logged in for two weeks now.  I have cancelled all DU notifications.  I may or my not come back depending on how the next few updates are handled. 

    If you guys wanna play "space billionaire," feel free and have fun.  That's not what I signed up for.
     
  4. Like
    Casegard got a reaction from HangerHangar in Next economical surprise from NQ? Your bets.   
    Hmm .. ok I will bit.
     
    My bet goes to 'energy based on territory' - but first let all people put their money into schematics and rebuild the industry.
     
    Then introduce a system where energy is needed for the industry. Make it challenging they will say. Fist, chances are, your current territory is on a low energy tile - well, lets settle somewhere else then! Hmm .. nope to easy. Industry needs PVP (we all know this!) so lets have the 'safe zone' only spawn low energy profile territories. You want to be one of the 10%? Go to the outer planets with your industry - imagine all the possibilities here. 
     
    Ofc - this is only the backbone here. The real implementation will be well thought trough - a little bit like the market UI. One is for sure there will be math involved - like the schematics formula. A 'round carpet' maker should work for his elitist profession - maybe he should produce 'large antenna L' the schematics prices are reasonable for this formula so why not for the energy use it as well.
     
     
    .. I think we will see.
     
      
  5. Like
    Casegard reacted to Ethariel in Roll Back   
    What broke the economy?

    Ships with 3 territory scanners and maganodes.
     
    Take those two away and progress would have been slowed right down as the raw resources would not be available in the bulk needed to go nuts, but no, they reward the rich and kick everyone else in the nads.
     
    I love to play, craft mess about - everything on my starter pad i built from the ore I dug up, now it's useless.
     
    Good luck to all who can be bothered to stick about. My Un-sub won't mean anything till Jan 2021 but then, heck im just another statistic that does not fit in with thier deluded vision of the way forward.
  6. Like
    Casegard got a reaction from Warlander in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread   
    Not sure if it was mentioned before.
     
    But the maneuver tool is also used to get constructs off of your 'lawn'. If the tool has a 3min timer it will be awful to remove parked ships from your territory. Also I bet the guys who make the next expo will have to say something against that. This will  make  such community things very hard to manage.
     
    As a personal note: anything that needs a timer or counter is in general a sign of bad design. Not sure what the 'abuse' of the maneuver tool is about, but I guess people bring heavy load into space without any fuel or design needs for the ship. Maybe let the tool just move empty ships then? 
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