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tlcjwb

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Posts posted by tlcjwb

  1. If they really want a natural economy to flow forth and drive the game there are several things that need to happen...

     

    1. Fix missions by limiting the amount of quanta that can enter the game through that mechanism.
    2. Get rid of ORE bots.
    3. Make ORE pools accessed by mining units run out over time. There needs to be a limit to the amount of ore.
    4. Release more systems to allow for new resources.
    5. Allow T3 asteroids in Safe Space. There doesn't need to be many but there needs to be some injection of all Tiers in Safe Zone space even if it is just a trickle.
    6. Don't reset asteroids once a week. Make the introduction continuous. There might be an upper limit like now (currently 380 asteroids but that could be either lower or higher) but if the limit has been reached cycle out old asteroids equal in number to the newly released ones.
    7. Remove the "Discovered" category of asteroids. They should be rumored and then some time period after being found (could be as little as an hour or as long as the current two hours) they would go straight to broadcast. Just because I have arrived at an asteroid in PVP space there shouldn't be an alarm to the pvp folk that someone just arrived at one.
    8. The broken mechanic of being able to stay logged on an an asteroid at the center and "see" avatar and every construct on the asteroid needs to be nerfed.
    9. The broken mechanic of being able to shoot through the asteroid needs to be nerfed. You should not be able to shoot constructs on the opposite side of asteroids except with MAYBE missiles. You should not be able to shoot constructs inside asteroids.

    I am quite sure that there are many that will disagree with some or all of these suggestions. I also think I will have annoyed both miners and pvp folk.

  2. 1 hour ago, CoyoteNZ said:

    My main concern with auto-miners is that just like the current planets were scanned and all the good hexs were taken, won't this very quickly happen for the hexs which contain good resources as well.

     

    While this is good for the people who log on in the first hour or two of the patch coming live and going through there old scans, how about the people who show up a day latter, a week latter, or join the game in three months time?

     

    Every title in the safe zone with a good ore will be taken, and new players won't be in a position to contest outer planet hexs because if they are still safe zone they will largely be gone; and if they have the safe zone removed they will be protected by players who have good resources and good bank to guard them.

     

    While I see one option as adding more planets or a new system, this will just make the place look even more empty as the player base spread over the galaxy.

     

    The only solution I would see is that new solar systems are added and each is only then added one planet at a time. This will cause dense migration to a new safe planet. The new planets will need to be richer resource wise, otherwise why would the current userbase who already have good claims move along.

     

    Just curious what the thinking is for new players long term options, other than being forced to join an org, with these new plans.

     

    Oh and please release a new system, I want to explore, even if I have to travel for a week or more in a ship to get there! 

    Why would you think all the good tiles would be gone in a few days, weeks, or even months? I still find mega nodes on Alioth. We are mining a Malachite mega node now.

  3. 12 hours ago, Draqolas said:

    @NQ
    As one of the people who kept complaining alot about the game.

    It's time I show my appreciation as well.
    I felt like you guys had a big weigh on shoulders deciding on removing the active mining from planets. DON'T BE SORRY!
    Most of players who actually achieved something in this game are sick and tired of earthworm mechanic and i'm personally incredibly happy for this update!! Those who want hand mine, still can and will on asteroid!
    SO just give us more asteroids and problem solved.
    Thank you so much for the auto-miners.
    I'm personally against this sniping tile mechanic. I just hope that this buff for having multiple tiles next to each other will compensate for the sniping of best tiles.
    I also hope that tiles will be rather balanced so people who joined later will not be forced to live in shadow of those who sniped best tiles.

    Just adding more asteroids does not solve the problem. We need more variety of asteroid size, more variety of node sizes on the asteroid, and territory scanners to operate on asteroids. Also, asteroids should not ever show as discovered. that state should go away and only the rumor/undiscovered and broadcast state should exist. And broadcast should take a minimum of 1 hour after someone touched down on the asteroid.

  4. 15 hours ago, ReconDo17 said:

    I will say this SOMETHING MUST be done about the low number of asteroids in the SZ 12 to 19 per week and over 130+ in the PVP zone per week come on, mark my words there will and have been players quit already due to bugs, crashes, and now the looming update and the low asteroid count in the SZ will only add to that number of people that don't come back and quit all together.  

    And not just more in safe zone. This whole patch could be acceptable if asteroids had larger nodes. having to mine 100 5kl nodes on an asteroid is not fun. Make some larger, make some smaller, make some in between. Vary the size of the asteroids, some even smaller than what currently exists and some even larger. Allow territory scanners to work on asteroids. when the ore drops below a certain percentage on an asteroid de-spawn it and spawn a new one. These are all things that would allow asteroid mining to become useful and tolerable.

  5. 16 hours ago, Nayropux said:

    They already got value from those scans by mining out meganodes and/or selling them. Getting to double dip is kinda bullshit, especially since you cannot contest territories and this offers a permanent advantage.

    uh... just because they scanned does not mean they mined nor that they sold the. I have thousands of scans that I have not mined at all.

  6. NQ,,, thank you for a game that I have enjoyed playing. I know you have reasons for these mining changes and that they are probably required for the majority of players. I however am in the minority that was on this for Mining and scanning and have Zero interest in PVP. With the safe zone asteroids being limited in number I will be cancelling my account if Demeter as planned is deployed on the main server.

     

    I am not bitter, and wish you all the best, it is just that all the feature that made me willing to pay for this game no longer are available.

     

    Good luck!!!!

     

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