Jump to content

nottheuberjuice

Member
  • Posts

    13
  • Joined

  • Last visited

Everything posted by nottheuberjuice

  1. I think only first screenshot touches on markets being essential, but good collage, thanks for taking your time to make it.
  2. Sorry I do not address the other points since they were addressed, but I never meant that Minecraft in space is a "bad" thing, which is the game I chose to back some years ago and was inspired by it. But the game developers acting like some moderators on a maincraft servers that do what they want and who don't own their actions and mistakes is a "bad" thing. Putting a blame on their customer instead of learning and ending everything on a positive note without causing the toxicity in the community we see now is a bad thing. Because no matter what arguments were passed from each side, valid or invalid, it doesn't change the fact that the whole thing blew up and community got split because of their response. And it is their fuck up, too, that everyone discusses this now and they won't make any statement on the matter to try to smooth things out for any of the sides, thus why I called them cowards earlier, too, and I believe rightfully so, since they just vanished into the abyss and left everything to discord moderation.
  3. Scoopy put the sign up, because, well, it was funny. Not saying I didn't take anything away from the market but that is beyond the point that I already made some comments ago. Correction: there was no exploit What happened cause of reddit wouldn't happen if GMs wouldn't ignore us and other people reporting the issue days in advance. We were playing the game, not sitting waiting around to hear whether something is ok or not. Just not having it as OK, is quite ridiculous. I put the reddit up, because I didn't think that this community is this toxic and serious about a minecraft in space, which, after everything, is just a video game.
  4. Something I answered to a journalist that reached out. https://techraptor.net/gaming/news/dual-universe-devs-ban-players-for-marketplace-heist
  5. When anyone has ever received a ban for killing NPCs? Sure you might ruin your quest (game mechanics) or nothing would happen if they are not supposed to die. There is some common sense, but NQ acts like mods of a minecraft servers (aka man children) that ban anyone who touch their precious castles and I am not being sarcastic.
  6. Sure. Because this is the sort of things I expect from NQ defenders. Ad hominem mixed with hateful nonsense. Will not go down to your level, good luck
  7. Will see you around when you get banned for something you might break by mistake, unknowingly, I guess. Just because you are cheering for irresponsible game developers now and has been testing for them for years, doesn't mean they will care about you if you break something they worked for, since they pretty much don't care about any time losses any of the players have experienced and they are very clear about their position on that. Facts is not something NQ values judging by their "professional" handle of the situation and they wouldn't care to throw you under a bus so it surprises me you would root for someone you give a lot of your time and money to when they have to be accountable to you and not you accountable to them.
  8. How do a new player know it was a criitcal structure to the game? Please point me out where the game tells you that. Thanks. Regarding NQ making it right, I would like to hear a mature response in the first place, but their CEO is pretty much as immature as a kid who know his way around code judging by his response on twitter. Sorry for repeating myself in advance.
  9. Bringing real life analogies is ridiculous. It is equally laughable as some other examples I've seen around, except you compare me to a real world vandal, whether AstronautPug was comparing me to someone committing war crimes. While I do not know you in real life, your comments makes me question your intelligence if that is your own thought and not just repetition of what some other people said.
  10. Wrong. Leaving rights to do something is what it says. Its not opening the door, its opening the door and giving rights for someone to do what they want within those rights. That open door example is a flawed analogy despite being and easy one to understand. And you are talking "rules" side of things, me speaking that it shouldn't be possible to be done in game if its not intended on a mechanical level. Players will always bypass rules and look for advantages in games if they are creative and curious, which devs don't seem to appreciate. Banning people for their curiosity to explore your game is barbaric. Regarding happening in other games: Ark is a pretty terrible example from equally immature developers, if that indeed happened. If it happened in a poorly thrown together game it doesn't mean it is fine to do it if you want, as a developer, to have any kind of good reputation. Novaquark fucked up for not having good rule book and acted out of emotion, not following any of their own rules that are vague as hell anyway. If you want to see good example of set rules: look at games like EVE, WoW, Starbase, Star Citizen, etc where they have explicit and very clear sets of rules instead of blanket statements that have been thrown together out of necessity to protect yourself. "... know a bit more than a fresh noob about the build mode and RDMS in order to even think, "oh hey lets see if build mode works on these dev owned constructs" and then do it" This is not what happened. Not sure where you took it from. I was at station when me and Scoopy were about to log off for the night. I wanted to modify my ship that was parked at marketplace and accidentally clicked on the floor, which allowed me to enter build mod. If you want facts -- ask devs to provide logs that say when was my first login in the game and how long have I played, which they will likely not, at least I wouldn't expect that from lying cowards like NQ.
  11. There were people in discord who complained about being banned in the game and wondering what was going on. After short chat we confirmed that at least 2 players (one solo player) got banned for taking blocks for their solo base and another for taking furniture many hours since we left. Edit: we posted this to a support ticket to unban these players, but reading on how slow this ticket system is, I don't expect them to be unbanned before their sub runs out. Again, devs were just irresponsible and didn't check anything. Them telling that we knew HOW THE GAME FUNDAMENTALLY WORKS is a complete lie and I can't believe so many people believe it. It is quite disgusting if you ask me. Not only caring about their asses more than about their paying customers, but also putting a blame on them covered in a lie.
  12. Hi, I am that guy. I put money into this game 2 years ago, paid for a $120 package because it is the kind of game I love to play as I am a fan of Sci-fi, tech, games like Space Engineers etc and coding part was also appealing as I am a dev myself. But I got into the game just now and literally had LESS than a week of playtime. So no, I had no idea that anything was tied to an object, which is a ridiculous design, neither did my friend knew about it who have been here less than a month. NovaQuark staff didn't care to check or even talk to us and just jumped to their conclusions based on assumptions, even banning people who have taken nothing else but some random lamp or leftovers of the construction for their own base. In fact, me and Scoopy didn't even take all the terminals and MARKET WAS FUNCTIONING when we left it, it only didn't have walls and floors and couple of items missing, like glass and triangular glass. Whoever was in charge of this is utterly incompetent and seeing CEO tweets doesn't make me think that this game has any future since it is his PERSONAL stance that we were rightfully banned permanently. Whoever is in charge of communication about us doing something unintentionally based on a human error from the company we paid money for to Beta Test and took it personally, instead of being professional about it. Banning paid beta testers in BETA test phase of the game is unprecedented, doesn't matter if devs had to spend more of their time to fix the issues or not -- every development studio has to face the bugs and their mistakes and own them, not blame their users/players/customers as it is just childish and irresponsible. In every single game out there if something works mechanically, without breaking the game, it is not a bannable offense. But here are no mechanics and instead some paper statements that developers expect their new players to read. IF SOMETHING SHOULDN'T BE DONE, IT SHOULDN'T BE POSSIBLE TO DO IT IN GAME <- good game design, NovaQuark approach is to make everything on paper it seem, not in game. If players shouldn't destroy dev buildings, then it make it not possible as in every decent game out there. The reaction from all of your dev team is just lame and nothing more and you deserve to have a bad rep for this and held accountable, instead of putting all the blame on your community members and paying customers.
×
×
  • Create New...