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nottheuberjuice

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  1. Like
    nottheuberjuice reacted to DavidDavidson in “Marketplace Heist” Response   
    If you are at the point in thinking so many people are incorrect and that you must be right that you're now confusing people with others you might want to go back and think about whether you're right. 
    It's like the old saying "If someone says they've got one crazy neighbour they're probably sane, if someone says all their neighbours are crazy, they're likely nuts" 
    I have repeatedly asked you to quote the clause in the EULA where it states that interfering with developer constructs is forbidden. You have always come up empty. So have the developers, they just said "this is against the EULA" they couldn't be more nonspecific regarding the EULA. Their silence on the matter means that they're probably reading the EULA line by line looking for a reason to make the ban look like anything more than a ten year old throwing a tantrum because Timmy stood on his sandcastle. 

     
    "All press is good press" 
    Oh dear my man. Oh dear indeed. This is what the underlings of rich people tell them when they fuck up and the press gets wind of it. Its a consolation statement. It's not a fact. If you want to look at the amount of games that have tanked because of bad press and the amount of games studios that have gone broke because of bad press be my guest. Day one, Garry's incident comes to mind, that's at the top of the 'dev fuck up scale' but it's still an example. There have been plenty of other games that have got this "good bad press" and unless they were AAA titles they all flopped unless the devs did something to rectify the situation and did it fast. 
    As for beta testers not being pen testers you couldn't be more wrong. The job that these people are paying to do is to test a game for bugs. If they happen to find a game breaking bug and it breaks the game a little (how many people were affected by this? Did the game servers go down? Did the developers lose any revenue over this?) then they did their job. Especially considering they sent a DM to let a GM/Developer know long before putting that reddit thread up. 
     
    "The developers made a human mistake" 
    Wouldn't it also be true to say that if the original 4 did anything wrong it was making the human 'mistake' of reading the rules and assuming that since the rules said that wrong permissions mean you can lose whatever somebody takes is a human 'mistake' if you could even call it that. They read the rules and they assumed they were in the right to take what they want. Nowhere does it say developer constructs are protected. 
    As for making a 'human mostake' you've just gone on to basically say mods = gods they can do what they want with impunity then "EULA, EULA EEEEUUULLLLLAAAA"  like the 4 letters are some sort of fucking magic spell that allows developers to act like complete and utter imbeciles. If anyone is doing mental gymnastics and jumping through illogical hoops it's you. What part of the EULA did they break? I'll be waiting with baited breath while you actually go and read the document. 
  2. Like
    nottheuberjuice reacted to Randazzo in “Marketplace Heist” Response   
    It's a game bruh, rein in your delusions of grandeur.
     
    This kind of behavior is why we can't have nice things anymore.
  3. Like
    nottheuberjuice reacted to Iorail in “Marketplace Heist” Response   
    The issue lays in the matter of reporting and leaving it to luck, that be, they either look at the ticket and close the loop or ignore the ticket until it sorts itself out. Because tickets are backed up for months ( I still have a few exploit tickets open since forever), it’s must likely that the only way this bugs and exploits will be close once and for all it’s when stuff like the market heist happens. I lost it when the banning occurred (even tho I agree 100% on the ban) because the only reason this happened was because it made NQ look really bad on Reddit, nothing else. Yet, the same is happening to players but that’s ok.......double standards it’s the nail in the coffin they really don’t need.
     
    With that said, I have never supported cheating in any game, and punishment needs to be handle in all cases and not in a select few, regardless if this is a beta, a paid beta or a poorly executed Alpha pretending to be a Beta. At this point it’s all up to us, do we really want to continue to support this dumpster fire and help put it out or do we simply walk away cause the flames got to big, that’s real question.
  4. Like
    nottheuberjuice reacted to ONIXXX in “Marketplace Heist” Response   
    If a player is robbed - this is allowed, since this is a problem in RDMS, If a market is robbed - these are exploits, and a ban, double play does not lead to a good end
  5. Like
    nottheuberjuice reacted to blazemonger in “Marketplace Heist” Response   
    Talking to a mirror now are we?
     
    I'd say the ones trying to pin this on one party is actually the ones trying to make this all about he players. NQ plays a part in this all because they made a dumb but I woud expect honest mistake of leaving a market RDMS open to the public. They also posted very specific rules about RDMS which in no way exclude anything from it being fine to steal from a public RDMS construct.
     
    NQ makes a big effort to spin the events into using an exploit or bug to gain access which his not the case. They also claim these guys went in with intent to cause damage to the database and the market mechanic which is not correct as there is no evidence at all that even remotely would make this viable.
     
    I'm not seeing anyone saying these guys need to go free, I do see many saying that NQ not in any way taking even the slightest bit of responsibility here and owning up to it is not good. Punitive action is absolutely in place and justified. A permaban is way over the top. NQ tried to show how tough they can be, in stead they pretty much showed they have no sense of what is a measured reaction and totally lack any form of empathy and understanding of the situation.
     
    It is crazy that a NQ dev even needs to touch RDMS to move a market, it is also at best a weakness that removing a market terminal will actually break the database to the point where it's not a matter of pasting a new market object in, renaming it and restoring the link. There is nothing there that NQ can blame these guys for outside of maybe the fact that they cause the problem NQ now has.
     
    I actually understand the reaction by NQ but the pendulum on this swung way across into the red on the opposite side form where it came and that is now causing a fallout that is far more damaging than the in game damage and NQ could have prevented that from happening but choose to pretty much close the book and go back to their usual silence.
  6. Like
    nottheuberjuice reacted to GraXXoR in “Marketplace Heist” Response   
    So someone using hover engines on an elevator boosting them into space? JC himself said that this was never envisioned and he saw the practice bringing those who did it great profits, since getting to space the "proper way" takes nearly 100x more fuel.

    Strictly, by the above definition you gave, they are exploiting the game.

    So clearly, some exploits are allowed and some aren't....   Used a system in an unintended fashion? 
    check.
    Profited?
    check?
    gain advantage over others unaware of exploit?
    check...

    Seems pretty watertight case for punishment according to your statement.

    Now, that last statement is very interesting. I searched for "delete non-player assets" in the EULA and came up blank.

    but if it were in the EULA, then sure, they'd be caught.

    But remember, NQ have stated they won't punish retroactively... so...

    I hope you see that by defining something apparently watertight, you open the floodgates to other abuses.
  7. Like
    nottheuberjuice reacted to DavidDavidson in “Marketplace Heist” Response   
    Again you are wrong. You cannot seem to comprehend that real life and video games are not the same thing. This actually worries me. 
     
    They the developers should be held to a higher standard than players, so when they drop the ball and screw up they should brush it off and act like adults. They didn't. In fact:
    As for it being against the EULA, which is the claim of NQ. Let me quote the EULA for you:
    "We can not get involved with permission based theft, whether as an individual or an organization."
     
    It seems that they, as an organization have gotten involved. They have violated their own EULA  while quoting their EULA as reason to ban.  
    That is the textbook definition of trying to throw a mods=gods hissyfit and you are enabling them. 
     
     
    As for your final paragraph, you are either distorting facts intentionally or are too much of a smoothbrain to understand what you are saying. Your analogy once again does not fit. Instead it would be like placing a sign on or beside the back door saying "this door is open, feel free to come in and see the buffet inside" with the "free buffet" sitting just inside the back door. 
     
    To sum up. The developers have it in their EULA themselves that permission based theft is fine. This is like a developer alt getting scammed then banning the person who scammed them because they wield the banhammer. Childish and liable to get them bad press (which they are now getting in spades). They should have said "oh, well its a beta, we screwed up, we will amend the EULA, fix the problem, thank the people for paying to beta test our game (not sure how old you are but when I grew up you got paid to beta test, in cash or a free product or at least got to play for free for the beta duration) and start fixing things from there. That would have been an adult move to make. 
     
    However they didn't do that. 
     
     
    Also on the fact that the game is filled with beta testers you don't seem to understand that the job of beta testers is to find out things like this. We have real life beta testers for both cyber and real life security. They are called penetration testers. They are literally paid to break into buildings, steal employee data, engage in corporate espionage by the corporation they are stealing from, on the grounds that they (obviously) give what they take back. They are paid generously for their work, they don't get fired for exposing a flaw, unless their employer knows about it and wants to ignore it. 
    Novaquirk have been ignoring permission issues for quite some time, so I see this as ingame pen testing by beta testers, kind of like the difference between an IRL pen tester breaking into Joe the Janitor's office, helping himself to Joe's lunch and sitting in his seat, but instead breaking into the CEO's office, using the exact same method and sitting at their desk sipping a glass of $20,000 per bottle wine. 
    I would liken it to (but not compare it directly to) fallout 76 and the developer room. I liken it to that as players found a problem. Only difference is they hacked their way into that dev room. It wasn't like the developer room was sitting around for all to see. I'm sure you know the amount of shit Bethesda got for their reaction to the dev room saga and that was legitimate hacking into a room that should have been removed. This is a group of players discovering that an area wasn't under the right protections and under the game rules and EULA they proceeded to help themselves. 
    Nowhere in the EULA does it say "developers should be immune to all player acts" so your analogy is wrong and the EULA backs what I'm saying. 
  8. Like
    nottheuberjuice reacted to DavidDavidson in “Marketplace Heist” Response   
    Your analogy is entirely flawed. 
    What the developers did was akin to leaving their door open with a big sign saying "mi casa, su casa, you can take what you want" permissions aren't locks but permissions to do what you want with the stuff, the developers are clear on this themselves when it comes to friends taking your stuff and running. They have said they will not treat that as an offense as you gave them permission to interact and do what they want with your stuff. Much like how in EvE online some of the biggest losses have been because someone gives roles (permissions) to the wrong person (such as a spy) NQ set their rules out in the same way, however when it's their stuff that they forget to put a "This is my property" sign on they cry and ban because the other players now have their toys. 
    Video games =/= real life. However the best way to phrase open permissions for anyone is eating from a buffet in the middle of a public area (with CCTV) with a sign that says "free buffet, help yourself" then the cops are called for theft after you eat some and the owner of the buffet saying "well I never fully filled out the sign there, it should have said;" " gluten free buffet help yourself if you are me, or a close personal friend of mone "
    If that were the case you might be detained, but when the CCTV (the logs) show that you followed what the sign said you would be released and more than likely the owner of said buffet would be in trouble for wasting police time. 
     
    Also you might want to bare in mind that with your real life analogy there is a judicial system IRL and police who are (or should be) a neutral third party. 
    This is more akin to finding said person eating from your signposted free buffet and taking that to mean you can now kidnap them and hold them prisoner indefinitely. 
  9. Like
    nottheuberjuice reacted to Promulgator in “Marketplace Heist” Response   
    lol. They dropped a ban on someone for using an in-game mechanic that was their fck-up. Nobody cares if someone edited market 15 because the devs left it unlocked. Just like nobody (including NQ) would care if you cried because you left your base unlocked.

    I'm not going to put more time into this game when arbitrary bans are handed out.
  10. Like
    nottheuberjuice reacted to Promulgator in “Marketplace Heist” Response   
    I'm canceling my sub because of this.
  11. Like
    nottheuberjuice got a reaction from Supermega in “Marketplace Heist” Response   
    Hi, I am that guy. I put money into this game 2 years ago, paid for a $120 package because it is the kind of game I love to play as I am a fan of Sci-fi, tech, games like Space Engineers etc and coding part was also appealing as I am a dev myself.

    But I got into the game just now and literally had LESS than a week of playtime. So no, I had no idea that anything was tied to an object, which is a ridiculous design, neither did my friend knew about it who have been here less than a month. NovaQuark staff didn't care to check or even talk to us and just jumped to their conclusions based on assumptions, even banning people who have taken nothing else but some random lamp or leftovers of the construction for their own base.

    In fact, me and Scoopy didn't even take all the terminals and MARKET WAS FUNCTIONING when we left it, it only didn't have walls and floors and couple of items missing, like glass and triangular glass.

    Whoever was in charge of this is utterly incompetent and seeing CEO tweets doesn't make me think that this game has any future since it is his PERSONAL stance that we were rightfully banned permanently. Whoever is in charge of communication about us doing something unintentionally based on a human error from the company we paid money for to Beta Test and took it personally, instead of being professional about it. Banning paid beta testers in BETA test phase of the game is unprecedented, doesn't matter if devs had to spend more of their time to fix the issues or not -- every development studio has to face the bugs and their mistakes and own them, not blame their users/players/customers as it is just childish and irresponsible.

    In every single game out there if something works mechanically, without breaking the game, it is not a bannable offense. But here are no mechanics and instead some paper statements that developers expect their new players to read.

    IF SOMETHING SHOULDN'T BE DONE, IT SHOULDN'T BE POSSIBLE TO DO IT IN GAME <- good game design, NovaQuark approach is to make everything on paper it seem, not in game.
    If players shouldn't destroy dev buildings, then it make it not possible as in every decent game out there. The reaction from all of your dev team is just lame and nothing more and you deserve to have a bad rep for this and held accountable, instead of putting all the blame on your community members and paying customers.
  12. Like
    nottheuberjuice got a reaction from Eruend the SkyReaper in “Marketplace Heist” Response   
    Hi, I am that guy. I put money into this game 2 years ago, paid for a $120 package because it is the kind of game I love to play as I am a fan of Sci-fi, tech, games like Space Engineers etc and coding part was also appealing as I am a dev myself.

    But I got into the game just now and literally had LESS than a week of playtime. So no, I had no idea that anything was tied to an object, which is a ridiculous design, neither did my friend knew about it who have been here less than a month. NovaQuark staff didn't care to check or even talk to us and just jumped to their conclusions based on assumptions, even banning people who have taken nothing else but some random lamp or leftovers of the construction for their own base.

    In fact, me and Scoopy didn't even take all the terminals and MARKET WAS FUNCTIONING when we left it, it only didn't have walls and floors and couple of items missing, like glass and triangular glass.

    Whoever was in charge of this is utterly incompetent and seeing CEO tweets doesn't make me think that this game has any future since it is his PERSONAL stance that we were rightfully banned permanently. Whoever is in charge of communication about us doing something unintentionally based on a human error from the company we paid money for to Beta Test and took it personally, instead of being professional about it. Banning paid beta testers in BETA test phase of the game is unprecedented, doesn't matter if devs had to spend more of their time to fix the issues or not -- every development studio has to face the bugs and their mistakes and own them, not blame their users/players/customers as it is just childish and irresponsible.

    In every single game out there if something works mechanically, without breaking the game, it is not a bannable offense. But here are no mechanics and instead some paper statements that developers expect their new players to read.

    IF SOMETHING SHOULDN'T BE DONE, IT SHOULDN'T BE POSSIBLE TO DO IT IN GAME <- good game design, NovaQuark approach is to make everything on paper it seem, not in game.
    If players shouldn't destroy dev buildings, then it make it not possible as in every decent game out there. The reaction from all of your dev team is just lame and nothing more and you deserve to have a bad rep for this and held accountable, instead of putting all the blame on your community members and paying customers.
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