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Randazzo

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Posts posted by Randazzo

  1. 50 minutes ago, dumpeet said:

    Concord's point is not saving your carebear ass, it's punishing the attackers which it does. This is why you avoid making enemies who have nothing to lose, they will just keep suicide bombing you until you get bored.

    You're an angry little fella aren't you?

  2. 3 hours ago, Emptiness said:

    You (general you) know what you must do, then. Time to burn it all. Kill all the markets, all the districts, tear down this sand castle and scatter it to the winds.

     

    Perhaps something better can reform from the ashes.

     

    Mods, when you see this, remember that you have been protecting a corrupt institution. If you help, you will be lauded as heroes one day.

    It's a game bruh, rein in your delusions of grandeur.

     

    This kind of behavior is why we can't have nice things anymore.

  3. I will probably leave and come back a few times, regardless of a wipe. I foolishly bought in for 12 months but I think I've gotten at least 40 hours of play out of it -- comparable to what I would get from a "AAA" game at that price point.

     

    My impression of the game is that it seems really neat early on, and getting into space the first time is really cool. Once the novelty wears off though, the digging and industry becomes a chore. I'm sure that being able to devote time to participating in an org would help but I usually can only pop on and switch some industry around.

     

    I'm also disappointed that the PvP primarily seems to be "crime simulator" instead of fighting.

  4. 3 minutes ago, joaocordeiro said:

    again, that was on the context of presenting a anti-cheat program.......

    The language is pretty straightforward, and even if you try to attach it to previous bullet point about the anti cheat software, it still amounts to it being bluntly forbidden.

     

    That won't stop anybody, but it does seem pretty clear.

  5. When literal glitch exploits are the SOP...

     

    It really seems like DU has such a very long way to go. 

     

    H1Z1 was like this. "Core" elements in, but so lacking that bugs and exploits were almost a necessary evil. Just enough "updates" to string players along for a couple years - then came the cash grab and rapid decline.

     

    I sincerely hope this game takes a different turn.

  6. 1 hour ago, Mordgier said:

     

    I don't believe the game tells you anywhere that you can safely leave your stuff in unclaimed territory.

     

     

    Also - the 'new player' doesn't have anything worth the fuel to haul it off to pvp space. It's a non trivial task.

     

    More new players have lost their ships to the "No Fly Zones" - go report those for griefing instead.

    You assume the value of the cargo has any bearing on it.

  7. 43 minutes ago, JoniAdama said:

    Let take some example here from EvE Online. Do you think game tells you that you can be blaped by pirate first time you undock from station, that there will be ganker just waiting for dumb noobs? Do you think eve tells you that you can be killed by bunch of catalysts while you mine in asteroid belt in Hi-sec ? Do eve tell tells you that if you autopilot trough a Hi-sec with freighter, that you can be blaped by 12 tornados while carrying all your ships and items in it? 

     

     

    And do you think here noob loosing he’s first ship will be a big deal? I dont even think that somebody will put even effort to steal that first noobship that is nothing worth... It’s fun, unintentional mechanic that just is there, and is actually quite challening and fun. Dont see any exploits in that. Exploit is totally subjective thing. There is no official announcment from NQ about exaclly this thing. So have fun !

    Comparing this game to Eve is a false equivalence. There is no assumption of safety in Eve nor advertisement of it being so.

     

    Are you ready to drop the false pretense that you were the victim in your story?

     

    Your arguments, like the others, are only trying to legitimize this tactic because it allows you to steal while avoiding PvP which could not be more contrary to the spirit and intent of the game.

  8. Just now, Mordgier said:

    Don't log out your ship in unclaimed tiles.

     

    You have now dealt with it.

     

    Easy.

    Cool, what about every other new player who has been told by the game that it's safe to do so in the safe zone? 

     

    It's just a chickenshit tactic that you and several others are trying to legitimize so you can steal while avoiding pvp in the process.

  9. 29 minutes ago, JoniAdama said:

    There is, you can claim territory by yourself and then mine, or just go with L sized ship so it cannot be docked on other L. Very easy, you just have to use your brain abit...

    New players won't know about this until it either happens to them or somebody in their social circle, because it is a minority of players who visit the forums. They have been told by the game itself that the safe zone is safe and free from pvp activity. Therein lies the "exploit" or whatever word you wish to use to describe the act of bringing pvp activity to what is advertised as a non-pvp area.

     

    So, people are using game mechanics in an unintended fashion to break the safe zone in such a way that they are completely protected from retaliation and it is largely newish players who will suffer the consequences.

     

    Edit: forgot who op was

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